Aircraft
- Tu-2S-44, Tu-2S-44 (China), Tu-2S-59 — the M44 bombs have been replaced with the M43, with more explosives.
- Mirage 2000-5F — a bug where the HMD wasn’t being displayed when the pilot’s head was turned away from the sights at small angles has been fixed. (Report).
- F-8E, F-8E(FN) — EEGS (unsynchronized shooting) has been added.
- Matra R550 Magic 2 — engine operating time and total thrust have been clarified. Operating time has been reduced from 2.2 to 2s, total thrust has been increased from 55,000 N to 55,900 N. Source: Solid propellant rocket motor manufacturer website www.bayernchemie-protac.com
Ground Vehicles
- MIM-146 — the burn time has been changed from 2s to 3.17s while maintaining total thrust impulse. (Report).
- MIM-146 — missile autopilot has been updated, trajectory sway has been reduced. Rocket dynamics have been updated.
Naval Vessels
- RN Duilio — the thickness of aft casemate armor belt has been increased from 20 to 70 mm.
- Nurnberg — the display of main caliber ammunition in the ship’s X-ray has been fixed.
- HMS Spey — elevation angles of the 40 mm Bofors 90 mounts have been reduced to 85 degrees.
- A bug where on some vehicles it was possible to buy and accordingly take into battle fewer shells than were in the ammunition has been fixed.
- For playability reasons, the following naval weapons have been stabilized:
- “Plamya” 30 mm automatic grenade launcher
- 57 mm Type 97 mod. 1937 gun
- 75 mm anti-aircraft Type 88 gun
- 76 mm/40 F-34 gun
- 85 mm/54.6 ZIS-S-53 gun
Interface
- A bug where the hit analysis could show shells that were not in the feed has been fixed.
Other
- The delay for sending messages to the in-game chat has been reduced: for unique messages the delay is 2 seconds, for repeating messages the delay is 5 seconds.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.