This game is messing with me when it comes to using order against static target

Its been twice in the City port map where the distance between 2 team is rather close and there’s a good dogfight space with loads of tall building as cover and not other map but maybe because the map rotation is so small that i’ve been getting the same map 3000 times, but it has been the second time since I activated an order to spot the last guy, he’s in the airfield, approach said airfield, and when i was exactly 10KM away from that guy, at exactly 15 minutes into the game, the damn game just uttered “no more active unit on the enemy team” and ended the game right there and then. Yes I win but that’s another 15K SL and 3K RP down the drain and an Order loss.

Why is it designed like that? You’re rewarding AFK? You punish people who drove to a sniping position in GRB, rockets base with phantom, bombing multiple bases in Tornado, flying a 9.7 Gunfighter without CM dispenser, people who try to defend from CAS but you reward someone who sits their ass in the airfield AFK for 10 minutes when a potential killer is 10 KM away?

How is this even part of the game design? this is what 80 USD premium and 0 competitor gives us in return? why are god even letting you even pulling millions in profit?

Nobody forces you to use an order. It’s your choice. You can fly to af and check. Or wait till the red square on mini map appears.

Maybe he stays too long on his spawn point, maybe he j out because you activated a blind hunt. Maybe it was the bug we have over years counting the last player too fast as afk.

The only thing you loose is the order. Who knows, maybe he win the fight.