Top tier aviation problems

After the leviathan update, there was a bug in the missiles, almost making them unusable. During this bug period, many players liked this, which is very unusual. The gameplay became more solid, as the jets began to use the AOA of the planes, gunners and the players’ skills. The top tier gameplay today consists of getting up, throwing fox 3, and hoping to kill, not using a gunner, not using AOA, or any type of skill, just LOCK and throw.

Part of this problem is the size of the map, which is too small for these missiles, and aerial combat. We see in real life that most fights use gunners, and there are dogfights even with fox-3. I believe that this mechanic ends up with the top tier, both in RB aerial and in simulation mode.

The maps should be bigger, and reduce the chance of missiles hitting. To avoid a fox-3 you have to turn the WHOLE JET around, otherwise you’ll take it, regardless. Increasing the map, and reducing the number of players in matches, would help a lot with this.

Speaking of the simulation, I believe that there should be more rewarding tasks, such as destroying AAA, tanks, and doing missions, and that the reward should be really good so that it can encourage players to do them. And it won’t be a game mode like any other, which is based on killing the enemy and taking the bases.

I highlight the map increase, as it is too small for the radars that 4.5 generation fighters operate.<<