From what I see you are correct, this is just a APHE buff not the nerf/buff like the dev server, it should be very entertaining to play
I was simply pointing out that even if it was the nerf/buff like the dev server, it still wasn’t going to to kill US mid tier
Maybe i am just a dumb player but this change today, change what excaklty in the lethality of APHE? So many complain, but gimme an example what is now “stronger” then before.
And dont tell me that the Tiger 2 Will now oneshot tanks AND destroy also the engine on frontal hits… dead is dead, there is no change in that. Cant imagine a real change in the balancing with the today change tbh, frontal APHE is usual a dead sentence, so what does it change? i dont get it.
Hope someone can explain me :O
If a module would eat the explosion or spalling, the AP head might still continue flying and hit another module or crew.
So i can finally kill a IS-2 when i hit the stupid coax? Whats bad in that?
I have no issue with the AP head changes.
I do dislike how they handled the magic spherical APHE spalling. It should’ve been treated as a bug fix given it was reported as a bug in 2018 and acknowledged.
They actually showed this in the original post on this that Stona linked above (link), with screenshots.
Yesterday:
Today:
The crew damage in the second shot is probably less than it really is today due to the counternerf not being implemented.
Jajaja but that the HE sphere change ure posting right? Thats not what they did today, today its just this added piece of metal flying straight after APHE makes boom.
So the HE from it is at is was and will oneshot everythink anyway… like adding 2 legs to a centipede
No, the screenshots if you read the article say " Post-pen effect when penetrating the center of a tank without preserving the head of the shell (before) vs while preserving the head of the shell (after):"
So this is exactly the change we’re talking about. 57mm frontal plate centermass post pen of a Tiger I used to take out the driver and wound everyone else. Now it takes out the driver, the gunner, the engine AND wounds everyone else.
Are u sure about that? Cause why would the crew be affected different if the screenshot only showed the post pen metal piece? The srapnell would be, if at all more and the HE damange would be the same as before, but in your picture it isnt.
and this is what they DID NOT add today.
or in here
this is clearly if they would have reworked everythink and not just the preservation of the head
Quite sure. So the screenshot shows how the counternerf they proposed would offset the buff we got.
For the effect as of this morning’s change you have to imagine all the black from the second diagram and no change to the crew damage from the first diagram (which is just different levels of wounding really), because the nerf you’re talking about wasn’t implemented.
We’ve never seen this buff un-countered before today because the dev server test conditions were quite different.
jajaja excaklty, so no picture is accurate of what was changed today
No, but it’s not hard to imagine from the pictures provided. In the case of the 57, yesterday it would kill the driver, then explode and wound crew.
As of today it kills the driver, and the head continues on through the gunner and the engine block turning them black as well.
Because there’s no nerf to offset, all the blast damage spreading out to the sides is still the same.
so today was changed this but with a dead engine aswell… no HE damange change
i mean… how much impact will this have? i dont think much… any round bigger then 75mm will oneshot any tank anyway… this will only buff small caliber APHE then
Do you know anyone before yesterday who said the one thing they wanted to fix in this game was to make APHE MORE powerful?
I dont know anyone other then me like to play at BRs where u fire APHE… so… for me i dont understand whats the big fuss about all this… i dont wanted a vote… i wanted a APHE change to make it more real and fix Heavy tanks that suffer from the current APHE form… people voted against me… even though i love my t20 and that change would have rendered it useless against all tanks where i NEED to hit the cupola… but atleast Heavy tanks would be playable again
that is the worst change on all time APHE is now more broken now i can’t play low tier because of these broken rounds.
APHE rounds was already most broken rounds in the game that’s so disappointing now i will avoid playing 4.0 to 9.0 i voted to balance the round but sadly most players who lazy to aim ruined it.
So in the end… the people voted against the change basically didnt wanted to fix heavy tanks and weakspot oneshots… thats my conclusion
Will the BTR see an increase to the APDS penetration value?
The Fox Seems to be a bit too good compared to the BTR.
The guns are extremely similar.
2a72: 30x165
Rarden: 30:170
But the pen difference is 28 mms~ which should more accurately be between 12-18mms