TWS mode on radar, can we make it more beter?

In our game, we currently have both mechanical and AESA/PESA radars. Right now, the only difference between them is the scan speed and the angles at which they can detect targets. My idea, which I’d like to pitch to the developers, is to adapt and implement the existing ground radar mechanics into the airborne radars.
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As you can see, different radars have a different number of mid-course radio correction channels (highlighted with lines in the screenshots). Almost all new radars (with a few exceptions), as well as some older ones, feature more than 2–3 radio channels for missile guidance correction.

My idea is to port the mechanics used for ground-based radars (such as the Pantsir-S1, Pantsir-SM/SV, and Tor-M1) over to aviation. Specifically, I’m proposing to display tracked and guided targets on the aircraft’s radar screen in the exact same way it is currently implemented for SPAA/SAM systems.


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it would be nice if you could launch on multiple people after having locked missiles on them thru tws like in DCS

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I think it was like this when the F14 was added. Not sure why it was removed. Would be good.

Though I would also like an option to disable it if I wanted and I would also like to an option to have HMD symbology displayed in third person. Which may include this symbology.

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