We want Turkish tree +1
where did Gaijin talk about how much players from each country play warthunder?
Help Us Bring Turkish Vehicles to War Thunder!
Dear War Thunder Players,
We need your support! As a passionate community, we are requesting the addition of Turkish vehicles to the game. These vehicles would bring new strategic options and historical depth to War Thunder, and we believe they would be a valuable and exciting addition for all players.
How You Can Help:
- Vote for Turkish Vehicles: Show your support by voting for Turkish vehicles in the official War Thunder forums and any other relevant platforms.
- Share Your Thoughts: Let Gaijin Entertainment know why you think Turkish vehicles would enhance the game. Your voice matters!
- Spread the Word: Encourage other players to vote and share their support. The more voices we have, the stronger our message.
Why Turkish Vehicles?
- Unique Historical Context: Turkish vehicles have a rich history and unique designs that would add variety to the game.
- New Tactical Opportunities: Introducing Turkish vehicles would provide new tactical options and fresh challenges for all players.
- Community Growth: Adding Turkish vehicles would attract new players from the Turkish community and beyond, enriching the game for everyone.
Your support can make a difference! Let’s come together and make War Thunder even more diverse and exciting. Thank you for your help!
We disagree with this claim. Turkey has developed various indigenous military vehicles throughout history. For example, the Altay tank is Turkey’s modern main battle tank and is completely domestically produced. Similarly, the T-129 ATAK helicopter is Turkey’s indigenous attack helicopter. Furthermore, Turkey’s defense industry has made significant advancements in recent years, developing many new vehicles. Including Turkish vehicles in the game would be a great opportunity to recognize these advancements and their historical significance.
We want Turkish tech tree.
we need as soon as possible. the game goes boring we need new nations new opportunities and Turkish TT will provide very well.
Turkish tree should now be added!
Time To Türkiye tech tree!!!
send this to suggestion.
Cool, but I’d recommend getting rid of the AI slop, I bet there’s plenty of pictures and footage you can put in there. AI usage usually makes people prejudge a message before even starting to read.
Let’s remove everything from the game except Germany, the USA, the USSR, the UK, Japan, and Italy (keeping only their original vehicles). There should be no copy or cloned vehicles. China, Israel, and Norway should be removed — especially China, since almost all of its vehicles are copy-paste versions except for a few at the top tiers. Israel transferred most of its military technology from the United States, and China reverse-engineered Soviet vehicles for a long time. There are many similar examples like these
Turkish tree should now be added
“If Altay is added to the game:”
https://youtube.com/shorts/agBErsD_9hI?si=_VRplGl6geLn6UoQ

Credit: AsOyuncu2
I just test his mission and I can say they did it very nice
Credit: AsOyuncu2
https://youtube.com/shorts/agBErsD_9hI?si=_VRplGl6geLn6UoQ
Overview
This suggestion aims to introduce a rich and unique Turkish aviation tree into War Thunder, encompassing historical propeller aircraft, modern, domestically produced jets, and advanced indigenous munitions.
I. Early Era & Indigenous Productions (Rank I - IV)
This section focuses on the visionary works of Vecihi Hürkuş and Nuri Demirağ.
| Rank | Model | Type | War Thunder Role | Key Feature |
|---|---|---|---|---|
| I | Vecihi K-VI | Biplane | Reserve Fighter: High maneuverability. | First Turkish aircraft. |
| I | Vecihi K-XIV | Mono/Biplane | Starter Interceptor: Light and agile. | Designed by Vecihi Hürkuş. |
| II | PZL P.24A/C | Fighter | Kayseri Licensed: Features 2x20mm Oerlikon cannons. | Strong armament for low tier. |
| II | Nu.D.36 | Biplane | Strike Aircraft: Serial production by Nuri Demirağ. | Features a defensive rear turret. |
| III | Nu.D.38 | Twin-Engine | Heavy Fighter/Light Bomber: Nose-mounted cannons. | Fully indigenous twin-engine design. |
| III | THK-2 | Fighter | Indigenous Energy Fighter: Very light and high climb rate. | Based on an aerobatic plane design. |
| IV | Fw 190 A-3a | Fighter | Exclusive Export: Specialized 72-unit Turkish batch. | Equipped with a BMW 801D-2 engine. |
| IV | B-24D “Mavi Kuş” | Heavy Bomber | Turkish Modification: Interned and put into TurAF service. | The tree’s first strategic bomber. |
II. Modern Era & Jet Power (Rank V - VIII)
This section includes iconic modernizations like the F-4 Terminator 2020 and promising future projects like the KAAN.
