Its just not possible to bomb a base before other jets do. Like F-16, Kfirs and many others snatch all bases, before your Tornado even comes close. Or the F-111, which sits at the same BR with far more bombload and more speed. Tornados are just far too slow for this league. Whats the point of this 11.0 BR? Air to Air wise …well lets just not talk about this. It should be at least possible to reach a base to bomb it, not always just watching how team mates in F-16 etc. kill off everything themselves.
In Ground RB Pantsir and others kill you easily…this laser guided bomb is almost impossible to use at this BR. You get shot down, shot down, shot down…these bombs are usefull around BR 10.0 and nothing else. For 11.0++ Tornados would need standoff weapons like Mavericks to be competitive.
Such a stupid plane. Why is it 11.0? Bases do not respawn…you end match after match after match with no income.
I’ll be an ass for suggesting this but remove the ability for non strike aircraft to see or CCRP “lock” enemy mini-bases on the map in ARB. Now only strike aircraft can identify them at the start of matches. RNG the base locations every match. GG zomber phantoms
Maybe not ground, maybe. But you are going to be hunted by spams of f-16Cs with AIM9Ms and Gripens, while you can be outturned by a IL-28. Tornado need the new division in BRs ASAP.
Those are 12.7s. The Tornados are 11.3. So that is not actually all that surprising. Under normal circumstance. It would never ever see those aircraft.
The issue with flying so high is you start getting render distance issues with the targeting pods. Tanks on the ground start doing wacky things when you are that high.
The thing is that I have pretty great internet so I rarely have issues but I have been having issues with bombing from that height. Sometimes it shows tanks moving without the tanks themselves moving like the tracks rolling and such.
Wierd. Not something I have yet to encounter, or at least something Ive needed to worry about with TIALD that can lock on, I can see that being an issue with the AMX pod that cant
Yeah, but that is more the fact that gaijin refuses to decompress ground. In theory it should be 11.0-11.7 planes supporting 11.0-11.7 tanks and 12-12.7 planes supporting 12-12.7 tanks. Unfortunately, they just havent done that. I would like them impose like 2x or 3x SP multiplier to aircraft over about 12/12.3