Tanks don't render over long distances

I am posting this, because i am having problems rendering in long range/ I cant see the tanks when I’m inside the cockpit of my SU-25 , I can only see the smokes from afar, I already tested it with a friend in custom battles, they only render when I’m too close to them, I’ve already tested several graphics settings and I couldn’t solve the problem, I need help because I don’t know if it’s a bug or if the game is supposed to be like this, this greatly affects the effectiveness of the planes in simulator battles.

these are my graphics settings and pilot training:


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Sent the bug report 2 months ago (with other planes 4 months ago )

https://community.gaijin.net/issues/p/warthunder/i/rL4gPZJlpk1M

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working as intended :)

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I have this same issue myself. Ground vehicles dont render at all until around 700 mts and aircraft have a blurred silhouete instead of a clear model. You can see fine through the sides of the cockpit while free looking but the front has this issue

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Its fixed!! Working good after todays update. Thanks

Well, I’m not convinced.

Got killed yesterday by convoy SPAA that in my Maverick’s sensor only showed the top of the radar dish over ground and could not be locked as it was underground. Tank however was visually nicely visible properly on the ground.

Hope they have not fixed something and bugged something else at the same time… = (

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This bug is back since major update “Seek and destroy”. Tested on Su-25 and Super Etendard.
Also planes against clouds dont render fully and become harder to spot.

I have found the graphics have really taken a nose dive lately I was shocked at how bad they were last night ,almost 8 bit : ) I am on X Box X and I was blown away initially with how good the game looked but its terrible lately ,species the trees and forests,failing to render…

This problem is still present as of “Dance of dragons” update.

I can confirm that this is still an issue in RB and Sim.

In this video, you can see an Apache disappearing at 19 km and reappearing at 13 km in the tageting pod of the AV-8B.
This happens even in air sim, I have another clip in a longer video where you can literally see jets appearing and disappearing while they are diving or climbing; meanwhile, it is common knowledge that in ground battles, you can see only the trail effect of jets over 20 km.
My graphic settings are maxed out, every single setting at max possible.

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I made a report regarding planes not rendering, I focused on airplanes at close distances however I did mention tanks and ground units not showing up in the report too Community Bug Reporting System
Might be somewhat relevant here

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It has to do with the keen vision perk on the crew skills.

Even with level 75 ace crew there are weird things, you see the small contrails of the wings, but you don’t see the plane. I play on PC, in VR, but it seems it happens also con console acording to corporal apollo.

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As you can see, the AV-8B crew in the video is maxed out and expert.

Then it’s another side effect of gaijins spaghetti code.

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The thing is they know they have spaguetti code, and still they force weird weather conditions … until they improve it, they should remove haze, the sun too low, etc.

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We’ve had this bag for years and the same problems occur. Ground units don’t render or go under the floor.

The area simulation has long been in need of more attention, a dedicated update, but I don’t think it makes Gaijin’s eyes glaze over like the realist mode. So we’re sub-customers who don’t deserve any attention.

I dare to suggest that the possibility of the disappearance of equipment, both ground and air, could have been added by the developers themselves to combat players using malware.

That would make no sense given we are talking simulator battles where the maps are pretty massive and the only way to find other players and engage in gameplay is having good render distance that are reliable.

Bad coding, cheap servers.