| Rank | Model | Type | War Thunder Role | Key Feature |
|---|---|---|---|---|
| V | F-84G Thunderjet | Jet Fighter/Bomber | TurAF’s first NATO-standard jet. | High bomb load capacity. |
| VI | F-104G Starfighter | Jet Fighter | Known as the “flying coffin,” incredibly fast interceptor. | Extreme speed and climb rate. |
| VII | F-4E Terminator 2020 | Multi-role Fighter | Advanced F-4 variant. | Can be equipped with ASELPOD and Popeye missiles. |
| VII (Premium) | HÜRJET | Light Attack/Trainer | Agile, modern light jet. | Capable of carrying indigenous munitions. |
| VIII | F-16C Block 50 “Özgür” | Multi-role Fighter | The backbone of the Air Force. | MURAD AESA radar, Gökdoğan missiles. |
| VIII (Future) | KAAN (TF-X) | 5th Gen Fighter | The top tier of the tree. | Stealth features, internal weapon bay. |
III. Indigenous Munitions & Systems
Systems produced by ROKETSAN and ASELSAN that make the Turkish tree unique and competitive:
Air-to-Air Missiles (AAM)
- BOZDOĞAN (WVRAAM): Within-Visual-Range infrared-guided missile. Equivalent to the AIM-9X.
- GÖKDOĞAN (BVRAAM): Beyond-Visual-Range active radar-guided missile. Equivalent to the AIM-120 AMRAAM.
Air-to-Ground & Precision Munitions
- SOM / SOM-J: Stand-Off Cruise Missile. 250+ km range, GPS/IIR guidance.
- MAM-L / MAM-T: Laser-guided “Smart Micro Munitions”. Ideal for SİHAs (UAVs).
- TEBER Guidance Kit: Converts MK-81/82 general-purpose bombs into laser/GPS guided munitions.
- KGK (Wing Assisted Guidance Kit): Converts dumb bombs into long-range (100+ km) glide munitions.
Sensors & Targeting
- ASELPOD: A [high-performance targeting pod]. Comparable capabilities to Sniper or LITENING pods.
- MURAD AESA Radar: The indigenous AESA radar used in the F-16 Özgür and KAAN.
IV. Rotary Wing (Helicopters)
- T129 ATAK: An upgraded A129 Mangusta, developed with Turkish engines and exclusive local armaments:
- CİRİT: 2.75” Laser-Guided Missiles (LGMs) for soft targets.
- L-UMTAS: Long-range laser-guided anti-tank missiles.
Forgotten proposed Turkish jet
And
Nuri Demirağ’s Nu.D.40
Anyways here is my take on Turkish M.S.406, I hope this skin gets added to the game
I am Syrian with some Turkish ancestry BTW
The game Squad has the Turkish faction. They don’t fit under anyone else as a sub tree but have a lot to offer and will continue to offer more. Even if they just added South Korea and put Turkiye in with them it would be great due to their current partnership for a gen 5 jet and a new MBT
I am willing to spend my whole wallet on this tree. Please Gaijin.
Dear War Thunder Development Team,
I am writing to express a growing concern and a strong suggestion from the Turkish player base regarding the future implementation of national tech trees and subtrees.
As a dedicated supporter who has made substantial financial investments and numerous purchases in War Thunder over the years, I represent a passionate and active segment of your player base. The Turkish community is not only exceptionally engaged, but also heavily invests in premium packs, Golden Eagles, and market content.
Turkey possesses a vast, highly dynamic, and unique military inventory that spans both modernized platforms and indigenous modern technologies:
- Aviation & Unmanned Systems: ÖZGÜR F-16 modernizations, KAAN (5th Generation Fighter), KIZILELMA, ANKA-3, HÜRJET, Eurofighter Typhoon, F-35 (including units manufactured for Turkey), and T129 ATAK.
- Ground Forces & Armor: Altay MBT, modernized MBT platforms (M60TM, Leopard 2A4T), next-generation light tanks and armored fighting vehicles (KAPLAN MT, TULPAR, PARS series).
- Air Defense Systems: HİSAR, SİPER, and KORKUT self-propelled anti-aircraft systems.
- Indigenous Ordnance: Precision-guided munitions and missiles (Gökdoğan, Bozdoğan, SOM, MAM series).
This comprehensive lineup clearly demonstrates that Turkey has more than enough unique, high-tier, and requested content to justify a standalone Main Tech Tree.
While subtrees consisting largely of duplicate/re-skinned vehicles (such as the recently announced Greek subtree) may provide quick additions to existing trees, prioritizing these over nations with deep, highly unique, and heavily requested native platforms sends a very discouraging message to loyal supporters.
Continued omission of Turkey’s independent lineup—while prioritizing minor copy-paste subtrees—risks alienating a massive and dedicated portion of your player base, including myself and many long-time supporters.
I strongly urge the development team to evaluate Turkey not as a minor add-on, but as a full, independent main tree in a future major update.
Thank you for your time and continued dedication to the game.
Best regards







