The truth about "unskilled players"

But still good rating.

Is there any reason why we cant just have our real stats. Separate ground RB air kills and nuke thunder would be also be nice

Or you like it this way?

I would not call that good

idk man, simply don’t kill AIs

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Too late for that. So you like it this way or not?

AI kills are meaningless towards stats (oh no, he is light green! Killing AIs is op for statfarming totally) so I don’t care

I do want air rb, ground rb, bullet hell and ne to have separate stats though since THAT actually affects stats more significantly

You are seriously overestimating how much AI kills matter

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umm, I think I repiled to the wrong person? Sorry, I was trying to make a point about other ways to gain points. I may have replied to the wrong post. 🙏

Actually answering your question, assuming that there is no skill cap in war thunder, I do think (and agree) that the global KPS would hardly change. As you pointed out skill is relative to your opposition and even if unskilled players improved they would still be at the bottom of the scoreboard due to the fact that better skilled players would also have improved at the same exact rate.
However, if there is theoretically a limited skill cap in WT, the skill range would compress (essentially get squashed) and the difference between unskilled, and skilled players would technically be smaller.
Example:
(skill is represented as theoretical numbers) Unskilled player = 1, Average = 5, Skilled player = 10
In the case of no skill cap -
1, 5, 10 → 3, 7, 12
Even when the numbers increase, if you calculate the range, it stays at 9 (difference between low to high skilled players)
However, when there is a skill cap - (skilled players cannot increase their skill anymore)
1, 5, 10 → 3, 7, 10
Suddenly the range goes from 9 to 7

Basically what I’m trying to say is, if you all players increase their skill level nothing will change, but if only average players suddenly get better at the game, they’re going to take a bit more of the winning share from the higher skilled players. (And potentially raises the global KPS). Sorry if this was a bit long and hard to understand. I felt bad for the misunderstanding.

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Yes, agreed, although even more specifically the question about KPS fundamentally has to do with game mechanics (for ex. there are no Revive mechanics like in other shooters meaning that you cannot die more than once per spawn and so on) - basically if you discount AI targets and you imagine a skill cap scenario where all players are of hypothetically equal skill, everyone’s KPS starts trending towards 1

Respawn in Air RB i think it counts J out in the airfield and change weapons , then “respawn” again.
So in your primary question

It can be a negative sum, but that means you do it more often than not.
Now with NE you may see it more since many times if you survive you may go out and change loadouts , depending on what you need to do.

In this game, you can have great K/D on many planes and still know nothing about combat/tactics. Relying on statshark or judging a player based on these few parameters is foolish.

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I doubt you’ll find many players (if you can even find any tbh) who don’t know how to play the game while having great stats overall on their own account without someone else boosting stats for them

Unless you happen to have an example

Sadly have to agree because of airfield AA literally intercepting AGMs to protect campers.

Dont say: GG, EZ, Skill issue, your team suck
Say: Victory came most effordlessly you unworthy peasant. Thy talents are most lacking!

Me after sinking soyuz with deph charges in fishing boat be like fr :

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My guess would be:

Sideclimb + AF camp at prop tiers, only engage if you have energy over them. Combine that with only playing 4 man squads.

At top tier spam every ARH and then AF camp or just leave.

Avoid ARH missile BRs.

The game allows for some really scummy tactics if all you care about is K/D.

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Just, wait for them to take off and then smack them.
Or go back and re-arm

Airfield campers won’t be getting good stats any time soon lmao

I’d agree, but ITOs engage AGMs and stuff like that now.

KD is not a relevant statistic here.
It’s super easy to inflate. (Anyone can get just one kill and leave the match)

KS is most important
Then comes wr and team pos

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I know
I dont like it, it’s stupid (fuck you IRIAF mains)

But I dont find it to be able to inflate someone’s stats in a relevant way

Yes, but @cromcat just said K/D. Ofc these players will have insanly bad K/S, but that wasn’t the point I was trying to make.

If you know what to look for, you can spot these from a mile away. (And I’d argue that these players need to be banned for passive behaviour.)

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Fair enough.

100%

That captain is not even getting a second for his seppuku…

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