To many clouds in GRB when using aircraft

it makes it downright impossible to see anything without going stupidly low altitude <2000m> because clouds are just oversaturated and have caused me to ram into a mountain many times

5 Likes

Clouds are great, gives the ground players a bit more breathing room and more variety for air gameplay

2 Likes

R-alt is free.

2 Likes

Their clouds are shite. No issues from the ground aspect, but for aircraft against other aircraft, they don’t render the same for all players, so you think your hidden in clouds, but the enemy aircraft may not have the same cloud type cover and can see you.

1 Like

Doesn’t really help when 1000m goes to 0 in 1 second, or when you’re playing tornado.

Clouds are fine, they add texture to matches,

the issue is clouds being in different places for different players

6 Likes

The inconsistency hinders everyone. It needs to be addressed, but it won’t because that would take competency.

2 Likes

It literally is just as easy as giving the cloud renderer the same match seed as the rest of the parts of the map, too, which would be what, an additional 32-bit integer? 4 bytes? 8 bytes if you really insist on a 64-bit seed.

There are host of things in game that are fixed with just as simple approaches. They have not bothered, and will not bother.

1 Like

Doesn’t mean we can’t make the problems and the ease of their solutions known, though.

1 Like

Oh, by all means do, it needs to be done.

Just be prepared for them to either ignore it or say you don’t understand lol

2 Likes

we dont have developer powers mate

Good thing I wasn’t directing the criticism at you then, isn’t it?

As apparently everyone bar you was able to grasp.

I have no problem with clouds in any mode, my problem is the fact they’re supposedly rendered client-side as opposed to server side. Many cases I’ve been flying through a thick cloud only to get slapped by an IR SAM where an AAM would lose track, indicating that for the SAM player there were no/very few clouds and was still able to get a lock

Won’t save you from the mountain that’s directly in front of your spawn that you can’t see

I think clouds in wt at wayy overdone for grb
It’s not an enjoyable thing to have to deal with as an aircraft on many maps since it’s nigh-impossible to navigate terrain.

your words litteraly do not make any sense. talk normally mate. and clouds are an issue as im pretty sure they get disabled on ultralow

There is nothing wrong with having low cloud cover in the game, it adds variety to CAS gameplay and makes ground battles somewhat bearable.

That was a reason I banned Pradesh at one point when I spawned in with a jet in full clouds and immediately smashed into a mountain top, with the accompanying crew lock as the chef’s kiss…

You know what’s funny about Pradesh specifically?
There was a point in time where clouds rendered at least a kilometer lower for aircraft than they did for tanks

It was so devastatingly obvious when using a scout drone.
When you were controlling your tank, all you saw was a bit of a haze and thick clouds in the sky above you
When you spawned the drone, instant fog that blocks your entire vision

That was probably the time I stopped playing it. I know I tried to fly in a helo once and the entire helopad was surrounded in thick fog. Probably fine for the next player, but for me it was instant crash.