I’m not a CAS spammer, so uh, not helpful to me.
It’s alright to ignore features and actual gameplay, but it doesn’t mean it’s not there and not useful.
I don’t ignore it; I just choose to not use it most of the time. When I play ground battles, I play it for the ground vehicles. If I wish to use Aircraft, I will typically play them in Air Battles. The only common CAS I use is Rocket equipped Helicopters.
Ah but you do use it so your righteous ‘not I’ nonsense is nonsense…
Im not insulting you, the fact is you dont stop complain about vehicles with excellent perform so is clearly a personal skill problem.
In mid tier you can find people like me in every match than same way in top tier you can find the opposite.
Again, im not insulting you just im saying for sure the problem are not hte vehicles only you.
You dont need 13,000 hours of game play for do well in 6.0. And like i said before you can find a lot of veteran players and teams in every rank.
Bipolarity…
The Hellcat isn’t moving to 7.0, it’s moving to 6.0.
Besides, evaluating a vehicle based solely on it’s max uptiers can make any vehicle look overtiered, it’s a bad argument because I can easily turn it around by saying: '‘The M18 Hellcat is massively better than any 5.0 vehicle, the M18 is far too good to be 5.0-worthy’.
If you can’t make a vehicle as mobile as the M18 work, that’s frankly an issue on your end.
The general playerbase is performing excellently in this vehicle, and as I’ve said before, I’m already on a 3-1 K/D in a stock M18.
This vehicle will handle itself just fine with an uptier, and using the line-up argument doesn’t work either.
It is a bummer now my Chinese 5.7 is a bit ruined, but lineups were not Gaijin’s concern since the start of WT, it is the efficiency of the vehicle. And I think M18’s can fend for themselves well at 6.0. The M18 is one of the most uptierable vehicles in game.
not really I commonly brought them up to 6.3
What history?
P51H5NA and F-15 are still under-BR’d along with other aircraft.
This is false.
While M18 will do fine at 6.0, it is not faster than 11.7s.
Soviets also have a strong 6.7 lineup.
For good reason. I remember using it when it was 4.7 that thing was a monster that had no right being there.
I don’t understand what you mean by this. Of course, I use it occasionally when necessary.
Calling me skilless for stating the Hellcats don’t deserve to fight 7.0 is, in fact, an insult. I shouldn’t have to explain this.
No you don’t. Don’t lie about this. I rarely find anyone at 6.7 comparable to myself. If you have 13,000 hours as you claim, you’re literally the exception.
Doing well versus being unstoppable at 6.0 due to your skill gap is a big difference. Even at 6000 hours, when I play dumb and rush around, I still get 9 to 10 plus kills consistently regardless of vehicle. You have far superior experience to anyone you’ll meet at 6.0 in 99 percent of matches.
An accurate observation with a high chance of probability is not an insult. Raising the question if you bot or leave early is entirely relevant.
6.0 sees 7.0, so yes, it is going to see 7.0 matchmaker. The Hellcat will now be a Light Tank 0.3 BR lower than the vastly superior bulldog. Unlike the Hellcat, the Bulldog can fight a King Tiger frontally from well over a Kilometer, the Hellcat can still struggle against a Tiger 1 frontally at those distances. Like I keep saying, the issue is compression. Yes, the Hellcat is vastly superior to 5.0, but it’s vastly inferior to even 6.3 and 6.7 vehicles. You can disagree, but the Bulldog, Super Hellcat, and many other vehicles simply do better than it with similar mobility.
I never said I couldn’t make it work, but the average player is going to have a hard time using the Hellcat alone at 6.0 against tanks like the T-44-100, ZSU-57-2, and other extreme examples. You’re essentially taking a tank destroyer larping as a light tank vastly inferior to the bulldog and putting it at the cusp of the Bulldog’s BR. The Super Hellcat’s struggles alone should be an easy wake up call for you that the BR will be harsh to the platform. The Super Hellcat maintains the mobility of the Hellcat while giving it a much better gun, but it still struggles greatly. There’s a vast difference between 5.7 and 6.0. It may seem small, but it can and will kill this vehicle unless something is done to fix the lineup or decompress the BR range.
Lineups are a core to performance in this game. Without a proper lineup, this Light Tank will be left alone. A light tank such as this can’t do that.
This is untrue, otherwise the Leopard wouldn’t have been 7.3 and the German M48 wouldn’t have been 7.0. Those changes were specifically to create lineups and aid each vehicle with one another.
This doesn’t matter because those MBT have armor far superior to heavy tanks. The M18 can be killed with rifle caliber rounds.
really this change just means you’ll either have to play it like an actual TD or you’ll have to be a lot more careful
Tank Destroyers should be able to frontally penetrate heavy tanks at least somewhere. The Hellcat won’t be able to do that at even BR 6.3
Keep in mind that the Bulldog can easily penetrate a King Tiger at over a Kilometer frontally while maintaining similar mobility and much better armor. The Super Hellcat being a mediocre vehicle should be a good indication of what this change will do.
You said you don’t spam it like a righteous anti-CAS player, then you do use it.
It’s a feature, and it’s there to be used, and if you are good enough, you can get multiple spawns in it, it’s the wonders of being good in that side of things.
The fact that many players use it, is beside the point.
Bulldog has massively inferior mobility, taller profile and no access to APHE rounds.
If you’re fighting a King Tiger head-on with a M18, that’s completely your own fault.
‘‘M18 will be left alone’’
At 6.0 I can run the M18 GMC, M4/T26, M4A3 76, M18 Black Cat, M4A3E2, AD-4, AM-1, F4U-4B, F2G, etc.
Untrue.
Those changes happened because the statistics for these vehicles were abysmal. Gaijin specifically addressed this by saying the German M48 faces different opposition to the American M48 and therefore a BR decrease was justified.
It had nothing to do with line-ups, if you believe otherwise I welcome you to prove that.
If you allow your opponents to shoot at you in an M18, the issue once again lies with you.
I use it maybe every 1 in 50 games. It really depends on the BR.
5.7 America? Regularly. 10.3 America? Regularly.
Any other lineup? Not really. I don’t care for CAS all that much.
Your loss, not my issue.
The Bulldog is still fast and can keep up on average. APHE is good, but it doesn’t matter if you can’t pen anything with it. The Super Hellcat shows that APHE isn’t going to help you at 6.3 alone. You cannot seriously be telling me that a King Tiger that’s playing efficiently has any chance of losing to a Hellcat. If it had a chance at fighting one in a fair fight, then the Super Hellcat wouldn’t be struggling.
Just because you can run it, doesn’t mean you should. An M4A3 76mm is already over tiered as it. No sane person is going to willingly use the 75mm Jumbo at 6.0 against 7.0 threats. You can hardly fight 6.3 tanks in it. You have to pay for the Black Cat, so that shouldn’t be even mentioned here. The M4/T26 is over tiered and arguably inferior to the M4A3E8. The F2G is a marketplace vehicle and shouldn’t be considered. The AD-4, AM-1, and F4U-4B are great CAS options, but lineups shouldn’t be built around CAS. This is ground battles.
The Leopard was specifically dropped to aid the German M48 lineup since it had a hard time. What are you talking about?
This statement pretends that you have full control of the battlefield. You don’t. Things happen that you cannot and will never be able to control. You will rarely find yourself in an optimal position to strike first at this BR because you’re now going to be surrounded by vehicles that can consistently keep up with you and outperform your gun.