RP boosters are your friend :)
Your skill issues are not my problem :)
That requires existence of an RP booster, and does not remove the need for an optimal game - it makes the 4 kill game fit within the average match length window for both win and loss. You’d need a fairly rare one (100%) to make it work for the 3 kill game with a loss (16.12 minutes gets reduced proportionally, likely under the match duration. 10.8 minutes will high probability fall into the scope at hand).
However, for the 0 kill game where we could earn the score needed for 90% activity by killing howitzers/A.I we’d something like a 200%er to fit into a realistic missile thunder game length, if not a 300%er. This one is a bit hard to predict as the booster acts on everything, so negligible source of RP might become significant and all that.
Again, probabilities don’t say it’s “impossible” to get chaff in a single match, but it’s definitely going to require some stars aligning and adding a booster increases the improbability of the event further.
In sim, it does make our 55 minutes of dying every 5 minutes faster though as respawns preserve the booster and it lasts 30 minutes flat. Our risk instead is the lobby being a ghost lobby, lobby that ends as we join, horrible weather (clouds on top of airfield and whatnot), bad objective RNG .
Took me a single sim match with the Su-30 to get chaff for it, so idk. Maybe I’m just an outlier :)
F5E RP mod 238%, RP cost of chaff: 7500
Su-30SM: 262%, RP cost of chaff: 9200
Maximum possible RP gained in F8E in 15 minutes (92%):
3643 + 910 = 4553
Adjusting for Su-30’s economic modifier
4010 + 1010 = 5020
Yes, 2 92% reward cycles where you land both times satisfies the chaff requirement (30 minutes, plus time to land)
However, 2 92% reward cycles where you did not manage to land either time (either because you RTB’d at 10 minutes, landed and then loitered 20 minutes and then died before returning. Also, second UA reward deletes your first 20% landing bonus,)does not satisfy
1 UA cycle where we land, 1 UA cycle where we don’t land is just barely shy of of unlocking chaff (4010+4010+1010 = 9030 out of 9200)
This is assuming we were able to obtain 1050+ score both cycles. At 450 score (1 kill without a crit), we’re looking at 2x5020/92x75= 8184 RP. With a crit, it goes to 86% so 2x5020/92x86 = 9385. We cannot really control if our kill is a instant pilot kill, a severe damage or deadly crit so it’s a bit RNG. Still, it’s possible to achieve chaff with 1 kill per 15 minute cycle for 2 cycles assuming we survive and land after both kills and time our landing so that it happens after the necessary 15 minutes pass.
However, sim matches can last 3 hours and has infinite respawns so we can use a technicality as earlier described - dying 12 times with 5 minute survival can provide chaff in a single sim match.
However, it does not change that fact that in RB it’s highly improbable (stock plane and 4 kills and 8 and half minutes alive and win, or increasingly longer time alive until we need a 23 minute match that we win with 0 kills).
Have you done the stock grind of the Mirage 2000Ei?
It’s 16k RP to open the chaff+maw and until you release the mod you only have 12 flares.
It is not a skill issue… it is game design issue.
No, why would I play a copy-paste vehicle in a copy-paste tree which has a higher cost per modification than the original? 😂 M2k5F grind was silky smooth and it was very easy to perform well in it. I have since moved on to Rafale which was an even easier grind
It does though when used correctly.
Why?
chaff is a necessity for doing literally anything that isn’t flying below 60 meters.
it shouldn’t be locked at all. It also only takes a single match if you have a great, long match, which is unlikely in a stock aircraft.
You’re just flamebaiting.
Not at all, I even have a ~3 kd on both the m2k5f and the rafale. I literally don’t understand how people struggle so much. Folks should a Bad Karma video or something for tips to make the grind easier if it’s really that bad. Alternatively, play lower tiers until they develop the necessary skills
Who cares. What you do personally isn’t the conversation. The conversation is “is this fair in the slightest, or are these things you require to do well at this BR” and the answer is yes, you do need these things overall. I too can do well in crappy planes, it doesn’t mean anything regarding general balance and game decisions.
Not having chaff = not being able to play, generally speaking. Even to an experienced player this means you are forced to mow lawn until you get chaff. It’s not enjoyable nor fair.
It’s possible to defend from missiles at mid to high altitude even without chaff. Just turn cold, lower your altitude, do light S turns to make the missile bleed its speeed, and don’t panic. Your RWR even tells you when an enemy is targeting you, so you have ample warning and should be able to defend effectively even without countermeasures. Chaff is actually mostly needed at medium to closer distances where you actually have to notch and defend aggressively
Yes… it is POSSIBLE to do all of this, but not a great way to play.
It’s good enough for the single match that it should take you to unlock chaff + it’s a useful skill to have for all matches. Can’t help those who clearly don’t want to be helped tho, so best of luck to you all ✌️
Already addressed this
There is no wonder people will think you to be elitist when you have such views. That you think not wanting to ever have to play without chaff at top BR means you are somehow bad at the game and not looking to improve.
Exactly, which is why chaff should be stock on new 13.0+ aircraft… You don’t have the means to stay at a distance and get meaningful RP at the same time. In order to get kills for RP you have to get aggressive and close to the enemy with no mods to do anything. You can definitely defend low to medium altitude without chaff at range, however, with how fast top tier matches end you will get literally nothing for RP that is used for researching the mod if you are defending the entire time.
When the Typhoon came out and I was playing it stock, I was defending without chaff against LITERALLY 10+ fox 3’s almost every game. I started COUNTING them because it was so ridiculous, took me forever to get any kind of meaningful RP. I don’t consider myself an amazing player, but definitely above average, and my options were play aggro and die, play safe and be a crap teammate and result to trying to ks downed enemies just for a drop of RP. Which I know isn’t just me, and that alone breeds toxicity in the matches.
Small fixes like giving Chaff stock could alleviate so many other problems small and large for the MAJORITY of the player-base at specific ranks. It would allow players to focus on RP consolidation for other necessary upgrades in the tree. If they keep dying from there, you can argue “skill diff” all you want.
Chaff can definitely help but most of the time you don’t need it at top tier. It should still be standard since radar missiles decide the fight at top tier however.
what does chaff even do