I mean, my advice was to also angle. It won’t stop everything it faces, but it’ll stop more than not angling.
This is my experience with this tanks I don’t have them for long but I perform way better with them than with most of my other tanks(partially because I angle!). Btw you “overperform” with Tigers aswell.
You have any better data? No.
Because it is already good at 6.0. The ARL has an incredibly weak turret face, and much less armour overall. It is worse than a Panther A.
You can’t defend one of the games main faults(era separation) by throwing up one of the other games main faults(no Axis vs Alies) and pretending it makes every thing OK.
The OP wont be appeased regarding by the fact he can face Sweden in his WW Japanese tank
Unrealistic nations is another issue raised by the purists from time to time.
Cutting the game can force a match of similar vehicles in the WW2 meta even if its loose.Like the Arl 44 or early Centurion.
Again this is listing a fault in the game which you either accept,or grow to accept or dont.Seems like some dont.
For some there is just too much happening in this game that never happened nor would ever happen in reality.
The things the game has never chosen to do are a moot point such as gun barrel collision damage,before somebody throws that up.
Matters to the OP and every other person who agrees with him and every other player who has and will bring this up again in the future.
If you watch a war film and it replicates the vehicles in realistic detail ,is it a better film for you or do you not really care? Its like that with this game,some care some dont ,some wouldn’t know the difference.
That is the Judgement in some ways but it goes beyond that when the Tiger faces modern tanks that turn its armour to tissue paper and the player who thinks they are playing well ,Hiding,angling etc feels aggrieved.
This applies to every complaint and suggestion on the forum, somebody not happy with the status quo as it is.The forum is also full of people with their own idea of what is important and what is not.Only Gajin get to decide ultimately.
I have never requested a map alteration or asked for cover to be removed.Somebody feels it is vital though obviously.
ARL has twice the reload, half the speed, solid shot vs APHE, and worse gun depression. It also has much more vulnerable weak points with the turret cheeks being pennable by even 75 shermans with ease. How about you try playing both vehicles before trying to suggest the best heavy at 5.7 drop a full 1.0. Truly insane.
You have no experience with ANY of the vehicles you complain about. How about you play some other trees and discover how bad these vehicles are before you come here complaining about how your ‘mythical’ tiger struggles vs skilled players.
AGAIN said 300-400 pen vehicles are terrible and have enormous weaknesses. You nuke them back far easier than they kill you. You don’t NEED your armor to beat them.
This game has SB with era-matched scenarios. No one plays them. Nearly no one wants the game the OP wants. Everyone wants to be the Tiger, no one wants to be the short 75 PZ4. Lumping stupidity like this with map changes is silly. Unbalanced maps shouldn’t be in the rotation, maps with trivial spawn camping shouldn’t be in rotation, maps with glaring bugs sholudn’t be in spawn rotation. These are basic game design concepts, not unique to this game.
Sim ? That is a totality different issue.
The OP wants the Tiger to perform as he imagined it would and in its own BR it does but it does not when it time travels.
I agree with him on that many do.I would love to see a WW2 game with no out of time models,I love to see two same nation ,same era armies heading towards each other,its great fun.
What would you do if Gajijn suddenly agreed with him and introduced era separation of some kind? Also just because on person raises an issue does not mean he is the only person on the planet to feel that way,that is a Gaijin forumism to make that mistake.
CAS ,shouldn’t be in rotation,Navy shouldn’t be in rotation,Sweden shouldn’t be in rotation etc etc etc so it goes on.Everybody is different.You need to take the argument away from taste and try to find some kind of logic and work on that if it can be done.
ES could be done but it may cause more issues than it solves and I do think that it would be much more work than Gaijin will ever want to enter into.We all must be happy with this bizarre and frustration world of War Thunder or not play at all but we can still have a whine on here or make a suggestion to the devs as Coffebean suggested and that was wise council.
Take it to the devs and maybe get a definitive answer worth something instead of our endless speculation.
