Top Teir USA is not that bad. (11/6/24) Making my own data chart will share by (11/12/24)

Buff and nerf.

So what buff/nerfs are you suggesting for the german vehicles I highlighted that are suffering so terribly badly?

And which nerfs do you think we should apply to the italian/japanese/french vehicles throughout their TTs as they all perform above average in WR.

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I’m not even talking about the other tanks. Im only talk about the Abrams. You need to stop talking my comments out of context. It is annoying.

As i have previously stated in that comment you quote. Fixing the Abrams would be difficult do to not knowing how much to go on each end. Increase the armor so it has to be shot at weak point but Increase it’s reload to 7s. Is that enough for it to still be balanced? I don’t know. That why i said it is a big problem for gaijin.

I’m not even talking about the other tanks. Im only talk about the Abrams. You need to stop talking my comments out of context. It is annoying.

Good for you, but I am. I’m applying your same reasoning to another set of tanks that have the same circumstances and asking you how it should apply to them. So how should these vehicles I’ve mentioned by changed to bring their win rate in-line with other nations since the vehicles are underperforming so badly?

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The Japanese, French, and Italian. I would not want to touch by stats. They are too effected by the large nations to say the stats are from the tanks themselves.

As for the Tiger’s you could increase mobility and lower it’s armor. This would cause issues with historical accuracy that players will complain about. I do not care about these changes to modern tanks because their armor and performance are classified and gaijin is already making up numbers for those.

The Japanese, French, and Italian. I would not want to touch by stats. They are too effected by the large nations to say the stats are from the tanks themselves.

That’s not fair given you’ve made it apparent that winrate is what determines performance. I’ve said multiple times that win rate is influenced by many different factors but you ignored me saying this so I will not accept you trying to excuse win rate in this instance because of other factors other than the vehicles.

So try again.

As for the Tiger’s you could increase mobility and lower it’s armor. This would cause issues with historical accuracy that players will complain about. I do not care about these changes to modern tanks because their armor and performance are classified and gaijin is already making up numbers for those.

You can’t make changes to armour that are not historical when there is proof that it is right so this is a no go, same with mobility. Why would increasing the mobility improve its performance when armour is apparently so important? The statistics show their winrates are substantially lower so they should all be given a lower BR to improve it since you can’t just change values we know are true. So you’re fine with all these german vehicles moving down in BR yeah?

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And i can because the US is big enough to be on teams by them selves. How can i say a Japanese tank is making it’s own stats when there is only 1 on a team of 12. Now your are just being disingenuous as like before.

I’ve already stated that. That’s why i said it can only be done on modern tanks because Gaijin is already making up those numbers.

And i can because the US is big enough to be on teams by them selves. How can i say a Japanese tank is making it’s own stats when there is only 1 on a team of 12. Now your are just being disingenuous as like before.

No you can’t because you already dismissed me highlighting that win rate is a culmination of many variables independent of individual vehicle capabailities. You trying to selectively apply this is biased and unfair so try again.

I’ve already stated that. That’s why i said it can only be done on modern tanks because Gaijin is already making up those numbers.

You never answered my question. So you are happy with all the german WW2 vehicles moving down in BR due to their poor win rates?

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Your just being dishonest at this point. Anyone that is reasonable that reads all of this can see that. You know there are multiple games of just US on one team but never any of just Japanese. You would be lucky to see a game with more then 3 Japanese nations. But you seem to think those 2 tanks can change the outcome of a game. When that contradict what I’ve said is the problem with the Abrams.

You’re the one being dishonest given you’re trying to selectively apply a key point that I highlighted to you earlier whenever it suits you. You don’t just get to pick and choose whenever you feel like win rate matters or doesn’t. You can’t just say that the abrams are all underperforming because of win rate, handwave me pointing out that win rate is dependant on multiple factors which are independent of individual vehicle capabilities and then go on to say that other nations with higher win rates aren’t overperforming because the win rates don’t account for other independent variables.

You’re contradicting yourself here at best and at worst you’re being intentional in selectively applying this out of bias.

it is apparent to me that you clearly are aware that win rate is dependant on multiple other factors given your attempts to worm your way out of my questioning, so I’m believing it’s more your bias at this point.

Also you still have not answered my question.

You never answered my question. So you are happy with all the german WW2 vehicles moving down in BR due to their poor win rates?

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I have not contacted myself yet. But you keep implying im saying things im not. I’ve gone so far as to bumb down my words to make it more clear. But i will make it as simple as i possibly can so you can understand.

There is a skill wall but a high skill cap on the Abrams.

A good player will do better in the Abrams then in other tanks.

An avg/below avg player will do better in other tanks then in the Abrams.

I can not make this anymore simple for you. Go ahead and try to change the context of my words again. Because i can not make it any simpler then that.

I have not contacted myself yet.

Yes you have. You were citing win rates and I pointed out that win rates are a poor way of identifying individual vehicle performance because of the many independent factors which influence it. You ignored me saying this and continued to insist that win rate shows poor performance.

Now you are agreeing with me on this when it comes to me saying that italian/french/japanese tanks are overperforming and should be nerfed to bring them in-line with other win rates.

This is you contradicting yourself. You’re ignoring it in once instance and then using it in another. This is you selectively applying it in a biased manner.

Also, answer the question.

So you are happy with all the german WW2 vehicles moving down in BR due to their poor win rates?

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An avg/below avg player will do better in other tanks then in the Abrams.

Not what the data we have available says. Unless you are trying to cite win rate which I have pointed out the flaws with.

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You’re trying to play gatcha with something that is not comparable and i’ve already said why.

And I already said you can’t use the reasoning you’re trying to apply in that instance since you already dismissed the same reasoning when I pointed out that you can’t just cite win rates for saying that the abrams are worse than T-80s.

You are selectively applying reasoning in a biased manner here. It is also the same reason why you refuse to answer this question:

So you are happy with all the german WW2 vehicles moving down in BR due to their poor win rates?

You refuse to answer this question because you know that these are very good vehicles and that the win rate being so low is incumbent on factors that are independent of the vehicles and their capabilities. Which if you were to admit would directly contradict you trying to use win rate to say that the abrams are worse than russian tanks at the BR.

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No it’s not.
I think Gaijin has to buff US players and not their MBTs.

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Just a heads up. I think that guy once unironically said T-80s can’t be frontally penetrated citing muh doctrine and just ignored the glaring fact LFP and driver’s port are situated on the front side of every tank.

It was one of the cringiest things I’ve seen in years of browsing the forum, so I don’t think it’s worth spending your words on an absolute comedian.

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I’ll have to check the VODs, but that at least makes sense.

After looking at the VODs (that I could find), players weren’t even using HE most of the time.

Because the point is that the lineups were stacked towards the American’s favor? Or it could just be a personal preference, since if we look at the tanks that should be most similar to the Abrams (the Leclercs) were used about as much as the Soviet tanks.

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I think if you found a way to increase the skill of the US players to be better, they would wreck the game.

Like i’ve said the Abrams as a above avg skill wall a a really high skill cap. Alowing them to wreck the other teams.

I think the tank needs a complete overhaul to lower the skill cap to be inline with the other tanks so it can not be OP, but also removing the skill wall that cause half the team to be dead with 0 kills.

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who shoots soviet tank there? my couple hundreds hour experience most vulnerable part on any soviet tank is its lower glacis or its gun mantlet

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