War Thunder is pay to win

Of course it’s pay to win from the beginning, paid units have higher hit points, better defense, better fire power and everything. A single 2s38 driver stopped a cannon shell with 600 penetration shot from the rear and survived, nothing else was damaged, only in this money grabbing game. Paid jets has better chance to doge missiles, and their missiles can’t be lured by countermesures, it’s very hard for non paid jets to counter them. Nerf the old jets to unplayable level, this money grabbing practice is so disgusting. Don’t spend a single penny, it’s easier to delete this game anytime you want to quit.

Literally none of that is limited to paid items.

So “pay to win” actually means "pay to sometimes win, sometimes lose"🤣

Yes.

People consider certain skins in Dota2/LoL pay to win due to altering the glance value of the hero, thus giving a competetive advantage.

We have a genius here. “‘Chance’ can be described by 3 categories: guaranteed success, guaranteed failure, and possibility of either. Therefore flipping a coin is the same as buying a lottery ticket.” Why don’t you spend all your money on the lottery then?
“Increasing the odds of winning” has been simplified to “There are still 2 possible outcomes, win or loss, so the situation is the same”. Who in the world thinks like this?

Wallet warriors can never pay to fix their skill issue

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strong words for someone with that much negative K/D

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If you can get something through in game means without paying, I don’t really see it as a clear P2W.

Expert/Ace crews are flirting with P2W much more than let’s say bushes. Things like those are just a borderline acceptable ways to promote something as pay2progress.

Because it is not P2W but P2P (Pay to progress)

Yeah, that’s why I mentioned it in my second paragraph.

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Again?

Do we have to do that LOL example again…
Do we have to count the hours again…
Do we have to go through history once again?

Let ppl get 1 cent every 100h in matches so the game will never be ptw hurray xD

Again, it is P2P not P2W

Most of the time in War Thunder it’s pay to make your grind and gameplay smoother and more comfy.

The paid features you mentioned do provide some advantages, but not “massive” enough like you said to impact game outcomes in 16 vs. 16 battles with players of similar skill levels. Skilled paying players could stomp the whole enemy team likewise using their experience and game knowledge without bushes, crew skills, or backups when there’s a large skill disparity.

My take is that these features help to convert competitive players who want to invest time and effort into War Thunder into actual paying players.

More like P2E
Pay to enjoy

What we have in the game is still P2P. The system is still pretty taxing on the player though.

Yeah I’ve decided to look at it lol his T-55AM and TO-55 has 0.5 KD like what, why that brother gotta

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Sort of on topic, but does anyone actually grind heli mods and not just GE them? I can’t even imagine right now, feels like something you grind millions of RP for the priviledge of spending 30-40 dollars to make it usable after you spend 1 million SL and unlock it.

Better categorize p2p below p2w

I’m unlocking helicopter parts playing GRB, and it’s a real pain, the parts cost like 28,000 or 32,000 and many times killing 2 or 3 enemies will pay you at most 1200. Gaijin has gone crazy with the points needed to unlock helicopter parts, either they cut the points needed by almost half, or the helicopters give double the XP.

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Besides ground gains being awful in general your rewards per vehicle are capped based on how long you stay alive which for helis is kinda bad at least for the majority of players.

Most rp ive gotten for a single TT vehicle is like 6k, and that was a 9 kill game recently where that vehicle survived around 8-10 minutes, also with premium.