War Thunder is Going to die in 2-4 Years

Your arguments are founded in little logic, and your core point MAYBE has some truth to it, we can never know however. Life is weird like that.

Most issues with this game come from the fact that Gaijin has kept the same gamemodes for 10 years with little to no change. Gamemodes which were designed for WW2 vehicles, and clearly do not work that well with modern vehicles.

The vehicles evolved, but the rest of the game did not.

Yes, this is a simplification; so don’t come at me with “oh they added new mechanics and maps!” The core gameplay loop of War Thunder has remained the same, despite the potential that clearly is here. We stand in the same circles just with different vehicles.

  1. The matchmaker remains mostly the same as well. No modern matchmaker where we can actually choose what maps we queue for. (Because it would force Gaijin to admit that people just absolutely despise some maps.)
  2. No “long” matches because it would mean that players would actually get meaningful progress into research.
  3. Helicopter grind being the most tedious and boring thing imaginable.
  4. Naval being broken and imbalanced where simply the biggest ship wins because of how maps are made and shaped.
  5. CAS being overpowered (it is, don’t try to tell me that it isn’t, currently the engagement hugely favors planes)
  6. As said before, we are stuck with the same gamemode of sitting in circles for ground. The maps are just not good. (Yes, the new map Attica is a step in the right direction, so maybe they’re finally getting their stuff together; it’s still too small however.)
  7. Air being the mess it is, largely being based on how little effort Gaijin makes with teaching the player in the game. If you think it isn’t Gaijin’s responsibility to educate the player, I kindly point you to the post where I address this in another thread I made: The ground battle CAS issue, and how people not knowing how to play SPAA adds onto it, by a lot! - #5 by Busheedoh

I’m sure there are many more things I could pick on, but largely; there is no point because Gaijin will ignore it, despite the potential for additional revenue is if they actually sat down and made their game decent. (Yes, saying this is stupid, but refer to above before you latch onto this part of my reply.)

Is that too much to ask in 2025? Clearly yes. Does it help that people can’t actually articulate their arguments in a coherent way? It doesn’t. Why do you think Gaijin at time, does what I could only describe as taking us for fools. It’s because this community is filled with people arguing with themselves, pointing the blame at each other, rather than the entity responsible for the pile of crap we sit in to begin with.

Not to mention this is only the English speaking community, the Russian one is largely separate from us; which lot of the people here forget and they equally forget and alienate us, much like some people here do to them.

The one time this community actually sat down and “unified” in some loose sense, we forced the hand of the snail. You know the saying: “divided we fall, united we stand.”

As long as we bicker between ourselves, and point fingers at our selves instead of what really is causing the problem; nothing will change.

So think on that, please.

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also some fixes are easy to implement yet gaijin is scared of change. With naval they didn’t even dare to do anything other than the tank gamemode and teambased king of the hill (open occean slaughter fest where only the biggest ships win)

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They did a convoy mission, and even the EC mission style for the ships is decent.

ah yes, the convoy missions where the convoys are so annoying to deal with that everyone just shoots each other instead

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and where the convoy ends up just running into a mountain half the time

Damn you’re honestly toxic… You have to label me as you have no actual reason to be attacking me…

That’s you through and through.

I however like playing the game and don’t hold resentment against others for being got, unlike you.

Of course, playing fair is toxic. Wanting an even playing field is toxic. Not intentionally wasting everyone’s time by AF camping is toxic.

This is comedy gold. And such comedy gold players are running WT slowly into the grave.

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Your interpretation of ‘fair’ is skewed, and that’s the issue with being so caught up on being upset about being got or outplayed.

You abusing me and making out I do the things you hate because it’s easier to attack me than converse, is an antirely you issue.

Don’t be upset that you get acted on, and then make out that others aren’t privy to the rules to maintain your gripe.

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Damn for me I never cared of top tier. I played my ww2 stuff while accidentally researching top tier as waste product in the span of those 10 years of ocasionally playing with friends on weekends.
People that play just to get to top tier burn out easly, like you said theres nothing in top tier. Just empty “victory” and top tier vehicles barely take the level of skill and knowlage like the ww2 stuff. Really to be happy in warthunder is play what ever you wanna play and dont care of “oh I have to play the newest vehicle so I get the most rp to research the next one”.

