the hunter F6 being 9.7 right now is nothing short of diplorable, the Mig21 is now sitting at 10.7 and the F5C is at 10.7, how is the F6 british hunter even able to effectively engage either of these jets,? never mind the other jets on teh roaster
Is Gaijin gona be crazy now?? Again a very stupid BR changes! How kill most of planes in Simulation!
-GG Lower Again already very good plane mig23 who are lower than mirage F1 while its same tier/efficacity normally: one have better IR missiles, other have better working radar + R24 and mobility and not face Fox 3 with his absurd already too low BR! Now you lower ihim again more?? Crazy!
-Same for Phantom Jap and E models: lower to 10.7 in SIm too (face-slap) GG its the same BR as F4C who have a stupid so high BR in Sim and it is again not the vehicules who need the most a BR reduce who receive it.
-F5C/A reduced again…pffff its the same stupidity as Mig15/17 at 8.0/8.3 who destroy entirely a big BR played a lot. Mig 17 can handle well versus a Hunter who are now to 9.3??? Oh my god. Sea Vixxen to 9.0 now, with his nerf who kill his missiles who are now aim9B copy without another weapon, its just a big dorito with good engine now and nothing else! ALL my British Premium Destroyed, ALL! i want Gaijin give me back ALL my money wasted to them! Hunter FGa9, harrier Gr1 and vixxen now useless completely. its write in the shop you gonna have more Rp/Silver lions, what a lie.
And the other Bullshit who make me angry again his Chineese take again a good slap in his face. With nerf of J7D up BR (while ALL MIG 21 are reduced!!!) and crap J8 too…J7D no radar(not its not a true radar sorry, andJ8 crap radar have no ACP) and he loose the lock just by do a simple Barrel Roll, bye bye to useless your Aspide. And versus very good R24/Sparrow 2E who are now 10.7 same as F5A/C etc… lol, thx Gaijin!!
Yeah, Its a sad for the Sea Vixen. You could barely fight most 9.3/9.7s in it, not sure how they expect you to fight 10.0s in it without its missing all-aspects
its not about getting what we ask, were not toddlers.
however when something like the F6 suggestion has been cropping up since the release of the F58 at the same BR but better in every way, surely it could be acted upon?
Perhaps, but there is a difference between a suggestion such as giving Challenger 3TD a 5 second reload with DM53 (as they did for the Ariete) and , what is in my opinion. Ignoring issues with vehicles that are essentially identical having different BRs.
(Heck, isnt there a low BR bomber that has a higher BR on the french tree than the US tree but is 100% identical? The B-26 I think)
Exactly, Now I have no idea if it was reported this time round (though may add it to my list for next time) But im confident it has been reported in previous rounds.
The fact issues like this are even able to slip through the cracks I think shakes the confidence in statements made by the CMs with regard to “every post is checked and feedback is passed on to the devs”
and its certainly not alone. For example another
AMX = 10.7
AMX A-1A = 11.3
Whilst the AMX A-1A does have the slightly better missiles (according to some but not all) I find it hard to justify anything higher than maybe 11.0 for it. (if it needs to be any different in BR at all)
Or the really big one imo.
The 6 Tornado IDSs having different BRs in Air modes. Their performance is identical for they have identical loadouts and airframes (except for the Gr1 which is tenatively weaker than the other 5)
Yeah, unfortunately that excuse doesn’t work as other nations have received FULL VEHICLES and munitions (For “Balance”) that they didn’t use/manufacture.
NOW
i can see if it would be “unbalanced” but I would like to know in general.
ALSO not saying Germany hasn’t received that treatment, i do not know, but if they’re capable to do it for other nations then it should be applied Game-Wide.
Sorry to “erm, akshually” you, but Click-Bait is based off 2003 HCs in Iraqi Freedom from '03, making M829A2 sensible on it. M1A1 HC “Lost Souls” with a lawn chair.
Because they balance vehicles by their average SL gain when compared to vehicles at the same BR (they call this efficiency). Clearly one plane is gaining average SL at its BR and the other had too high SL gains when compared to other planes at the same BR, so it was moved up.
There are even funnier examples of balancing based on average SL gains per spawn (keep in mind these gains are obviously normalized for all vehicles, otherwise premium vehicles would have higher efficiency than tech-tree vehicles):
Identical planes in the same tech-tree at different BRs, because of the balancing system.
BTW: You can read more about the BR balancing here:
Because different players with different skills play “different” vehicles, it’s possible to have this kind of weird situations, where exactly same vehicles have different BRs. It’s rare nowadays, it used to be much more common a few years ago, but there are still a few examples like the one above.