War Thunder is pay to win

Yep, every second BP the warbond store has them. I maintain my warbonds to about 1500-2000 in prep for them being 2500-2800.

I agree 100%, crew plot and crew skill are extremely p2w mechanics, As if that wasn’t enough, if you remove the vehicle from one slot to another you have to pay for the training and specialization all over again.

This is one of the things that prevents War Thunder from being a competitive game, War Thunder just doesn’t have an e-sports scene stronger because of it.

Bruh, Do you know how much RP you need to upgrade your crew from specialist to ace in a top tier fighter?
1kk 350k rp, one million and 350 thousand research points…
Do you have any idea how much RP this is?
With 1kk 350k rp is rp equivalent to 1/4 of an entire nation (in the air), and all this for a single vehicle,
There is no way to have enough time to create all this RP before the next vehicle is released into the game and makes your previous one obsolete.
In the tanks part, this is even worse, because you have to assemble an entire line up.

Have you ever stopped to think that you leave certain gameplay/mechanics miserable for a long period of time, to frustrate the player or leave him exhausted with absurd grinding that makes the game seem like the myth of Sisfus, and all of this is done purposefully precisely to generate a sense of urgency, because being a free player you will never end the miserable gameplay in a timely manner to enjoy the game… and this design is p2w, there is no p2p, if you need to pay to progress in a timely manner and your success in the game depends on the progress, it is p2w.

p2p is the fancy way of saying that the game is p2w.

And for you to defend this in two ways, either you’ve already spent enough money on this game that you don’t want any changes because that would make your investment in vain and bring you immense frustration.
Or you are in some way one of the millions of people who are psychologically vulnerable to this type of predatory practices. (I’m not saying this as a demerit, this really exists and is exploited by game markets, especially gachas, I’m not saying this to offend you, I include myself in this group of people, I have been a victim of this many times).

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I couldn’t care less what people say about the game or what it is.

The definition that people are talking about is P2P not P2W. Use proper words.

Does it really matter what words are used?

Firstly, your argument is entirely about semantics. Might I remind you that definitions of words are often arbitrary and differ among who you ask? It is the same situation you are trying to describe here. P2W, P2P, still the same unfair mechanics you debate over while Gaijin dies of laughter in the background. At a certain point, it becomes meaningless; arguing for the sake of arguing.

Secondly, sources like Cambridge Dictionary don’t make the same distinction you do between these two terms. By its definition, P2W is simply paying to get an advantage. And an advantage that can be matched by time is an advantage nonetheless. Your definition is much more arbitrary and lacks authority.

It does.

Even if it did matter, it would still not be a central point of conversation. Regardless of your intentions, your posts only serve to redirect attention away from the issue at hand.

It is like seeing a starving man, and, instead of giving him food, you argue with him that what he really experiences is called “hunger” and not “starvation”.

It doesn’t. You come into every thread trying to defend broken features and immoral practices by the executives who don’t know anything about video games. P2P is just P2W with extra steps.

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Please cite me where I have defended anything that was described.

Just because I say that it is P2P not P2W doesn’t mean that it is any better or that it is not bad.

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Is anyone here opposed to the idea that ace can not be bought, only gained by play?

That’s fairs, I don’t have the time to grind battle passes anymore. I might get 10 hours a week if I’m lucky so I just stick to the tree grind.

The bare minimum of daily logins can net you quite a bit.

I’m in an advantageous position being that the roll over for it is midday here, so I can quickly login prior to ensure I don’t break the streak, then log back in after the rollover to have it clocked in.

Does WT Mobile count your log ins as they promised in the roadmap? I’ve tried WT Mobile and can’t enjoy it purely because playing on a touch screen is horrendous but I can have it installed to quickly log in I suppose.

They say it does, but I don’t know if it counts the rewards you get, it just keeps that daily number up I think.

That’d need someone to clarify it because yea, the BP gives you a number of points for getting that daily up and keeping it there over the time of the BP.

I went to install it but my device didn’t handle it according to the play store.

Yeah Gaijin apparently

Then why do you stick around and play this game still? You know you are facing heavy payers like I know I am facing PC players on my Console.
Suck it up or walk ,nothing is going to change for you are me.

This is a certified “if you dislike quality of tap water in your city why just not drink it” moment

Or another classic: “if your company pay you too little, why not leave” related way of thinking

There is no good alternative to War Thunder.

“Nothing is ever going to change so stop talking about it.” is a very defeatist way of looking at thing.

No it’s about a tramp receiving free food from a place of charity and complaining about the quality.

Come back and lecture us all when you have had a few games.You are just starting, I am just finishing.

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You demonstrate very simple logical errors, and your way of thinking is ridiculous. Your reasoning is entirely a false dichotomy logical fallacy.