I am currently working on learning to see the game your way for what its worth and trying to forget about immersion and detail and just enjoy the game for what it is.
Why is sim a different issue? I thought the goal here was realism. Or are we cherry picking realism?
You might try to understand what words mean before using them. Being in rotation is selecting from a group to use in a specific instance, which is what maps are. Removing from rotation means setting asside the map until it can be fixed, which is what they have done MANY times. CAS is not a ‘rottaion’. Navy isn’t part of ‘rotation’. Sweeden isn’t in ‘rotation’. They are integrated parts of any game in those modes.
Again, no one wants to play the underpowered vehicles of WW2. All they want is to stomp the underpowered vehicles of WW2. Unless you want only tigers and panthers vs hellcats and pershings (what 90% of germany vs US is already) this mode doesn’t make sense. This mode would be unpopulated in months if they added it, wherein people like OP would go back to complaining the only played mode isn’t what they want.
Devs don’t do Q/A. You can scream into the darkness for it, won’t happen.
No because the complaints about sim a purely based on realism not a demand for a lack of it.
They are screaming for era separation ,correct nation vs nation ,correct physics and detailed interior modeling etc etc .Probably even wind ,rain sandstorms.
Sim backs my argument not yours.
Makes no difference ,it boils down to taste.I learn maps I dont cry about them but as you can see I do cry about the era overlap mess.Currently anyway.
Again no point playing gatekeeper on what people want.People want a fair game fulfilling their expectation. By the time they get to the Tigers BR they will have died a million times probably already but they are still playing so its not about just killing and winning every game.
Proof?
I think you will find the Devs accept suggestions.
The universal argument for era seperation is realism.
Locked nations were tried, they were removed.
Historical RB battles were tried. They were unpopulated and removed.
NO ONE wants ‘correct physics’. They want to cherry pick. Barrel collisions was tried, it was an absolute disaster and universally hated.
You can learn the map all you want, if you hit Berlin Battle mode and are on the south side, you have lost. You literally get spawn camped at 15s from hull down cover. There is a reason they removed the map.
I’m not gatekeeping what people want. A tiny vocal minority asks for these things, the majority doesn’t want them. Lots of these have been tried, all have been removed down to what you play today. I’ve been playing since early beta, i’ve seen all of the iterations of this game.
Devs don’t read forums. Bug reports get passed to them, suggestions do not. It takes an entire community in agreement for a single suggestion to pass to devs and there are only a tiny number of community suggestions that have actually been implimented in this game. This isn’t complaint isn’t one of those.
What is wrong with that?
I never seen an era split in this game that is why some people are asking for one.
Yes you are
lol .Obviously not.
You better check the suggestions section of this forum to see what suggestions there are on there.
Plenty of people read the forums not just on here but across the net and including the Microsoft reviews and Steam.
Again,you speak for yourself and pass it of as fact across the board.
First you say the demand for era seperation is based on realism, then that you want realism but not sim, then say the complaints for sim aren’t about realism, then say there is nothing wrong with realism. Do you have an actual position or are you just arguing without a point?
There have been Event battles for RB that require specific vehicles to fill the battle. They were universally unpopulated. and removed because bots would need to fill all the tanks that weren’t selected… aka all the real tanks that existed in those eras that people just want to stomp.
Do you even understand what Berlin Battle mode is?
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The south has to drive through the brandenburg gate that is in the open to the entire north side of the map.
Yes, the suggestion section exists. The devs don’t read or respond to ANY of it. There are tons of fourms with suggestion sections. The devs don’t read or respond to ANY of those either. Many of the devs don’t even speak english.
I am assuming you struggle with English? Not your first language ?
Sim players require just that ,a simulation.Total replication of reality if possible or as close too it.
I ask for this regarding GRB and you say I am wrong so what is you point regarding sim? SIM being implemented correctly supports the OP who demands what he feels is a correctly modeled Tiger facing the opponents the Tiger would have faced in reality,as would any true sim player.
The big complaint about sim is how it has all the faults of GRB.
13000 games and you imagine I dont? Won starting on both sides many times.
