The truth about "unskilled players"

not only that
but now NE also goes into your score

1 Like

I experienced that a lot of the so called “unskilled player” are simply those that are playing fair.

In nearly every match, 100% those with asian character names in it, one side wins with a major advantage. Often the side with the most asian character players and very often those players use hacks in my opinion.

In the last weeks i experienced a lot of shots that killed me through walls and houses. And i dont mean through windows or other spots you can shoot through, no i mean a solid house that will stop every ammo you shot at.

Beside that people seem to know where i point my view to, if i see them hiding behind a house they dont get out, even if i wait like 5 minutes, if i look aside (not with my turret just with the view), they rush out of the cover and shot at me. That happens like 1 of 10 matches.

If i am at the top, its often at times with low number of asian character named players and matches in which everything seem normal, sadly that is very rare at moment.

Obviously every dicussion regarding this topis is suppressed, as we all play fair and there are no cheats and so on, but thats not the reality, its just an illusion to cover the true unsettling truth.

So very very often its not about skill, its simply about what kind of second party programm those guys use. At moment for me its not possible to tell who is skilled and who not, as there are so many people that use esp, aim prediction, wallhacks, autoshoot hacks.

and in air?

Your message is representative of bad players, it’s not my fault ,it’s the fault of the other person who uses cheats.

6 Likes

The main problem is that the match making is manipulated by the number of matches the player have. That is the problem.

yes, in my example - despite good statistics on jets, I can’t fight manually, on props, no strategy, no tactics, poor energy management

I was curious if any other game adds AI to PVP counts.

Looks like its just war thunder. Hides reality so they can do the questionable BR changes. Sad game we play.

Still love war thunder but it could be so much better. Hopes died with BVVDs weak reasoning to why we cant have +/- 0.7

and that is why you shouldnt trust AI
because you can see PVP kills seperated from AI kills in WT


1 Like

Not for single vehicles

the AI was still wrong
image

“Your core stat cards” and " air to air ratios" is true

Genuinely impressive

1 Like

Evolution from “I lost because I suck” in Q3A or UT to “I lost because all those Chinese are cheating” in WT

dont be a meat proxy

1 Like

Which part is wrong?

image

1 Like

You said meat proxy which is implying that the information is wrong

AI got it right.

He is implying you (human made of meat and other stuff) act as buffer (proxy) between other guy and AI by pasting its output here as a reply. Not whether its right or wrong.

3 Likes

Jets have nothing to do with props besides being aircraft and sharing a gamemode

The skill sets required for those two are very different

1 Like

meat proxy is a person that just takes the output of AI and without reading of fact checking the output. If we dont know what was the input and whenever there were any subsequent questions, just the result cannot be presented as evidence for statement being truth because the AI output can be manipulated, hence the feet joke.

And now, as for whenever the AI was right or wrong - it was right in a sense that WT does not differentiate between individual vehicles for the Ai/player kill indexes.

and does it really matter that these indexes arent calculated for individual vehicles?

If i look someone up on the ingame leaderboards and see that their AI kills per spawn are significantly higher than their player kills per spawn, its pretty reasonable to conclude that they mostly focus on killing AI rather than other players.

Sure, i wont know the exact Ai/player kill ratio for every single aircraft they play, but i can still get a pretty good idea of whether most of their kills come from AI or actual players.

It also got it wrong - WT does have native filter separating player/AI kills, that being said indexes. but that is not on the internet, its accesible in game so the Ai doesnt know about it.

1 Like