No changes to flight path and guidance unfortunately.
The penetration will definitely help but since the missile usually hits the most armored points and often hits at angles similar to a regular shell instead of top attack the results won’t differ too much imo
That’s a lie.
APCR, APFSDS, APDS, HEATFS all are working rounds.
APFSDS being the most accurately depicted round in WT, with APHE being one of the least accurate rounds in depiction.
Nobody but you talks about so called “accuracy”, I am talking about the actual gameplay aspect of the shells. Heavily doubt that APHE oneshot rate is any near to the “accurate shells” you mentioned that tend to do funny damage.
I think the devs should focus on optimizing the maps. There are maps where the graphics work around 75%, while on other maps it runs at 99% for most of the game.
The graphics are the lowest priority lol.
Some maps are similar to Clash Royale which effectively removes every advantage a vehicle can have that isn’t frontal armor and firepower that can defeat this armor.
Eh, I’d love them to review the render distances.
I’ve seen reports that ground-striking in sim suffers from convoys and tanks not rendering until you’re close enough (Tanks don't render over long distances).
In air proper, black dots sometimes randomly disappear. It seems to happen less now that I turned off FXAA, but that’s a problem all the same.
Very impressive, always lovely to hear new and updated engine sounds!
However, CV9035NL didn’t get the updated engine sound.
What happened to letting the players having a vote if they wanted aphe to be changed are not ??
Nothing. That’s not what happened with this update.
Read before posting.
Came here to say this. Gimme that extra 10mm
It literally says it has been added there not doing the testing they said they were going to do v an in game event. They went against players wishes anf pushed it into the game and not giving a dam about players choice v a vote !!
No it doesn’t.
It says that the solid projectile of APHE was added.
That has nothing to do with the APHE changes that’ll be up for vote.
They listened to us and they’ll listen again.
Mate i ain’t doing any such thing am just saying that they were sopose to do an in game event to test the change’s and then a vote afterwards if players wanted the change. Instead they forced pushed out a part of those changes without a community vote.
calm down, no reason to be triggered about “changed shell that did not changed”
The vote was for the explosion effect. The post pen fragments was never on the vote.
And again you didn’t mamaged to fix the pack puma driver bug
Please stop making things up.
Please re-read the article:
Literally first sentence after the introduction part says:
First off, we’d like to tell you about a change that we consider necessary and will be implemented into the game without any vote.
US chaparral still has smoke on its smokeless motor missile.
Rip
Ok,… whatever,…
You’re wrong and blind yourself about it, but hey no problem take a turn left and go back to none-sense, just like you would pick the milk.
→ read and inform yourself, that part was not up to the vote, and yes this is a buff as of now APHE will continue to pierce up to the ennemy engine, while killing 3 out of 4 people in the tank, and having an higher chance to hit an Ammo rack in the middle.
Please learn to read.