Upsetting to hear the complete misunderstanding of players’ desire for RB EC.
We’re not asking for it to replace the current RB team deathmatch. A lot of people who want that quick deathmatch really, really hate EC maps as they exist in the rotation. I like them, but I would like even more a return of the RB EC mode as a permanent or rotating ‘weekend’ task in the event tab, like Naval EC has.
It has been several years since the RB EC test, and it was recieved very positively by your dedicated community. I hope this “Aerial Warfare” mode will be similar to it in that focus for strategic, PvPvE gameplay.
There is no alternative available if players are tired of ‘normal’ RB. You do not offer alternative game modes with RB controls.
its heli pvp round two. but this time in boring. and without rewards…
Why dont people play it??? you play for 60 minutes to research 25% of ONE module. and if the server decides to spawn laser beam spaa right underneath you a couple of times (since respawning in top tier is 10.000sl) you might even lose sl for your efforts
sure i am going to play this absolute waste of time after i had to literally force myself to “play” it for 20 or more matches to get the most important modules to even be able to use researched helis at top tier in ground rb. A mode definitely worth coming back to.
Bad half baked buggy af gamemode without rewards? People dont play it (wow surprise everyone) → Not worth putting time into it to improve it. gaijin logic at its finest. If all gamemodes they had were of somewhat equal quality (could even be twice as good) as heli ec pve and no one would play any of them they would be seriously confused. and not do anything ever again???
Funnily enough heli pvp was my favorite mode in the entire game. Which got taken down because they were unwilling to introduce brackets and balance their favorite moneymaker. replaced by whatever they see in this.
yeah I 90% sure outside stupid turret basket the clickbait is better the the UK’s, Frances, and Italys top tanks by a mile, they could have solved this by never giving in a2 apfsds and then they could technically tell the truth.
Adopting Enlisted’s custom room methodology for War Thunder so people can get rewards on custom matches set up in this manner would entirely fix the map rotation.
Much like I never want to play Pacific Theater maps on Enlisted when playing Japan, I should be allowed to play a set of maps players set while still getting rewards.
It doesn’t even have to be 100% rewards, it could be 90%, and maybe as low as 80%.
A deduction price to pay for predictable maps.
Well anothe Q&A without answers about roc flag, making bombers useful (no longer destroyable airfields), LDIRCM helis domimating top tier (especially red team in Ground SB) and the difference in powrful armaments between nations (KH-38 same br as agm65b or glide bombs)
I honestly think some of the devs dont play their game like the Abrams sep’s, T80, T90, and Leopard variants should be like .7 or more above the top Leclerc, Arieta, and Challengers, their not even like glass cannons because Germany and the US have the better rounds.
A lot of these answers to questions are unfair and some questions do not represent most of what the player base are asking. With the exemption of White Rock Fortress (because i totally forgot that map).
For example one of the questions about going back on adding top tier premiums yet they literally added what is essentially a late flanker on the most recent update, Small maps for MBTs question was answered because “people perfer small maps” which is heavily skewed because most maps which MBTs play on are 90% small maps, the question regarding punishing players after leaving on death isnt fair because the players, especially american, who took the time to grind their nation dont get the opportunity to win because 50% of their team left before 3 minutes go by and most of the time get punished, while the players who left on death is probably on their 3rd match by now while the ones who are on the original are trying and failing to win.
On top of that, while I encourage people to stay in their matches when they have the ability to before leaving from dying, but they SHOULD be punished (for like 30 minutes idk) if they leave early when they could have spawned or taken another relatively ok vehicle in their lineup, the answer they gave really felt like: “we want new players purchasing overpriced virtual tanks while at the same time punish the long time players and the players who took the time to play our game grinding their tech trees instead of purchasing our vehicles”.
Im very unsatisfied with the answers and i have no doubt there are many of the same questions that they chose to leave out because it would make them look bad in terms of bias, I.e. not adding long range SAM systems like that new russian one and no competitive medium/long range SAM system for Japan
This is so so disappointing…
At this point just make polls so the players can truly speak, these answers are not answers he’s just saying that he won’t do anything to improve the game
What makes you think they won’t just say, “This is a democratic choice. If players were truly interested in WWI and WWII vehicles, they would play them - but most people prefer modern ones” and then dismiss any improvements for that content… After all, nobody plays low BR except newbies.
I respectfully disagree, there are definitely a handful of players who stay in WWII BRs because they prefer the different pace and playstyle of WWII vehicles.
I keep going back to 5.7 or 4.0 once in a while to keep things fresh even though I mainly grind cold war era vehicles
Well, I only play WWII aircraft. But you’d have to be blind not to see that most players are way more excited about top-tier (just look at how the community won’t stop talking about them). And while it’s true that BR 3.7–6.3 has many veteran players and you can actually find decent competition there, there’s a huge gap compared to the lower BRs like 1.0–3.0, where for some reason it’s all newbies.
Honestly, that really kills my motivation to play at such low BRs, even though they have the vehicles I love the most.
“On top of that, while I encourage people to stay in their matches when they have the ability to before leaving from dying, but they SHOULD be punished (for like 30 minutes idk) if they leave early when they could have spawned or taken another relatively ok vehicle in their lineup, the answer they gave really felt like: “we want new players purchasing overpriced virtual tanks while at the same time punish the long time players and the players who took the time to play our game grinding their tech trees instead of purchasing our vehicles”.”
Big no. When the enemy is at spawn after 5 minutes, you think I’m going to respawn? When there’s only one point to capture but the ENTIRE team goes in the opposite direction, I’m going to respawn? Stop treating people like idiots.
Look at the games, a good portion of those who ODL have more than one tank in their lineup.