after i stomped 8.7.whyt usin lowa anf b52. kiling all players and AI whytout 0 counter play. cuz how most naval players hate own life. they not even fight bak. decide to test 5.0 hope there would more players but no. 1 vs 2 player and lot of 3000 years old CC+ AI. so funny and enjoiable experience. mby adapt naval EC into AIR SIM. or give us submarines. where the F are submarines BTW. and also WHY I AM NOT GEting my vehicles i got today from loot boxes ? where the FUK are they ?.
Back in the day, when the developers were trying to introduce a new system for combat survivability, it seems to me that your topic largely helped to fix that disaster. Perhaps there’s a chance to influence things by creating another one?
You talk about the repair system ?
Yes, I apologize for the mistakes. It’s not my native language.
That topic, as I see it, had a very significant impact on the developers’ decisions.
5.7 vs 8.7 is still insane; even 6.7 or 7.7 vs 8.7.
Only 8.3s, other 8.7s and some 8.0s may stand a chance against 8.7s. Anything that puts 8.7s vs anything any lower than 8.0 calls for extreme unbalance, unless maps and missions were designed to allow asymmetrical warfare where every vessel class may excel at different roles, like Battlestations: Pacific. In War Thunder, however, it’s much simpler: bigger defeats smaller. Modern BBs stomp on BBs, BBs stomp on CAs, CAs stomp on DDs.
I though you were ironic when you said this
Based on the feedback I observed on both forums and some DS servers, yours was the most structured and received the highest response from players.
I think its to soon to make a post, wait this week end and see how people will hate this.
Actually, fighting 90% bots is boring as hell.
I really hope they will hold
Those are good IMO
- Arcade difficulty level now uses the difficulty settings from Naval Arcade Battles (even if is do not play it)
- A spawn timer for spawning with the same vehicle at the same spawn point has been added
- Enemies detected by allies are now displayed regardless of the distance to them
- The number of players required in the queue to start a mission has been reduced (but need to be 12~14)
In any case, if you create a topic, I’ll (and maybe few naval EC gamers i know) support it. Everything was relatively fine while players looking to farm with bots were in Naval RB, and players coming for gameplay were in EC; now the second group has been kicked out .
Uhhhh any idea why explosions look like creeper from minecraft exploded me here ?
Only happend after leatest update…
How it be looking like :

I tried new version AND IT’S VERY BAD
I joined 2 vs 3 battle + AI BOTS and after an Hour it was 1 vs 1. And after that enely left and round ended because “No active player in enemy team”
And AI shooting only HE and my ship was on fire all the time. So annoying! Useless AI now ruined EC how it ruined AB and RB.
Good thing is different BR so no Iowa and Souyz dominance. And timer on points.
But adding AI ships bad idea. I’d rather play 3 vs 3 than with AI.
I hope you revert it!
This is actually one of the worst changes ever. I stopped playing regular naval outside of event grinding for a bunch of reasons, and the AI was one of them, I’d rather wait 1 hour for a match where I lose, than 5 minutes to get killed by AI. The spawn timer is a great idea, but not at the exchange of turning EC into regular matches, with larger maps. You could have just gave us some larger maps in regular naval for higher BR ships (the same way we have Poland and Fields of Poland in ground battles at different BRs) and leave it for grinding while EC became the mode to have fun on, and instead you just turned EC into a 3-hour long regular match with bigger maps, this wasn’t the idea. I appreciated the fear of having to play EC carefully, of having to think every move, being able to play tactically, working as a team, and being punished for overcommitting without SP to respawn into the large ship I was playing with, it was the fun of the gamemode, having to take care of your surroundings because in a well-placed shot or torpedo, you could be put back into a 4.7-5.0 DD.
