Update 2.43.0.38

Aircraft

  • JAS39A — a bug that caused HMD to overlap with HUD has been fixed.
  • F-2000A, Typhoon FGR.4 — a bug with IRST search pattern that sometimes caused the IRST to not see a target has been fixed. (Report).

Ground Vehicles

  • PzH 2000 (all variants) — autoloader module has been added. The bug which caused the vehicle to drown in shallow water has been fixed.
  • ADATS (all variants) — maximum single-plane overload of MIM-146 missile has been increased to 42G (60G dual-plane). (Report).
  • RDF/LT — the engine sound has been changed from gas turbine to a diesel one. (Report).

Naval Vessels

  • Ersatz Yorck — armor scheme has been corrected: armored decks, transverse bulkheads, casemate armor, barbettes and other elements have been reconfigured and the correct thicknesses and types of armor have been assigned. Ship type in the card has been corrected. Locations of internal modules have been corrected, crew number has been increased, ammo magazines have been added.
  • Arkhangelsk — armor scheme has been corrected: armored belts, armored decks, transverse bulkheads and barbettes have been remodeled, armor thicknesses have been corrected. The number and locations of ammo magazines have been corrected.
  • HMS Rodney — armor scheme and modules locations have been corrected. Armored belts, armored decks, barbettes anti-torpedo bulkheads, transverse bulkheads and armor plates of main caliber guns have been remodeled, correctly placed and have received the correct thicknesses.

Interface

  • Vehicles in the “Favorite vehicle” showcase configuration window are now automatically sorted by the number or spawns on them from highest to lowest to make search easier.
  • A bug that caused “Track progress” buttons for night battles rewards to be inoperative has been fixed. (Report).
  • A bug that caused ready indicator to not show up in ground vehicle sight settings window when reload indicator was off has been fixed.
  • A bug when using search that caused the automatic scroll to vehicle in the tech tree to not work has been fixed.
  • A bug when searching the vehicle in the tech tree that caused the mouse drag-and-drop to not work on a found vehicle has been fixed.
  • A bug that caused a lack of thousands separator for rating and place in the leaderboard to be missing in the “Battle-Hardened” showcase has been fixed.
  • A bug in the “Battle-Hardened” showcase that caused the shown ratio to be kills to spawn and not kills to death has been fixed. (Report).
  • A bug that sometimes caused fonts in the drop-down menus of showcase settings to be different sizes has been fixed.
  • A bug that caused the tooltip on “Track progress” button in the “Decals” window of player profile to be missing has been fixed.

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

8 Likes

Any chance we can get the Luchs A2 driver issue sorted soon?

Welp, this bugfix for the Typhoon’s IRST has only created a larger problem: You cannot reliably move the IRST up or down (for those who prefer manual control of the radar/IRST tilt). Depending on whether the nose is pointed above or below the horizon the IRST pitch will either be locked at the top or the bottom.

Update: I’ve made a bug report on this issue for those who are experiencing the same issue: typhoon IRST lack of tilt control post 2.43.0.38 // Gaijin.net // Issues

(Attached image is what happens when you try to tilt IRST down - it just goes straight up)

2 Likes

What about it?

Eyyy only took FOUR tries but now we’re at autoloader for the 2000 within 2 weeks. This is honestly embarrassing. So rushed and also what happens when we add too modern vehicles.

1 Like

Adats buff

The issue that if you lose both drivers you’re stuck in position.