how about just making it realistic?
pluses:
It’s simple
it works
gives you better SA
minuses:
requires user to overcome monkey-brain reactions to treat every “beep” as enemy and actually understand what RWR is trying to tell you
how about just making it realistic?
pluses:
It’s simple
it works
gives you better SA
minuses:
requires user to overcome monkey-brain reactions to treat every “beep” as enemy and actually understand what RWR is trying to tell you
Same goes both ways??
When there’s either F16’s, or Harriers, or Gripens, or Mig29’s, or F15’s, or F4’s, or Mig21’s, or Tornadoes on both teams. (literally all the way from 10.0 through 13.0) Like there currently is since we don’t have historical matchmaking. It provides worse SA. It’s absolutely ridiculous to think modern fighters don’t have some way of distinguishing the two, at the very least through data-link. There even seems to be evidence in Flame’s source I provided in the other post.
And don’t act like “historical matchmaking” would be possible, maybe down in the props, certainly not anywhere near top-tier.
Maybe just add some features, might help
What was the Bug?
You could turn thermals on in third person.
not really - not having information is opposite of “working”
so?
most planes we have in WT are not that modern.
Also, RWR is not datalinked on purpose - this is separate device that should always work. you can filter out certain types of threats but that’s it.
how so? it provides me with information about postion of my allies.
Seems like you are the problem that you can’t track more than 2 blips on RWR at the same time.
what he talks about would filter out ALL F-16s - both friendly, or hostile. It can’t filter out only friendly F-16s.
This is a simple “if F-16 then ignore” filter.
what an unbelievably cheater-friendly change … hiding all the sketchy shots, forcing players to waste huge ammounts of time checking server replays (where you can’t jump to time or go back, having to run entire replay again from start every time)
btw they arent removing enemy position from death cam. They are just really bad at writing changelogs properly.
(I accidentally deleted my post, so I’m reposting it)
RWR IFF in sim might be good for gameplay purposes, to reduce friendly fire and also to provide more organizing to the experience
So imagine that you start to dogfight some MiG while flying the F-5E and then a friendly launches a SARH missile at both of you (like they usually do), now the MiG is aware that the missile is coming, but you are not because its RWR can’t detect friendly planes or missiles, so 10s later you later you eat the missile because the missile picked wrong target and TK happens.
And what if someone is following you but you don’t get any pings?
Does that really mean it’s friendly plane, what if it’s someone from the enemy team, but running with turned off radar or using IRST
If anything this change only reduces your situational awareness.
I can’t even tell if there are friendly planes close to me without turning on my radar or getting close to planes.
If they want to implement this change then they should make it switchable, I want to be able to see all pings, not only from the enemy planes.
The flight of the shell often is the most interesting aspect though, even if the trajectory that you see in the killcam is overly simplified.
If you get killed by someone that you are sure couldn’t see you, getting to see the entire flight of the shell can tell you a lot about what happened and if that shot was even possible for a fair player to do
I didn’t get to enjoy this fix in test drive for less than an hour and you guys reverted it! Why? :(
I have been waiting for years! You killed all the hype.
Having useless misleading information is not good for SA. I don’t need to be pinged 30 times per second from the various Rolands on my airfield or a friendly in front of me, that is firing in the complete opposite direction. Having an “F16” pop up on your 3’o clock close when you’re engaged at BVR with someone in front will absolutely ruin your whole engagement when it turns out it was a French F16, since you’d need to take evasive action against a non-threat.
If you kept reading the sentence, it ends with:
Explain Flame’s source then? Either way it’s needed and possible.
Except it doesn’t. You only need one F16 on your team, and not only can you never confidently ID enemy F16’s anymore, but you’ll always have to react to false-alarms.
What are you talking about?
You think two separate F16’s, in 2 separate nations, that are fighting against each other would operate at the exact same frequency?
RWR change was never needed and just because “lots of people” want it doesn’t make it a necessary change. It RUINS the entire point of SIM, which is to be as realistic as possible.
Let SIM be SIM
If you want things to be simple and spoon-fed, play AB/RB
Does not know about youre getting kiled on AF… well, yes, useless information.
we don’t NEED historical matchmaking. the RWR should not be changed regardless of matchmaking.
Matchmaker DOES NOT MATTER for the RWR to be accurately simulated.
I seriously doubt modern fighters are unable to distinguish enemy and friendly fighters from one another through datalink/RWR. They operate with highly classified frequencies when war breaks out. They’d recognise their own frequencies.
The RWR does not perform any IFF whatsoever. That would be absolute fiction.
…
Datalink and RWR have NOTHING to do with each other.
And no. They can’t distinguish unless they are filtering based on a threat database configured prior.
how they do “misslead” you? the radar is there and it’s turned on. Unless you can prove it shows radars that are not there.
RWR is not only tool in on your belt. and worst case, you evade a friendly - big whoop.
match making does not matter in case of RWR- we have plenty of wars across the decades where both sides used the same planes
you load a database of friendly and enemy sources and that’s it.
If radar is on “enemy” list it shows as enemy
If radar is on “friendly” list, shows as friendly
if on both or neither shows as ambiguous.
If there was RWR then why would ambiguous category even exist? It’s exactly for radars that are potentially friendly or enemy because both sides use them or there is no clear affiliation information to load into filter.
Never had problem with that. RWR is not only tool to you - you also have brain.
you seem to have problem to track multiple friendly and enemy signals at once and want to “de clutter” or you have problem using other information to determine which F-16 is friendly.
yes, you can’t “tune” radars that easily. Most modern radars (Eurofighter, F-35, etc) have frequency hopping but even then physical construction of radar limits what frequency and pulse shape it can use. Two identical radars will have identical frequencies.