When will we be able to ban a weather? The clouds and insanely mountainy maps don’t mix well, and at this point this duo is more deadly than an actual enemy aircraft. Just recently I had a game where over eight players in total crashed because of this. Also the altimeter, it measures from sea level and up, which I know is realistic, but it would be a great help if it measured from the ground below and up.
We have a radar altimeter. You find the setting in the same place as where you enable IAS/TAS from just “Speed” and also configure default radar behaviour and whatnot. “Air battles” in “Settings.”
You can have ALT or RALT or both. I like having both.
And what are you supposed to do with a radar altimeter in the mountains?
I’m rarely worried about the ground below. It’s the ground in front of me that scares me… ;-)
I just replied because OP wished for it to be added and I let them know it exists and how to enable it.
Bad weather + dawn/evening games are really annoying because it is almost same as night battle but ways worse.
It would be helpful to ban the Mystery Valley map where most extremely toxic cloudy weather appear, before gaijin solve the issue of the clouds.
never most likely as its something real pilots have to deal with, in fact I think we need more weather
the ground in front of you is just a friend you haven’t met yet :) lol
But real pilots may (sometimes) have Terrain Avoidance Radar and NAVAIDs, something which we don’t have. If not, they will not fly under conditions we need to fly in… ;-)
(Note: I myself actually embrace weather, and use it to my advantage as much as I can especially in defensive scenarios…)
This game is by no means intended to air force pilots LARP.
To begin with, dogfights at night should not happen very often even on irl.
From what I’ve read, it was rather the opposite.
Heavy and low cloud coverage could and would interfere with aircraft operations in world war 2. I’ve even read the Allies had timed their bombing raids in europe with weather forecasts to hinder or outright prevent axis single-engine interceptors from taking off to intercept.
Not only WW2. I think also Desert Storm in 1991 was heavily affected by the (for that region and time unusually bad) weather.
You hug clouds? :D
Well… I wish I could… and the rain… I’d hug that…
But, back to the game (and in regards to the original post), overall I like the cloudy matches. There are a few exceptions when it’s too bad, but overall it looks great visually and adds an extra dimension to the gameplay.
This was true not only in Europe but also in the Pacific area.
When the B-29 dropped its second atomic bomb, it was supposed to be dropped on Kokura, but was switched to Nagasaki because of bad weather.
Oh BTW, Kokura was my great-grandfathers hometown.
radar also I was referring to modern times, probably should have specified that
Tokyo was also a target
It wasn’t.
A few months before the atomic bomb was dropped on Hiroshima, US literally burned Tokyo with fire bombing and complently no points for bombing again.
But yeah, it would be offtopic.
No Tokyo actually was, However it was one of the last backup targets and wasn’t considered a priority, and yes I know about the firebombings, of japan during ww2 In case anyone thought this was a recent event.
EDIT: I’m not sure why this got hidden by the system there was nothing that should’ve caused that. @Schindibee
I agree that it looks good visually, and I have no problem with it, when you have the openings in the clouds so you can actually see the ground.