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i find WoT a bit more fun than WT because atleast 1 game knows how to actually make a game and the other is just… there killing their own game

Typical AF camper/ULQ abuser attitude “look, maybe I’ve been maliciously running around the AF for 14 minutes, baiting people into AAA, but I’m a victim because you don’t let me win”

I don’t care if you participate in such behaviour or just enable it. Either way, you hate the very concept of fair play. And while definition of “fair” is not 100% clear and obvious, getting huge advantage by using settings that make the game look like donkey (alternate translation) or by exploiting bad game design and simply wasting everyone’s time our of malice (while solo player can win 80% of games without resorting to such tactics) is so far down the " not fair at all", it’s not even debatable. AF AAA and ULQ issues would both be long fixed but nobody can scream louder than abusers losing their advantage and all of the sudden having to face everyone else on an even playing field.

Funny that I’ve told you so many times that I don’t do what you accuse me of…

It’s literal insanity with you.

Your ‘fair’ isn’t going to be the same as others fair because you get all cut up at being outplayed, and regardless of the method or the ‘reason’ you’ll just make one, as shown with your struggle that you so paint me out to be the villain.

As I said, you are the hysterical one, not I… And you’re just trying to quell the opposition to what you put out as fact, which isn’t. It’s all just opinion and speculation, because you truely dond’t know, going by the fact that you can’t show that I camp airfields, or use ULQ.

If it isn’t actually broken, it’s not going to need fixing. Get better, prepare more.

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And I’ve just told you - I don’t care if you’re doing this or enabling it. Either way, you hate fair play. Too bad a lot of players think just like you:
“Hey, that AF AAA is to protect me from these big bad decent players, it’s only fair this way”. They don’t even think about implications, that they essentialy consider skill “unfair”, they see themselves as victims, and not succesful participants. They also don’t see themselves ever getting hurt by it, because they simply refuse to learn. What a great group to cater to! Surely nothing bad will happen to the game, if we keep making the “Game is only fair if I win” group happy.

I’m not getting “outplayed” by AF AAA. I just lose my time all because somebody decided to be a malicious troll. See? You even don’t grasp the concept of “outplaying”, as “playing the game fair” is an alien idea to you. To you the hltimate prop master is that guy running nascar around the AF. He’s outplaying everyone, guys! So, what stops you from outplaying other people, if you really consider such behaviour “outplaying”? You do realise the game is plable ONLY because most people are actually playing the game, and not abusing the game by 0 skill tactics (which to you are the pinnacle of WT gameplay).

You are being outplayed, and you are bitter and mad that they got you…

Don’t be so assumptive to make an argument.

Whilst they are your ‘enemy’ it’s just a game. Many seem to forget this.

Again - if that’s “outplaying”, then it’s clear camping AF and ULQ abuse is the pinnacle of WT gaming for you. Once again - players like you will slowly drive WT into the ground, as what you consider “playing” is oftentimes considered griefing, and as far from fair or fun, as can be. It’s basically anti-skill, as you seem to value cowardice and malice over teamplay, positioninf, situational awareness, good aim etc. But hey, at least malicious trolls are having fun, that’s important for you and for Gaijin!

It’s all interpretational, and unlike you, I take things in the game as being part of the game, and deal with it…

You want to have things changed because you dislike those things, but you refuse to think to counter them, or how to deal with them.

And that, is a you issue.

It’s only ‘anti-skill’ because you got played and you couldn’t gather the skill to counter it.

I don’t think I’ve ever won a game by airfield camping. I HAVE made the other side work for their victory when I was the last player standing on my team by playing more passively or even avoidant in all modes… IF I was ahead on points and I could still see a way to win for my team that way. If that meant circling the airfield in an Air RB game (a mode I don’t play, to be clear), and waiting to see what they do about it, I’d have to say that was equally okay.

They say be the change you want to see. If I want all the players on my team to play to their last vehicle and their last chance to win so I get that little extra SL and RP, I feel I have to do the same for then if I’m ever the last one left. Respectfully, that’s also a form of fairness and sportsmanship you seem to be completely discounting in your discussion with Flying Doctor here.

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The grass is always greener on the other side, have you seen what goes on in us 11.7 ground and 12.7 air due to the click baits and tiger sharks.

Comedy gold.

No you two just have a fundamental disagreement on player winstates, seems from here anyway. You seem to feel the team win has zero importance, ever, and FlyingDoctor here feels the team win is all that matters and is playing accordingly. I don’t agree with him where he gets personal, but… not many people are going to value their time so cheaply that they’ll circle an airfield just to waste more of it. It follows they must feel some higher obligation that you don’t.

I suspect the best answer lies in the middle, but personally I’d like everyone to keep playing for the win even after I’m dead and out. If someone else ever airfield camped and my team got the W for it, good for them, I’m sure they took a lot of abuse in chat for my benefit. I’ll try to pay it forward someday.

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