It’s honestly sickening that TV guided weapons like the Walleye,Kh-29 and Kab-500Kr cost pennies compared to IR guided weapons and yet they have the same absurd strength.
“B-but they don’t work in night battles!” Night battles are optional first of all,second of all they are extremely rare so this problem is literally nonexistent.
“B-but they don’t work very well in bad weather” false they work as well,moreover clouds are client-side meaning the clouds you see are not always the clouds everyone sees.
Moreover,they must add an incremental multiplier based on the number of guided weapons you’re bringin,no matter the type. I saw two guys,one with the Mig-29KR and the other with the Su-30MKK turn the tide of the battle simply because they have access, respectively, to 4×Kh-29TD and 6×Kh-29TD+2×LD-10,meaning they can saturate the sky with weapons that,i repeat,cost pennies to them. In a full downtier,those two have less SP cost than a full uptier Harrier with 4 Mavericks,like c’mon you’re saying that the Harrier is stronger than a Su-30MKK or a Mig-29KR?
There is a considerable performance difference between TV and IR guided weapon. Especially for aircraft that dont have a Tpod. There is a very good reason why IR guided weapons cost more.
The performance only stands in range difference, that’s it. And people do not care about the lack of a TGP since they can use the TV camera,pop out of the ground,launch a salvo of missile and instantly notch.
If someone does that,no SPAA outside of Top Tier ones can manage this volume of fire. They either need to catch those ordnance,letting the jet escape and ream,or they die trying to hit the enemy jet. It’s literally a no-brainer moveset that rewards passive and instant gameplay (since you need at maximum 2 kills to get a jet with TV weapons on) and you can farm tens of kills because of course with this strat you’re unkillable.
And guess what? 90% of players knows this and abuse this strat,so i repeat: why IR weapons are rewarded with good,active gameplay while TV weapons that have the only con being their limited (but still useful)range being rewarded with passive gameplay?
even a capable person can’t use a incapable weapon like a sword to a gunfight can do some damage get some kills but someone on you team with a real guy will do better
If you’re saying that TV weapons are incapable of being used at 11.7+ then it means the countless times i see the kill-feed flooded with those weapons are mass hallucination events. Huh, didn’t know that.
I always love when players refuse to admit the truth,maybe because they’re biased and they love abusing something that must be addressed
answer this why do you think you can use early TV mavericks at 10.0-11.0 but at 12.0+ the game starts to let planes have more advanced IR mavericks I wonder
These advanced Mavericks are attached to planes that are advanced,meaning they can’t stay at a low BR…ever saw a Maverick D onto an A-4B?
Because IR missiles have a baseline lock range that is on average between 15-20km and that helps with SPAA,but this doesn’t mean you can’t use different strats to let the SPAA be blind.
Picture this: a plane is flying below radar level, meaning no SPAA can see it. Once it is near their spawn,it prepares the TV camera and starts pitching the nose up. It shoots a couple of TV missiles to SPAAs that are now forced to intercept those while the jet runs away and do the same trick,this time on another angle.
You can do this even with Mavericks,but the difference is that IR missiles costs more and thus you need to be inside a tank longer to get those.
Tell me,is this fair that a singular player can force a team to quit because they are incapable of dealing with a jet doing this? For me it’s not fair at all,but if it’s fair for you then it means you might be biased
You get significantly better range for tracking
You don’t get cucked by dark environments
rainy maps are a minor problem too, unlike with TV
And you get fake thermal pod with IR guided A2G munitions.
That’s a huge difference
Not disagreeing with the statement that some CAS vehicles with TV munitions should increase in SP costs (F-16A my beloved), but to the same level as IR guided stuff? No
Piece of advice, ignore GxneralEagle, he’s a bit of a doofus
To be fair, KH-38MTs shouldn’t work like KH-38MTs in game.
but also targets can move, and if launching them from far away, it won’t keep lock because of the limited lock range and will miss. that is why the TV seekers are lower than the IR ones.
Picture this: a plane is flying below radar level, meaning no SPAA can see it. Once it is near their spawn,it prepares the rocket CCIP and starts pitching the nose up. It shoots a couple of rockets to SPAAs that are now forced to intercept those while the jet runs away and do the same trick,this time on another angle.
You have the Su-30MKK. Try the stat i said into a match with the Kh-29TE and tell me it doesn’t work
Baseline ranges for TV guided weapons stands at 12 km which is more than enough even at 11.7 since only the HQ-17 and the Pantsir can surpass 12km,IR weapons have a longer range but that is not this good unless for top tier engagements
My experience says otherwise
Say that to stuff like the 29T or the 500Kr since they track extremely well