Very cool document! The guidance part is something I never even thought about but makes great sense. Trying to lead missiles feels very wonky.
The missile selection priority is neat too, even though its not really relevant to WT. Guess TOW crews have access to lots of old stocks of missiles? and don’t wanna waste the new ones on softer targets? Neat!
gaijin in a nutshell
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How do I like a post twice?
Because, it’s not utterly useless…
The penetrator had issues before the “updated TOW modeling” if we can label such horrid modeling a legitimate update. Now besides struggling to get the penetrator to kill anything inside the enemy tank besides the roof machine gun or commander optics we have to fight Gaijin’s inane attempts to model gravity.
I like realistic changes. The change that was made is not realistic. Tow missiles do not dip and dive, they fire in a straight line. I understand wanting to punish sloppy quick jerking movements but this change to them doesn’t do that. It prevents you from firing a TOW in a straight line, you have to adjust because the game fires it downwards then up.