Warthunder Ground Realistic map poll. Stay, Rework, Remove

I agree. Seversk-13 is truly awful, regardless of nation, tank, or BR. The winter version is especially disgusting.

It’s a toss up between the horrible maps and the garbage teams!

I just want the option to not play “Battle”

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Personally I like it more since the matches last longer.

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Thats fine, I don’t want it removed from the game, I just want the choice to not play it myself. I have more fun in Conquest because there’s more movement and opportunities for flanking action and ambushes.

For me the majority of maps are good enough, it’s some of the modes and their dog shit layouts for some maps, that bother me.

Pradash is shite.

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bruh what on earth is with the Pradesh hate?

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Interesting you can see which maps CQC addicts voted on.
Such as removing the large map of Arctic.
Or reworking the best city map in the game, Breslau… like why?
Mozdok rework? More CQC addicts.
Pradesh is obvious; one of the best large maps in the game, you can tell it’s mostly CQC addicts voting on that one, Sands of Sinai, and Red Desert.

It’s sad this topic mostly got participation from people that love small maps more than all other map types.
Oh well, good attempt at a good topic @Pangolin_Fan ruined by CQC addicts voting for lower rewards per minute.

I’m fairly certain Sands of Sinai got so many “rework” votes since people think back to when it had a flank route, and a very good one at that.

Also I’m a fan long range maps at toptier, but Arctic is honestly kinda horrid.

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You mean the CQC area that ruined Sands of Sinai for years…
Arctic is really good; try to learn it, there are dozens of amazing routes you can use on both sides.

It’s honestly more of a CQC map now than it was B4 since there’s even more focus on the city. The west dunes are just a death trap, free kills for snipers from the rocks.

I don’t get the Arctic hate, its a good map. Breslau is very meh and it feels like it doesn’t give the player much choice. Pure city maps are more often than not, just bad.

It could be better, but I think it’s a pretty good map. It just lacks cover and options in some areas.

Pradesh is a bad map. Most of it is unusable and it is incredibly easy to snipe from spawn to spawn. I don’t like it, and I’m not surprised to see that others don’t either.

I dislike this Attitude. It isn’t the players fault that gaijin can’t design a balanced and good large map. Calling everyone who doesn’t like large maps (a large percentage of maps in WT according to you) CQC addicts makes no sense.

The dunes were always a death trap due to the hill.
I’m glad the hill got removed so you can play more of the map without needing to constantly watch it.

I wish the whole map was less flat and a bit closer to El Alamein terrain wise.

This pool is not specific enough. It should be done to map variants as I often enjoy one variant but hate other. For example I enjoy domination on 38th Parallel but hate redlined conquest BS.

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It’s either play A-B or lose with Breslau, but A-B are the most diverse in routes to begin with.

lol Lmao even.
It’s clear you haven’t played it anywhere close to often.
I can’t give away my tactics quite yet, but dozens of safe areas exist within this circle:
image

Don’t attribute these polls to me. I am not the polls, I am not everyone.
I explicitly stated China prefers larger maps, which is a large amount of players.
I didn’t force people to vote against good large maps.

How on earth could anyone ever enjoy 38th Parallel?

tbf, Pradesh is massive and dense and also pretty rare to get. Most people have 0 idea what path to take on it.

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I get Pradesh almost exclusively when I’m being nocturnal… aka China’s playing.

What do you expect? Enjoyment of maps is highly subjective so there will be people liking maps that other don’t. I personally hate all big maps like Pradesh, Red Desert, Surroundings of Volokolamsk, Fields of Poland or Sands of Sinai. My preference is simply medium to smaller maps as there is more action than on bigger maps where gameplay feels stale most of time.

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I admit that it was a bit of an exaggeration, but the map feels too open and it also has spaa sniping issues. It feels like I’m playing in a massive bowl.

Arctic sucks, I have almost never seen any actual long range combat, except if it is spawn to spawn and even that is rare.

*worst

At high tier it is literally garbage as everyone having an LRF means that even on a map as big as this, you can easily shoot spawn to spawn and there’s little cover. Even at mid tier, 95% of the map is unusable since you have to drive across huge open areas with enemies in vantage points above you.

I voted to rework Sands of Sinai because I want the hill area to be brought back. It offered great long range combat with the areas below it.

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