It isnt, pretty sure it’s high subsonic at best
Yep, miss read the stat card. I normally use knots not KPH in game so, wiki catches me out.
In that case, it could be lower then. More on par with the Harrier 1s at 9.7
Yeah, with worse accel than the harriers I think 9.7 would work great
But then again… Gaijin balances on bomb loads and not necessarily A2A performance…
Which is why the Buc S2 is 9.3 not 8.3
So would probably be higher from that alone.
Then 10.0 most likely
And I think they consider ability to actually get those bombs from point A to point B.
Barely. Have you seen the Lancaster?
I think they are more concerned about the amount of score you can get IF you make it through and IF there are targets to bomb. Quite a few strike aircraft rarely make it to a base.
At times things like CMs, MAWS, missiles, etc do need to be considered within that context, but I think they care more about potentials rather than reality
Yes, the A-7D and A-7E should be at BR 10.0 in arb.
If possible, they should also add more bases and extend battle time like before.
If I’m not mistaken, back in 2015/2016 (I can’t remember exactly), each ARB battle used to last around 1 hour.
Yeah. The only reason I can think of for something like the F-111A to be stuck with AIM-9B at 10.7 is that it has a lot of CM for BR and a MAWS, while being fairly fast too. Should still get at least 9E but that’s how it is for now ig
An hour is a bit excessive
I think the better option is RB EC . Take sim. give it Realistic controls instead of full controls. Make it third person and give it GRB spotting system (friendly markers but no enemy markers) and you create the perfect PvPvE gamemode for those not wanting to play SB. Doesnt just help the ground attackers but also finally adds a decent gamemode for many fighters too
Yeah, thats a case of its potential if its used purely as a fighter. 9Es probably wouldnt be too bad, but it does need to be overall considered and factored in
This way ppl who don’t have a ton of time to spare can still get in a match or 2, but if they find the time, can also enjoy more challenging gameplay
Keep the 15 min matches but give option for hour long stuff
Yeah, RB is great for the fast, quick and dirty furball gameplay. Pretty much the only time I play RB these days is where I have 10 minutes to kill and fancy a little war thunder.
At all other times, im in ASB because its just a better gamemode all round.
So both is definetly needed, but probably like Naval EC. They fear it killing off ARB and so wont add it properly
It’s not even good when used as a fighter though.
F-105D is kinda sorta usable but purely due to the gun an speed for its BR.
While F-111A doesn’t really have anything going for it offensively at 10.7
Well. let me put it this way. Im in my Hunter F6 at 9.7 and a F-111A comes dives in at me. All I can do is try and evade it as it hurls past me firing its huge amount of ammo or an Aim-9B at me. I evade, try to fire off an SRAAM but MAWS defeats that instantly. It runs away before I can get guns on. Repeat.
Its pure speed is certainly something that needs to be considered and given it can often beat most dedicated strike aircraft, even supersonic ones to a base, its pretty clear why its the BR it is. Easily beats things like a Jaguar.
The 9B are extremely easy to dodge.
The hunter can also probably dodge the guns, especially if the 111 is really going that fast.
And jaguar is 9.7, I am asking for 111A to get AIM-9E at 10.7, 9E aren’t exactly difficult to dodge either. It would at least make it a bit more usable against jets at its BR
Jaguar Gr1 with no CMs and weaker engines is 9.7.
jaguar Gr1A with CMs and the slightly better engines is 10.7
Looking at it purely as a ground attacker, its probably the strongest at 10.7 by no small margin.
Aim-9Es MIGHT be fine, but and I said this right when it was first added. It is probably better to limits its A2A ability, so that it can actually base bomb than to give it Aim-Es or Aim-9Js and it end up being a much higher BR. 10.7 is probably an ideal sweet spot for it. Only faces properly decent fighters like the Mig-23ML in full uptiers but more than likely encounters downtiers most often with things like F-5Cs very popular.
If it moved to 11.0 it would likely always face 12.0 uptiers and it would hurt it more than anything.
10.7 with 6x Aim-9Es MIGHT be fine. It might not. There is an arguemnt to limiting A2A performance for the sake of keeping a strike aircraft usable (I’d almost love to ditch the 9Ls on the Tornado for example to have it much lower in BR)
Fair enough. In my experience, 9E is like 9B with better reach. So it is still very easy to defeat but better against unaware targets and running targets. If it was 9J with all around better performance, then 11.0 would be justified but 9E is really just a more comfortable 9B, so I think if it did get them it’d be fine. Worst case, they limit to 4 9E
The two missile menace…
Thank you, I failed to mention this directly, but is also a great point. If you do somehow live long enough to get to a base, they will be destroyed by other aircraft long before you get there. I wish there was a way that I could play this plane in air RB and I understand that SB may be a better place, but SB scares me and every time I try to learn it I get killed right off the runway so I don’t really feel like I am getting anything out of it.