There is a mountain of interesting ww2 content to add. From unique vehicle, modifications to unique ammunition like German HEAT-FS and SAPHEFSDS. Not to mention you all forgot to add the WWII part of the Hungarian ground and air.
So there is plenty of actual content to add, but adding 5x M44/M55 is not 5 vehicles but a single one.
Your updates for the past years did not bring in a lot of new vehicles; you added plenty of premiums and c&p assets, but not so many new vehicles.
The Heli PVE and PVP answer is just a pure demonstration of disconnect and the refusal to take responsibility.
Heli PVP was tainted by low br helicopters having to fight Ka-52s and such. That was not a game mode, but a haphazardly thrown-together concept that naturally failed, and you got rid of it.
PvP could be a fun game mode, but it needs a purpose. Like transporting AI troops to take territory, creating the sense of war instead of a mindless go-go gadget vehicle combat. Ultimately, PVE and PVP could be one game mode with proper matchmaking to avoid the imbalance that we already experienced once.
Albeit the ability to grind helicopters with tanks has eradicated the need for a helicopter-focused game mode, in my opinion.
White rock fortress…great to see it coming back, hopefully its not bad or unoptimized, however, at the end of the day its not a new map.
This game needs more purpose-built maps. Forcing high-tier to play on maps like Japan and Port Novorossiysk is lunacy. One map can’t accommodate 2.7 vehicles, main battle tanks, and 40+km missile ranges.
Heck, some maps don’t accommodate the multi-vehicle SPAA vehicles, as there is no place to hide them. That’s something you devs still need to address.
And regarding naval improvements that you are constantly making, how about not allowing Cold War missile defense ships to be in the same battles as ww2 battleships and ww2 bombers?
It kinda kills all the fun when you are playing Naval EC, get your Fritz X’s, but die to a bot/player sitting in spawn all game in his anti-air missile defense boat with zero effort or skill.
But who am I kidding, when you guys destroyed naval aviation by making gun-based anti-air, be an unrealistic aimbot laser beam up to 6-8 km. Not to mention AI ships and their anti-air.
Your recent improvements have been a catastrophe. Both arcade aiming and the repair system nerf. Thankfully, tho, that’s only optional.