War Thunder "Leviathans" - Changelog

Can someone explain why radiators and other cardboard have become so good at stopping the cumulative jet??? These BMPs are even damaged by the explosion of this projectile on the armor.
But if it hits me, it hits me through the track and the roller, and when I hit, it’s just “hits”…



https://community.gaijin.net/issues/p/warthunder/i/5vlE0oUHGuk8

Since the major update, the NA Naval servers feel like they are falling apart

3 Likes

WELL, so I watched through your replay, and stopped about every minute or so, and did NOT see anyone spawn into anything higher than a 9.3 BR vehicle on your team. HOWEVER, there were at least 4 players on your team who left after one death, so I suppose it is possible that they had higher BR tanks (up to 10.3) in their lineups but just didn’t spawn in them first, and just left before spawning anything in higher than 9.3 BR.

I did see that all 4 of the max BR players on the opposing team spawned in 10.3 BR vehicles at the start of the match. I am not sure if I can check what the rest of your team’s lineup consisted of, so I cannot be 100% sure that it was a bug, or if you just got very unlucky with those teammates.

But, even ignoring the 4x one death quitters, I didn’t see any 9.7 BR’s, and for sure not a single 10.0 BR vehicle spawned on your team. Highly suspicious, I agree.

@Stona_WT would anyone be able to dig further and check to see if in fact anyone on @Хединг 's team had any vehicles in their lineups above a 9.3 BR? Because if not, then this is a bug. Also fwiw, there is another thread where another player claimed they had a similar issue this week (also in Ground Realistic Battles). However, I was not able to find any evidence in the replays they shared (looked like they just got uptiered multiple times in a row.) They might have not shared the correct replays, but now that I have seen two reports of possible major BR issues/imbalances between teams, I am a bit concerned. Thank you.

EDIT: If anyone else knows if it is possible for non GMs/Mods/Mangers/Devs to check a player’s full lineup in GRB, please let me know. I would also appreciate a second opinion on that replay to double check that I didn’t miss any vehicles spawned on @Хединг 's team above 9.3 BR.

2 Likes

but it is not guaranteed that your team MUST have 4 or any 10.3 players, it is only insured for you not to face more than 4 on the opposite side. I’ve seen this rarely in naval, and technically it is not against the rules (thus not a bug), just shitty matchmaker as it is

These cases… shouldn’t exist imo
I think top BR should be guaranteed for your team as well, atleast a few.
But this particular match, not even a single 9.7, that’s wild

6 Likes

He might’ve got people that unknowingly had higher BR vehicles in their lineups or had something they couldn’t spawn immediately, like aircraft.

1 Like

That’s just how the matchmaker works in War Thunder. For more details, you can check this topic:

Unfortunately, this is just how the matchmaker works.

In the topic I quoted at the beginning of my post, you can find two of my posts, where I tried to explain this:

1 Like

https://community.gaijin.net/issues/p/warthunder/i/nvmlYk6Fw8Aj

8.7 vs 8.0 game in NAB, work as intended by the BTM opinion.













Bro this spam of german players is too much i cant even enjoy playing new t72 without being jumped by 5 leopards

Snails, don’t you think that when you are being shot at in a frontal projection and a shell comes from underground, that’s a bit too much??? Is this APC really not at that end of the street, but underground at 132m???

And we’re all tired of people whining, but sadly we don’t always get what we want

Bruh Leopard are some very good tank to kill no armor at all. Meeting those leo 2 felt like Gift from gaijin

Matches disappearing and rewards not being counted:

https://community.gaijin.net/issues/p/warthunder/i/PH6dayS9WU1B

Projectiles can bounce on the ground if they hit it at a shallow enough angle, alternatively you could have been placed on a hill exposing your belly to the enemy below. If you still think there is an issue you can bug report it here (just search a bit first so that you don’t report something that is already reported and known about): (Gaijin.net // Issues)

A guide on how to report bugs can be found here: ([Navigation] Technical Knowledge Base | War Thunder Wiki)

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Not to mention, the height is counted from sealevel iirc and not height difference to the simple ground.

As far as I know the analysis tool shows the distance from barrel to impact point at time of impact so sea level wouldn’t have anything to do with this.

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Then i missunderstood in general.

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The HEAT shell for the L7 was ruined in this patch? Constantly “hits, hits, loader, commander, track shield, radiator, some box”? On Israeli tanks 8.0 it’s a real judgment day now - all opponents at least have stabilizers or normal finned shells.
Don’t play on Jewish tanks - this is the worst branch in the game.

Why does this kind of crap always happen when I encounter a person with this level of account as an opponent???



T29, T32, T26E, they were hit at such angles, but the Jumbo is the strongest… And in response, it naturally breaks both of the Maus’ guns with one shell…