Update 2.39.0.67: Battle Ratings Implemented

Suggestions and feedback are exactly that, suggestions. Meaning that even if you suggest or ask for something it is not guaranteed that you’ll get it.

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Yeah, Its a sad for the Sea Vixen. You could barely fight most 9.3/9.7s in it, not sure how they expect you to fight 10.0s in it without its missing all-aspects

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its not about getting what we ask, were not toddlers.

however when something like the F6 suggestion has been cropping up since the release of the F58 at the same BR but better in every way, surely it could be acted upon?

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Perhaps, but there is a difference between a suggestion such as giving Challenger 3TD a 5 second reload with DM53 (as they did for the Ariete) and , what is in my opinion. Ignoring issues with vehicles that are essentially identical having different BRs.

(Heck, isnt there a low BR bomber that has a higher BR on the french tree than the US tree but is 100% identical? The B-26 I think)

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Could we get some info on some of the changes? Specifically why DM53 was removed (decided not to add) from the Leopard 2PL?

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I do agree here, It is even stated in the Wiki. Not entirely sure why the difference in BRs.

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Exactly, Now I have no idea if it was reported this time round (though may add it to my list for next time) But im confident it has been reported in previous rounds.

The fact issues like this are even able to slip through the cracks I think shakes the confidence in statements made by the CMs with regard to “every post is checked and feedback is passed on to the devs”

and its certainly not alone. For example another

AMX = 10.7
AMX A-1A = 11.3

Whilst the AMX A-1A does have the slightly better missiles (according to some but not all) I find it hard to justify anything higher than maybe 11.0 for it. (if it needs to be any different in BR at all)

Or the really big one imo.

The 6 Tornado IDSs having different BRs in Air modes. Their performance is identical for they have identical loadouts and airframes (except for the Gr1 which is tenatively weaker than the other 5)

(these were both reported many times)

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Yep :‘(
German IDS’ main thing was Komoran AShMs. They used to work, now they dont. BR Changes also killed these planes.

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anyone tell me why the J8F is the same BR as the J11 which sure it has 2 ARH missiles, but the J11 is just better in every way bar that

or why the challanger 3TD is now end of the line, but is 11.7 while the 2BN and 2E are 12.0 bellow it? xD

who cooked up these changes

Neither Leopard2A7V but here we are.

If you care so much about accuracy then 2A7V should recieve DM73.

CR3TD too, only fired Dm63

SEP models should also recieve at least M829A3 as well.

And Leclerc’s should recieve SHARD ammunition.

Yeah, unfortunately that excuse doesn’t work as other nations have received FULL VEHICLES and munitions (For “Balance”) that they didn’t use/manufacture.

NOW

i can see if it would be “unbalanced” but I would like to know in general.
ALSO not saying Germany hasn’t received that treatment, i do not know, but if they’re capable to do it for other nations then it should be applied Game-Wide.

Yea some people love double policy when it comes to certain nations.

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Sorry to “erm, akshually” you, but Click-Bait is based off 2003 HCs in Iraqi Freedom from '03, making M829A2 sensible on it.
M1A1 HC “Lost Souls” with a lawn chair.

Because they balance vehicles by their average SL gain when compared to vehicles at the same BR (they call this efficiency). Clearly one plane is gaining average SL at its BR and the other had too high SL gains when compared to other planes at the same BR, so it was moved up.

There are even funnier examples of balancing based on average SL gains per spawn (keep in mind these gains are obviously normalized for all vehicles, otherwise premium vehicles would have higher efficiency than tech-tree vehicles):

Identical planes in the same tech-tree at different BRs, because of the balancing system.

BTW: You can read more about the BR balancing here:

Because different players with different skills play “different” vehicles, it’s possible to have this kind of weird situations, where exactly same vehicles have different BRs. It’s rare nowadays, it used to be much more common a few years ago, but there are still a few examples like the one above.

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583pen isn’t bad lol

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overtiered vehicle → have to do better to perform well in it and have skill → more skill than others → br goes up/vehicle gets nerfed → repeat cycle

whatever algorithm they’re using needs to get obliterated

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Oh, yay then! In that case, I am happy with that decission.

However, I am still triggered about Australian M1A1 AIM using a shell it never operated xD.

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Why does the Namer 30 have a different battle rating (BR) compared to the Puma VJTF and the KF41? All three vehicles are equipped with a stabilized 30mm autocannon, two loaded Spike missiles, and two spares. So why is the Namer 30 rated one BR lower than the other two? I believe all of these vehicles would perform well at a BR of 10.7, just like the Namer after the BR changes. (pls someone explain)