It’s fixed! №102

Today, we’ve rounded up and will be going over some of the bug fixes and improvements that we’ve made to the game today and over the past few weeks. If you’d like to catch up on every fixed bug, then be sure to check out the changelog section on our website.

If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform.

Helicopters that had magic tricks

Helicopters are pretty fragile vehicles, but a couple of bugs that crept into the game made them much more durable. One of these bugs allowed bombs to pass through helicopters without causing any damage. Another gave helicopters the ability to deflect bombs with its rotor blades, with the slower the bomb fell, the more chances the blades had to deflect it. Both of these bugs have been fixed.

Crew incorrect voices after firing

You aim your gun, fire and hit your target and smile — however, your crew said that it was a miss and to adjust your aim. What kind of shenanigans were going on here? There was a bug where the crew called out a hit a miss when the discarding sabot part of an APFSDS shell flew past the enemy vehicle, even though the armor-piercing part of the shell itself hit the target. We’ve fixed this bug!

Missile launch line displaying at all times

When launching air-to-surface guided missiles, the launch zone is outlined with a green line for clarity. But a bug caused this line to remain on the screen if you were destroyed and respawned in another aircraft, even if you left the battle and went into another. This bug has been fixed!

Stuck bomb bay

Aircraft capable of carrying different bombs either externally on hardpoints or internally in the bomb bay were found to have strange behavior. If you opened the bomb bay and then selected bombs on the external hardpoints, the bomb bay closed by itself and did not open again until either selecting the bombs in it or deselecting the external weapons. We’ve fixed this bug too.

That’s not all

You’ll find the full list of improvements in separate update notes. The display of water near the shore has been improved, the voice announcer no longer reports the direction of the previous missile, and the hit analysis no longer shows shells that are not in the feed.

Once again, many thanks for all your bug reports that you submitted using our special service.

8 Likes

Pls fix merkava armor

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I’ve heard enough, time to add Pantsir S-2

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How about Pantsir-SM hehe

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Hmm for the naval fixes, what’s this so called ammunition purchase & fewer shells bug? Does it mean you cannot run near empty magazines or something else?

Hmm I do hope the next naval bug fixed is giving the USS Dealey DE-1006 Dealey class Destroyer Escort / Ocean Escort its GFCS finally after nearly a year without them even when the model has two of them which is the same models as many destroyers, destroyer escorts, frigates with them.

abrams fix when

6 Likes

Umm nuh uh

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T62 reload fix when?

That clip shows damage being done though? The issue previously was that no damage was done at all.
(The fix doesn’t mean the bombs will explode on contact, that might be a separate issue, i don’t know, might depends on the type of bomb and the fuse sensitivity but i’m not sure)

2 Likes

“Whatever it takes to not to credit a valid frag score to a player immediately”

It was only Nato GBUs clipping thru helicopters, GB series bomb never had that issue.(Clip is more than 3 months old)

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I understood your reply:

To mean that the issue wasn’t fixed.

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Ah, interesting. I hit a heli with a GBU from high alt and it only broke the rotor blade causing him to suicide, but I still thought it strange that it did not explode

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Don’t know if it’s related to this bug fix. Today I was testing the Japanese SB2C-5 using the test drive from the Battle Pass rewards. After dropping the bomb from the bomb bay it doesn’t close, even after pressing the “Open bomb bay door” keybind, when it shows the message “No bomb bay”. It remains open after landing and reloading. I used a custom loadout of 1 x 2000 lb + 2 x 1000 lb.

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The Ka-50 ate my SAM

Actually it was more like the Z-19 ( i think) ate my Lizard

I ate scented candle and now im infertile

Nothings fixed don’t kid anyone gaijin - fix the Harriers.

It shouldn’t have the heat signature of the sun.

It should reach top speed over half a minute faster and should climb to 30k a minute faster.

Youve don’t nothing… well the devs simply just stated they do not believe the documents from NASA and RAE

So the bug reports for SRAAM two years ago are still not fixed and relatively simple to fix inaccuracies are left for months but a completely falsified capability gets added?
image

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I’m sure they consider the sources for the SRAAM Marketing lies and thus won’t be fixed

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