Not just that, but now CAS will also be more oppressive. Planes back then could be suppressed by having a battleship that would periodically force the CAS user to keep spawning either the same small frigate or destroyer over and over, or take a larger ship to punish the battleships, just to then be able to get the SP faster for the plane. Now they can take their strongest ship from the beginning and once they have enough SP, which will be easier to get since the ship respawns don’t cost SP no matter the size anymore, spawn into a plane and just have a way easier time bullying everyone because they didn’t have to face battleships with a free destroyer or early cruiser, but with a free battleship of the same BR.
I really hope that they either remove these changes except for the spawn timer, or at least that they give us the option to play the old EC too, so we can choose whether or not we want to play this new EC, or the old one that required you to play smaller ships first in order to get into the larger ones.
imma come out and say this i enjoy the change’s it lets me do what i plan to do. Play my BB’s and for players that might only have 5.7 top BR ships to fight other ships of the same BR and not have to worry about not having a BB the only change i don’t like is arcade being legit arcade and not just RB with arcade aiming. it make’s PT boats like the pt-811 and 810 very op so the only change i would want is going back to the old arcade EC. also set in stone BR brackets would be nice like 1.0 to 4.7, 4.7 to 6.0, 6.0 to 7.7 and 7.7 to 8.7 and just allow the player to bring any ship or plane below the max Br in to allow some PT- boat to fight BB’s. cuz if someone want’s to use a mas boat to try and kill a Yamato i say let em.
its not that bad it allow people to do what they want i don’t play EC to sail in my 4.7 DD for fun i play to have long range fight’s with my BB and this lets me do that. now i could go down to 5.7 or 6.0 and fight CA’s in my CA and not have to worry about getting sniped by an yam 20 mile’s away. The bot are not that bad the AI could use and update tho but i think they should have different types of ships to spawn in a top BR they shouldn’t only spawn in BB and BC they should also spawn in CA’s, CL’s, DD’S and PT’S. I would much rather a 10 or 15 min wait than an 1 hour long wait and if you don’t want to fight Iowa’s and Soyuz just go lower its fixes that issue of people joining ec in a 5.3 CL and having nothing to do but die to a BB. Overall the change is fine and i think this will allow for more people to enter naval.
I guess this EC (Enduring Confrontation) change is preparation for introducing modern warships in the future. The current AB/RB maps for modern naval battles are definitely not enough — when the time comes, naval and air forces will likely be combined into mixed battles, merging the nuclear war and naval EC into a permanent game mode. Alternatively, we should be getting a batch of updated super battleships — ones that were never actually built, like the A-150, Montana, H-39, Alsace, and similar vessels — and they’ll require longer engagement ranges.
play the regular match, if you dont like the format the EC is an a different gamemode who you need cap point and sail and you have play with more strategy and more group of ship, is not like the regular full of bot for easy farming and there’s no strategy to outcome and yoy talked abt 5.7 to 6.0 but unlucky for you the system talk abt 1± not +0.3 i hope you encouter for 1h full of 6.7/7.0 in your cruiser against bot for have fun.
this message dont have huge sense for the change they have done, is not balancing or resolving issue this patch of rework/change at our tell, he gonna kill the gamemode who never touched, for the true dead gamemode like world war who are not working and is dead abt the last event of ww1 i dont never see an a uptade in a patch day.
you’re not waiting 10 - 15 min, its instant now. So, every match you play is low in players and full of bots doing nothing.
If you do not want to face BBs, just play regular match.
That was the point of naval EC, having the whole game ships diversity.
This is not EC anymore, this is just a longuer regular battle
This model is already dead, even though it was the most promising one for simulating naval system operations.Right now it’s just a bigger version of RB mode or AB mode. Nothing special about it.As for players complaining about having to use low-weight vehicles against high-weight ones, they probably don’t know that killing low-weight vehicles with high-weight ones gives ridiculously low SP.
The fact it give less RP is really great. It was necessary.
but yeah, the gamemode will die pretty fast with what they added.
The gamemode gained in popularity in the last months ! And they decide to ruin it …