If you cant then its a skill issue and brings us back to why you complain about maps and I dont.
You say i struggle with english yet
‘the big complaint about sim how it has all the faults of GRB’ is how you state your points.
You need to insert a word in there to make any sense of that sentence and yet the word you insert changes the meaning many ways.
OP complains that bad 1960s tanks vs good 1945 tanks isn’t realistic.
I say there is an even more realistic mode with era locking where he gets to face excatly what he is asknig to face.
But thats not good enough. He wants to cherry pick EXACTLY what realism he gets. He wants some, but not others.
And you think this is valid… he wants to change the mode that tens of thousands enjoy because his version of realism is more valid than the current game? Entitled much?
Back when the WT API had less restrictions and Thunderskill was actually representitive, Berlin Battle had a 86% win rate for the north. Sure, you may have won once from the south but its BY FAR the most unbalanced map this game has ever known. You can know the map all you want, you can’t reliably win from the south.
GRB exists in its current mode because of the many thing the devs have tried and what has repeatedly been what has been populated. Back in beta this game had nation locking, no 1960s tanks, AI tanks and AI AT emplacements to accomidate the tanks and roles no one wants to play in specific eras, and no one liked it. This game has repeatedly had GRB historic nation and era locked events and they are unplayed. Your requests are a waste of time.
I’m not into descending into a petty one on one argument here It will only get the thread closed and its boring .I’m not correcting your spelling but questioning whether you can understand the points I am making.You don’t seem to be.
Yes and he correct in the Tigers case it is not.
Sim is nothing more than GRB with a different view.If you want true era separation in sim then why are you arguing with me? : ) You said it won’t work now you say it will in SIM.I really dont care how Gaijin do it but I would like to see it and I think the game would be better for it and nothing you have said has changed that.
Doesn’t everybody on here?
Like I said I play all maps both ways and I don’t gripe over it.
Again you are just being a gatekeeper.
We have both said all there is to say.Nothing you have said addresses the OPs issues in any way.
You’re making two assumptions here:
- Almost every opponent has massively high penetration, which is false.
- The Tiger’s only card to play is it’s armour protection, which is also false.
The reason why my Tiger E is on a 4 - 1 K/D and my Tiger H1 on a 5.3 - 1 K/D isn’t because they’re incredibly well armoured vehicles, it’s because they’re pretty well balanced tanks with an excellent gun.
T25 to 4.7 when?
M26 Pershing to 5.0 when?
IS-2 to 4.7 when?
IS-2 Mod. '44 to 5.3 when?
I too can play that game.
Let’s see. M47: Almost every round has around 185 to 193. However, the vehicle has little to no frontal protection against an 88. The Tiger II’s armored plate is somewhere around 255.61 since it’s a 150-thick plate at a 50-degree angle. While the 320mm HEATFS can pen this it has some pretty bad post-pen damage making it not exactly a viable round to utilize. Since if it fails to kill you in one round then you have no excuse on how to kill the M47. Your turret has far more protection though.
This same logic applies to M48, which is a lot less likely to fight unless it gets a down tier which isn’t too common and you’re never going to fight an M60 which is at 8.0. That is just far from plausibility
The only T-54s you are likely to fight are 1947,1949 and 1951. You have over 237mm of penetration, no excuses here since not one of these vehicles has enough protection, and again the AMX-30s you are fighting have only HEATFS which may have a lot of pen but extremely shitty post pen and little to no armor.
If you’re dying for all these vehicles then TGM/massive skill issue on your part.
People tend to forget post pen is a thing
Cause nothing can pen it. If you dropped the Tiger I’s there is little we can do to penetrate the frontal plate of the Tiger I making matches become curb stomps aka one-sided unfair nor fun battles. One more thing if you cannot perform in the Tiger I then you have a lack thereof.
Also trying to bring up 1 or 2 vehicles from different tech tree’s is not an excuse. Not everyone is going to bring it out. Nor is everyone going to always be available. So matches would remain one-sided.