Not trying to contradict what you said but have you tried a different to fool the missile? I found out that if you know you’re being launched on you can turn 75 degrees from the missiles until you think it is about halfway to you then switch to going 75° the other way and repeat that every 10 to 15 seconds. Then when your RWR tells you that the missile has locked onto you, you dive then climb while chaffing because the pitbull missile has a higher chance of locking on your chaff because you are moving out of pov. This is hard but can get you some really good saves. BTW this works better the farther the missile is luanched.
so the whole radar tilt thing makes me laugh even more. As a disabled vet, I can’t really use a keyboard easily, so I play on controller. I have my keybinds set pretty well so far. And have been playing with them for a bit. But adding something like that would be too much for us controller users putting at an even bigger disadvantage.
Also you are grinding the worst top tier Russian jet, radar dropping randomly, terrible turn time / acceleration. Pretty much the only good thing is it’s light.
And yes I think most people play a certain vehicle because they think it’s cool. But there’s a line between playing a cool vehicle, and being flayed or whipped for wanting to play that cool vehicle. A great example, is needing an expert or ace crew at top tier as to not pass out when turning.
But because I find Russian air more intriguing now I am paying the price. The last time I had “fun” was very long ago, during the MiG-19PT grind. The MiG-23 was way better balanced. (Wasn’t too op or too under powered) and now anything from the MiG-23 and beyond is just distastefully bad.
I’ll 1v1 you for fun if you want.
Yes I have flown in all sorts of manners to evade. I don’t typically dive, unless I’m already close to the ground. As if you have 12-14 mile distance to the aim-120 you can usually out run it, if you pop a few chaff and turn once or twice.
As most aim-120 players are launching above 12 miles, as far as I’ve seen all the way up to 20 miles.
In what vs what. But no, just no. Last time I 1v1’d for data, the guys buddy joined and they both spammed f-16s like there was no tomorrow. Since they needed to get their rocks off I guess.
Ok was just wondering i would’ve flown the F16c but ok.
I still have to spade out the rest of my Su-27sm. I spaded the mig-29smt and Su-34, and the only real option is the 27. But it’s been hell to grind in sim, because you spend 89% of the time dodging aams or getting hit by them.
This is not a Skill issue because 20 seconds after you spawn … killed by Fakour 90 , despite dumping flares and using countermeasures you are dead. And so on, And so on. Leaving the Battle with less than 1000 RP and negative SL due to repairs. You cant do anything here really, this is a matter of balancing. Fakour 90 is just Pay-to-Win and not balanced at all. Either: -put F-14 IRAF players all into the same lobby or -Nerf Fakour 90 or -Give players a way to Research vehicles without P…
I don’t typically dive, unless I’m already close to the ground
Diving than flying up is always really good because it causes the missile to lose its lock sense it’s POV is less in the vertical than the horizontal
That’s good to know. But the F-15E will catch you regardless of what you do. You bleed any speed and say bye bye to your plane.
Not always true, in a dive you wouldn’t lose all your speed because you’ll be gaining it, then you’ll become energy neutral when you start climbing again. Yes it’ll eventually catch you but that means you where not actively trying to kill it when it was coming towards you.
In my experience, there’s not just 1 aim-120 flying at you, it’s typically 2. As I will evade the first one, and my RWR continues to tell me another aam is rapidly closing, then another. As Unknown said previously “Spam ramm”
Well you could always try to multi-path until your missiles are effective. I found that most people really overestimate the range of some of these missiles so you can launch one that you know won’t hit to make them lose the original lock. Which in turn makes the missiles easier to defeat.
How would me in a F-16 dogfighting a A-10C somehow prove or disprove that Russia suffers?
As far as I am aware, the F-16C is an American aircraft as well as the A-10C.
Because the a-10C is extremely potent.
And it’s 11.7…
I’m sure he’d gladly go against you in a F-15E vs your (anything Russian)
Yeah no, thats not what the original offering was about, nowhere was me using any nation’s aircraft mentioned as being a requirement, this was a request for a guns only dual to prove that people can or cannot only engage the A-10C in a head on.
You can still do it, I just did in a test flight with the SU-33.
Got a video? I’m in it right now and cannot replicated it in any way whatsoever.
…No spool, no lock, not even mid-course correction via TWS that it had IRL.
Oh my god you actually think that head on gunfights are the only type of gunfight that occur in sim.
What other gunfight are you going to have with an A-10C? Once again…
Turn away from an A-10C and you’re dead to a missile you won’t see… Fly towards it and you’re dead in a head-on.
Ok so fully certifiable skill issue on your part, good to get that out of the way.
Ah yes, on my part… Definitely doesn’t come from my experience in flying the damn thing.
Jesus christ you’re dense. Not a single legitimate counter to a SINGLE thing I’ve said.
Then prove your point. The whole point of the thread is to:
Find away for balance across the game
Reduce the 96% win rate for USA
Possibly buff nations that are doing poorly, such as Russia, Italy, etc
Got a video? I’m in it right now and cannot replicated it in any way whatsoever.
I’ve already linked it twice, scroll up a bit, I’m not going to link it a third time.
What other gunfight are you going to have with an A-10C? Once again…
One where I get behind or off to the side of the semi-stationary object.
Ah yes, on my part… Definitely doesn’t come from my experience in flying the damn thing.
Jesus christ you’re dense. Not a single legitimate counter to a SINGLE thing I’ve said.
You have already admitted yourself just now that you do not know how to attack a semi-stationary object from any direction bar the most dangerous direction to approach it from, you are the one proving my arguments to be true yourself.
Then prove your point. The whole point of the thread is to:
Find away for balance across the game
Reduce the 96% win rate for USA
Possibly buff nations that are doing poorly, such as Russia, Italy, etc
What in the heck are you cherry picking a 96% win rate for the US? The current average win rate for the US in air SIM is 47.13% between 12.0 to 13.7. Reminder as well, the 14.0 bracket in the WT data project is non-functional, it does not have data assigned to it, thus it has a dummy value in it, this is why nobody has a visible track for the win rate in that category.
Compare this to everyone at 12.7-13.7