Yeah, fr fr
I’ve never had queue time issues except when teaming up “7-nation army”, meaning a full squad of 4 different nations.
Yeah, fr fr
I’ve never had queue time issues except when teaming up “7-nation army”, meaning a full squad of 4 different nations.
And even that is a relatively weak argument because the MM is mixed anyway lol
I’ve been pushing for BR 15.0 for awhile now.
I mean, imagine the possibilities.
You’d even be able to fit in smaller, foldered variants of planes with different armaments. Like idk, F-4E would be 11.3, late F-4E like 12.0( when radar rework ofc). And that’s just one example out of many.
They advertise variety so hard anyway, and with such an extended BR range such a thing would allow for just that. ( Not to even mention that a balanced MM like that would also bring in more players, even with the current boring ahh modes)
These new premium planes will be nerfed quickly and their BR will be increased right after a successful sale.
Still amazes me they didn’t bring ground all the way up to 13.3 like air.
Currently ground only players might think they’re getting a 11.7 (now 12.0) maximum game but in reality they’re in a 12.7 match because ground and air players bring those 12.7 (now 13.0) aircraft into their lineup. There’s nothing you can do about it unless you’re willing to grind the air tree up to top tier as well.
So just increase the BR of ground to match and decompress the rest. So it’s at least fair.
The XP-50, Wyvern, MiG-21S(R-13-300) and SU-11 would like to have a word with you…
F-15E, objectively superior to the F-15C in every single way, yet at the same BR
While at low br you get a 0.4 br increase if your Bf 109 gets a slightly better nose cannon with no other differences
Wait. Is that still a thing? Why don’t they do it for other vehicles with some load-outs resulting in different br?
How many premiums got wracked? Prime example Harrier.GR1.
It’s a massive pain now ime.
Dogfighting/support:
can’t turn for the life of it, even VIFFing is only really good for one sharp turn
SRAAMs only really good up to 1.2km (1.4km at a stretch) with virtually no side lock capability (weren’t they theoretically able to go for 3km??)
no flares (even through there’s an option for it in cockpit) so you can’t sprint across the map
no chaff so you can’t climb bc a Mig will send a radar missile up your jackpipe
Bombing:
can’t sprint directly to the base because you’ll get shredded by Migs and F111s/F104s
can’t climb because no flares/chaff and you’ll be shredded by radar missiles (even though the harrier is supposed to have a very small radar signature)
Only thing is side climb but you’re often waiting for bases to respawn as inevitably some Migs race to the base first and firebomb it. That does at least mean you’re alive for quite a while and can farm some RP with just one base (and maybe a cheeky A-10 kill from behind) but it’s hardly riveting gameplay.
It really either needs some flares(/chaff), or to go down to 9.0 (which wouldn’t exactly be popular).
They always had their current range, but Flame has a report in to double their range, should be more like 2km. Also, technically should be all-aspect, but that wont happen.
Thats just a modeling bug as its a C&P of the AV-8As cockpit I think