War thunder losing it's indenity arc?

When the game was released there were only a handful of postwar vehicles in the game and it took quite a while for that to change. At least for the first four years after release War Thunder was focused on WWII.

The game was released as a free-to-play MMO variant of an arcade spinoff of the IL-2 flight sim series. Tanks only arrived to the game more than a year after its release.

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I do think it’s true that, in gaming in general, the massive popularity of Fortnite / Overwatch etc has seen a general influx of aesthetic goof into everything.

CoD / BF completely abandoned their gritty aesthetic of being just another grunt, to silly skins and hero characters. GTA, Siege, countless other examples of prevailing goof.

Even WT’s biggest competitors in this space completely sold out to it. ‘the other tank & ship game’ is constantly running some sort of Anime / Sci-fi collab.

WT’s remained largely original, but definitely dipped its toes into this in some regards. The goofy aerobatic smokes, goofy market skins, anime pillows, certain decals, those RussianBadger collab vehicles with the little seal emblem etc.

Thankfully, they’ve given us settings to hide most of the aesthetic ruining stuff if we don’t want to see it here, so as long as that’s the case, I have little to complain about.

I guess it has lost it’s identity.

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For the anime, I don’t think using anime style for advertisements has any effect on the character of the game. It’s not like you have people flying/driving around in fake anime-themed vehicles that obliterate historical sense of the game. Anime-themed user skins are client only too.

As for War Thunder losing its original Spanish Civil War → WW2 → Korean War identity to more modern vehicles, where have you been for the last 6-10 years? I’ve been annoyed about this since they added ATGMs and CHEATFS to tanks, and supersonics + guided missiles to air. It should always have been a separate game, but its WAYYY too late for any of that now WW2 is firmly sidelined. What’s done is done and the business model is clearly established. The loss of identity arc is already long completed.

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clears throat

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tanks didnt come to the game until 2 years after release the original name of the game was world of planes and centered itself on wwii
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Oh, are you that guy? I remember now… Maybe I don’t lol.

Clears Throat Again

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Modern vehicles were inevitable, I have no problem with them. It would be nice to see updates focused on the actual game modes, historical content, and older vehicles. Maybe we can lay off the newest shiniest things for a while? WT is definitely outpacing what it can do with all these new things. Its fundamentally the same game from many years ago but with some crazy modern tech.

An update focused on bringing in the many cold war interceptors we could have would be amazing. Focus on re-working the game modes to not be the nearly same thing we have had for a decade. Maybe some more historical events or locations brought to the game. That would be my wishlist, pretty much in that order.

The anime ad was giga cringe but I can’t talk, im still sad about missing out on the omaneko pillow tbh, lmao.

At least the low quality anime content can be blocked on wt live, It would be nice if the same could be done for decorations in game. Totally fine on Japanese things though imo.

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The inside of a tank will always smell bad btw. Because tanks don’t have showers and you might be out for a looooong time before you see one again. For soldiers that’s no biggie as they are in the open but tanks are enclosed

All of its ads focused around predominate vehicles that were already in the game at the time of adoption. It retained every vehicle of Birds of Steel, and original CBT teasers had shown these exact vehicles as a selling point of the game.

Even before ground battles there had been Korean war era vehicles, though. It had started as WW2 centered, yes, but War Thunder’s primary purpose was to move away from that legacy with a new progression system.

The first is nothing more than a PR stunt made to promote a movie, and in turn push high rep towards Gaijin. Maps were made off of the movie. Vehicles were added because of the movie. It isn’t at all indicative of its gameplay loop, nor what the game was trying to achieve.

“War thunder is a serious military game”

Me when potato tanks:

first one was like 10 years ago my man

sad this thread touches on a problem but OP is just venting about anime booba

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12 year olds are not supposed to play the game. You cannot ignore that because you want to.

Should 12 year olds be playing GTA? No. Should Rockstar make GTA appropriate for Children because of this? No.

Youtube is Advertiser friendly, not kid friendly. That’s literally what Youtube Kids is for.

You’re literally lying blatantly. Game Companies do not get to decide how a Country thinks their game should be rated. Gaijin advertises its game in its TOS as 16+, not 12+. The EU has decided 12+ can play because they don’t look into the game properly and have different standards than Gaijin wants.

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I do not have ANY opinion on the rest of the posts in this thread, but the things you say here is wrong.


Players 16+ do not need consent, 12-16 do need consent from parents. Gaijin intentionally design and word things in the game to achieve the 12+ rating on purpose. why do you think crew are “unconscious” and not killed?

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No, You may be a Game Master, but you are wrong.

The Age Rating in the US is Teen, which does not include 12 year olds.

Secondly, you need parental permission for literally everything on the internet at 12 years old LEGALLY in most countries. That’s just how the internet is.

The choice of unconscious over killed is specifically because they want the 16+ rating, not the 12+ rating. If they were gunning for 12+, they wouldn’t have paired with a literal porn actress.

And the rating in the EU is PEGI 12.
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