Going for a specific part of the tank (in this case turret ring) is quite literally aiming.
Why even care about armor in the first place when you can just aim at weakspots and ignore all those places that won’t give satisfactory results ?
My point is that you have to aim to disable M1s, just like you need to aim to disable Leopards/T-tanks, it’s the same deal and I just proved that to you.
First photo doesn’t show “anything” because nothing happened outside those small sabot things hitting the track and making it red.
Second photo quite literally shows “Ricochet” from shooting pretty high on the UFP and quite close to driver’s port as well.
Third photo is basically DM53 bouncing off of driver’s port and making turret ring and optics orange.
Four hits by DM53 to different parts of the UFP and M1 still hasn’t suffered a critical hit. That’s one weak UFP, right ?
First of all, none of this is my opinion, it’s facts that everyone can check for themselves. A big chunk of M1’s UFP will produce bounces. Do whatever you want with this information.
I was mostly focusing on the armor layout from the “outside”, but yeah post penetration damage is pretty big because it doesn’t have spall liners. Having no spall liners is probably the biggest con it has over western counterparts.
This is probably because most penetrating shots happened to go through your turret ring since it’s the most enticing place to aim, or your pump got hit by spall. I’ve heard from some people that the placement of Hydraulic pump isn’t correct, but don’t know how accurate that is. Having it’s location changed could be a pretty decent buff to the overall sturdiness of your turret ring, thus making turret ring + engine disabled combo much rarer.
a good player wouldn’t place himself in a position where he has to cover 10 angles in a 360 view. he’d place himself in a position where he has to cover less angles in a narrower field of view thats more manageable
Except you need to aim much more carefully against Leopards/Strv’s and T80Bvm/T90M while you can just easily target Abrams giant turret ring and lower frontal plate.
Even most anti us players accepts that Turret Ring is such a huge weakspot on Abrams.
You don’t get it , the guy only get himself into good position , like 2km sniping with enemy , even tho in my 2k hours of this game i have not seen a map that allow 2km sniping duel. You see him saying you will get into those position eventually mean you will eventually push up cluelessly or just run into open spaces and get shot. Everyone is clueless , except him, don’t bother with the guy who said “I will not bother with your opinion about M1” but still continue to yap about it.
please enlighten on how else would you hold an angle if you’re not camping?
as I literally just said, a good player wouldn’t let himself get into those vulnerable spots and would rather gtfo of there as fast as he can
nobody said you couldnt help your teammates to hold multiple angles
nobody said killing people or holding angles doesnt help your team
also I didnt admit to anything I just said a good player chooses better positions. you’re just interpreting that good position & holding angles= camping
bro thinks he did “gotcha” 💀💀💀
while you’re holding on one spot and campin there entire duration enemy team can cover multiple angles including your flanks and can easily destroy you.
I mean i know you’re clueless person i just didnt thought you were that kinda clueless.
Thanks for proving that.
No matter how good position is once you start camping there you will have no contribute to your team, you will only score for yourself, you dont even know the difference.
and how is that not my fault for allowing that to happen? +good on the enemy team for coordinating and playing like that.
you talk like you’re a sad wee little honda civic without any guns that can do nothing but watch the screen and die
sounds like someone doesnt know how the game works
killing people not only gets you score but bleeds tickets. it also HELPS your teammate by getting the enemies that would’ve otherwise killed your teammates killed
Thats rich considering you’re participating on certain threads while lacking vehicles or experience about them.
In order to bleed tickets to the end you have to basically kill entire enemy team multiple times by yourself, if you can do that be my guest Sherlock.
The real help will be playing together with your team, attacking objectives while coordinating your attacks against enemies, camping will only boost your personal stats.
How about stop camping on certain location and instead move around the map and try to clear zones? Guess its to hard for you to discover this secret.
ah classic ad hominem. please do tell me how that is related to the current discussion
you can do that but who is forcing you to?
your team could capture a point and you could hold the angles that lead into the point thus denying the enemy team from recapturing the point
ok mr loading screen tip
you can help your team by holding angles that lead out/towards a point thus denying the enemy team from capturing
or you can help your team by camping their spawn so they dont get reinforcements. its not pretty but its a strat
thanks for pointing out what you should do to counter the enemy
but not every tank is built for that purpose
Guess its too hard for you to discover this secret.
So you will entirely depend on your team to capture objectives while holding the off the enemy and try to win the game? No wonder why you’re so talking arrogant without actual experience.
By holding one certain point you willl only help yourself by boosting your stats and holding that point.
Other routes will be still exposed and good enemy will exploit that.
If i can do that tactic in my Challenger DS im pretty sure other tanks at high tier can perform same duty.
What you’re saying is basically nothing but skill issue, not suprised i guess.
yes warthunder is a team game
in a team someone can choose to be the spearhead or the support for an assault.
…Annnd keeping that point defended from enemies which would help you win
how many routes/points can one guy cover? do you want me to be everywhere at all times? it is up to the player to decipher the situation and take appropriate action whether it’d be staying or leaving for other points
Except not ever map is open field where you can pick one spot and support your team from distances, thats why Challengers are forced to take CQC fights even tho they were designed to engage targets from long distances.
Is there any scientific evidence that supports your claim?
You can circle around map and check possible locations which helps you to clear those routes a lot.
Please explain to me that aside from Challengers which tanks also suffer from same issue at high tier?
the science is simple really:
you capture a point, the enemies want that point. so you stay there and prevent that from happening
that is an issue with the game itself that is out of your control
do I not have a team?
by that time the game would be over and what if the points are contested? you might think you’re a one man army but ticket bleed does not stop
why? I am simply saying that not every tank is suitable to be the spearhead
anything thats not a leopard/abrams comes to mind
Thats what we called participating in teamwork, not camping buddy, i think you’re confused there.
Which is why teamwork pays off better than camping on certain point.
So your logic is you will entirely depend on your team for everything while trying to hold one point and expect them to do everything for you? Sounds pretty selfish if you ask me.
Type-90/10’s doesnt suffer from same issue due to their firepower,rate of fire and mobility.
T-series also doesnt from same issue due to their armor and mobility.
Chinese tanks also doesnt from same issue due to their armor and mobility.
Even Merkavas and Arietes doesnt suffer from same issue due to their mobility, APS,sustained fire rate.
Only tank that truly suffer is Challenger series in that regard.