USA 11+ GBR is defat, defeat, defeat, more 10 times to get a single win

Yeah, I find this an issue constantly…

Average WT team:
image

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its actually just sad

I find that swedish and german teammates are among the friendliest when it comes to repairs, tbh.

Like get flipped over and swedes will absolutely help you, I had a Ikv 91 spend half the match trying to flip my Strv 101 over.

German teammates tend to just always repair you, which is nice.

Unironically find AB teammates much better then RB teammates lol

Don’t know; haven’t played AB is years.

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My phone did not pick up the “nt” of isn’t, my apologies.

I was referring, however, to the post I quoted below- essentially stating that because the Leo2A7 performs fine it doesn’t need its armor fixed.

Sure, but with the way Gaijin works, the player also needs to be reflected on its stats. Or else we end up in unbalanced situations. I am 95% sure that when I play US above the BR of 8.3, that I will lose at LEAST 2/3s of the time (just as, when I play Germany below 9.3, I expect to lose 2/3s of the time). That’s not fun or engaging. At some point Gaijin is going to have to recognize that and at least fix matchmaker so both teams are forced to have the Average US player on the team and have it not just be one side (because it becomes very one sided in not a good way, especially when it’s Germany Sweden and Russia v US Britain and Italy).

Gaijin markets the US TT as a good beginner TT

Lots of people who play WT are interested in playing current tech, they want to get to the end of the TT
Gaijin business model is about making money off people grinding their way to the top.

US has lots of vehicles for Air/Heli, Ground so the tree is “worth it” to grind. If you were a new player you might choose US or RU because of the number of vehicles to choose from. That is why RU/US have so many premiums.

New players can come in and buy an entirely premium lineup and get into 11.0 games.
In my recent US matches 60-90% of US players are spawning premium(or purchasable) MBTs, M1A1 AIM, M1A1 Click-Bait both at 11.3

So I see a lot of these players quickly die and then leave the match or quickly die and then hop into a premium CAS aircraft(and then die and leave)

IMO this is the main reason winrates for US are so bad and why games matches with US team often result in a loss. It doesn’t have much to do with the vehicles at all. I dont think the US TT is artificially nerfed as some have said.

the 2nd main reason I see for low WR for US is CAS. I think TTs that have good CAS naturally attract players who are interested in playing CAS… So you get players earning enough SP to spawn aircraft and then they are not directly playing the objective for the rest of the map. CAS can be useful but if a large portion of your team leaves the ground and goes into the air you can’t hold the objectives or push back the enemy from your spawn and it leads to a loss.

Gaijin caters to these players who are willing to spend $ so thats why I think we are going to be seeing maps that are simpler, more CAS, more top tier premiums. The nations that receive these top tier premiums and more CAS options will see a drop in WR.

I forsee the WR of France dropping drastically with the new sub-tree coming for air and then ground.

typical US matchmaking:
56% are premium

Spoiler

us