I get the prem buyer. vehicle mods in this game is fucking ridiculous. i dont need to pay for working elevator, aileron and stabilizer.
What was the winrate for all these level 100 players?
The easier/faster access all players have to all areas of the game, the better. Full stop.
You’re not “owed” good teammates. Not in WT, nor in any other online multiplayer game.
Are you talking ground?
K/D means nothing in ground since every ground battle is Domination.
A player can have zero kills and still be a major factor in his team winning by capping.
And why are assists not real stats?
You get a score for them and rewards. Crippling a vehicle so someone can finish off an easy kill can employ more skill than just shooting a stalled tank in the flank…
Thats your understanding and what a lot of people understand. But rest assured that if you do this in AirRB, all will ignore you.
In AirSB, it would be cool to have a mission roster, on which people could be assigned to an ATO. Then all allies would see who is assigned to what and can save himself the time to fly fully loaded to a base which a second before you another teammate eliminates. Waste of time.
I have submitted several times the idea of such a roster to GJ, till today, no signal of improvement.
Assists are inferior to kills.
Only thing where I think assists could be buffed is with introducing severe damage just like in air.
Would you feel better if those vehicles were regular tech tree type 90?
so the one guy in one battle = whole community?
Got it, really logical
There werent more Type 90s from TT except this one with nuke.
Well that’s just your opinion.
And what about the rest o f my post?
I’ve seen some players with high KD ratios who are absolute garbage in this game.
They barely move out from the spawn area, kill 1 or 2 random tanks that come into view, and maybe end up with 0 or 1 death. But they did nothing to help the team win - did not prevent caps or help cap. Low deaths, but also low score cuz all they did was sit near the base.
Then there’s players who have ratio around 1 (or maybe even lower) because they take risks to win the battle. They get to the cap and hold it as long as they can. Maybe even the entire battle - as the enemies tickets count down.
KD ratio is no proof that a player is effective in ground battles since ground battles are all about domination.
That’s why kills per spawn is better indicator
I’d rather they weren’t learned at a tier where it’s expected that you know something about the game and can contribute to team success without being a general burden to society.
These stats are significant enough that in any other game, the devs would take a serious balance pass at the offending parties.
Gaijin’s business is not my concern when it negatively impacts my gameplay experience. Morons bringing their epic A-10A (Early) to Top Tier to back up their AIM and Click Bait, before getting blown out of the sky and wasting 800SP is a problem for me when they’re my teammates.
Literallly how? Greater activity at the expense of the quality of the experience? Half your team ODL’ing because they filled their diapers when the scawy T-90 or STRV one shot their dumb asses? Explain your case.
This is the only actual problem here.
All players of all skill levels belong at all BRs.
11 out of 16 players were premiums that left after a single death. Our top team got stomped in the first few minutes as most of our team felt the need to rush straight in and leave immediately.
They both did well enough to spawn in F20/A10. I assume one is playing CAP and another CAS?
As a level 100 player, I don’t get to spawn planes often, not even CAP f-20A which I’ll use if I am in a 11.7 round
So, would you be “happy” with 10 more teammates like them ? level 10 players with click bait + f20 combo ( NOT TRYING TO OFFEND NEW PLAYERS )