Yes, I very much do know what average means. I could make a haha funny joke here but I won’t.
Simple man’s terms averaging is as goes:
(10+5=15) (total of numbers added together) (15/2=7.5)
So yes, I understand averages. Generational bad luck ruins my fun in most games, however the recent event has been a fun break.
I 100% agree with you, but other will not, and take it in a racist light, just trying to make sure others don’t see it that way.
So yes, I understand averages. Generational bad luck ruins my fun in most games, however the recent event has been a fun break.
I still think average K/D is only worth anything if it’s over a longer time period.
Do I have an average K/D of 9 just because it was the case in my last match?
I 100% agree with you, but other will not, and take it in a racist light, just trying to make sure others don’t see it that way.
Yeah unfortunatly there are still people denying this but since the banwave last year it’s been clear where most of the cheaters come from. Last few years have been very unfun but definitly interesting to see what normal chinese players had to endure on a daily basis.
Well, no, unless that was your first match in the aircraft, and also in that case, you’d have broken the scale, as you didn’t die. So it would be a 0/9 KDR (if it was your first match), but no, obviously not. I just meant that, in recent games, when using the design of the tank I usually get more kills.
Still your recent KD wasn’t much different than your overall KD. I can show you an example of that actually being the case.
My all time KD is 1.5 yet my recent KD is 3.0.
Your most recent KD was almost the same as your all time KD.
My battling is a 1/3 ratio, for every 1 game, I get 3 bad ones. I die off spawn from a lucky shot, server lagging, or silent engines. Not to mention that the cheating issue at top tier is unbearable.
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So I get to say I have a 10 KD in the IS-4M because of uptiers and CAS deaths? For each good match I get two bad ones with 0 options for counterplay.
That quote about War Thunder Metas shifting to faster paces is correct. It’s also a bad thing. WW2 heavies should be slow and deliberate. We have top tier for fast-paced action a lot of people want, lets not mess with the WW2 bracket. Personally I think certain tanks should have their reload increased if it’s realistic to say so. My nomination would be the King Tigers, I highly doubt that the long 88 took longer to reload than the Long 75.
I’d rather have them increase the BR to 7.0 if some of the cancer vehicles get moved up. The good gun paired with the good reload is what sets it apart from other 6.7 heavies. Some of the other 6.7s could also see a BR increase as they are still tough to crack in an uptier. The same cannot be said about the 7.7 heavy tanks.
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I’d agree with moving the H model specifically up to 7.0 if it weren’t for the compression of ATGM and HEAT. That being said there are a lot of Vietnam era heat slingers like the Ontos and Scorpion and an ATGM launcher of the Ratel 20 all at 6.7 making the armour meta useless
Yes those lights need to be addressed. Some of the HEAT users are fine like the Jpz4-5 or the AMX thing but most aren’t and destroy the meta at 6.0-7.7.
How about Maus to 11.3 ,Tiger II (H/P) to 9.0,Ferdinand to 8.0
When will you people stop trying to cheat in every match by loading odds in your favour ?
My point is that Heavies at 6.7/7.0/7.7 are where they should be ,it is others that should be moved up ,like that Israeli M 51 with 400 pen or missile slingers.
M-51 is fine lol, its just a unstabilazed sherman with a decent gun. Most of the early missile slingers are just bad, especially that one isreali one at 6.7
US 7.3 – 7.7 Is completely skippable because you get tossed in a post WW2 tank to cold war era tanks which are fast and have superior ammo. After spending a week on that level I returned to 6.7 and jumped straight to 8.3 which is a totally different beast. Anything that will boost the US BR at 7.3. – 7.7 sounds good and totally fair.
All 7.7 heavies except the SM are trash in the current meta. The 6.7s can be viable in an uptier but the 7.7s can’t do shit against more advanced tanks.
No. The 6.7s are pretty strong currently but the 7.3/7.7 are terrible. 6.3/6.7 can dominate in a downtier while 7.3/7.7 still have to play like they don’t have armor at their own BR.
Yeah I know. 6.7 is fine M26E5 is a total beast for example
The Tiger IIs should have their RoF lowered. They are already unrealistc high.
Originally Gaijin said that RoF was based on average RoF for depleting all rounds in a vehicle while the Tiger IIs have like the best possible performance of 7.5s for 22 shells despite half of them being not ideal to load for the loader.
Those are 1.16m long shells weighing 22kg and the loading procedure includes throwing the empty case out of the turret before loading the next round, which are securely clipped in place.
If a Tiger II can reload in 7.5s then a 76mm Sherman should be able to do it in 3s for their ready rack.
So if the Tiger IIs are too good for 6.7 they should have their reload adjusted.
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If the KT stays at 6.7 the reload could be increased to 10s aced.
Not comparable. A 3s reload would make mowt tanks op. For non autocannon vehicles there should be some reaction time if the enmy misses their shot.