Fair but this system stinks. GJ hide the stats for no good reason which IMO ruins shark stat and all stats in general.
EG I want to know my real KD on J35XD- theres no way its really that high as it was one of the first jets I flew and I sucked hard. Out of anything Iv flown this has definitely killed the most air AI. Its crazy theres no way I can see.
Then theres the overall. Iv been as high as 94 IIRC low as 70 in pretty recent times. Was the 94 just because I flew harrier and killed all the AI- who knows
I dont care about what others think! If I did I would want it to stay as it is RN and Id just farm AI and be purple. Think about it would be detremental
But if you’re worried about what a website says about you, it doesn’t matter,as far as I’m concern, as long as it’s 0.80 or higher, it’s acceptable, because exploring the planes is important, dying trying things out is important, pushing things to the limit is important, and dying is important
For me, the realisation that, from that angle, that missile will never hit me is more important than having a 2KD
I dont care-read back im more pissed it gives me blue for killing AI.
I care that in a PVP game AI are counted so I cant even tell if I played good or not other than feelings. Its a personal challange. Try harding isnt me- I would have no fun
Individual vehicle stat and monthly stat are two entirely different metrics.
Vehicle stats get compared to either the most recent month or lifetime stats of that vehicle, while player stats get compared to monthly/overall player stats.
It’s very easy to farm incredibly high SR1 in vehicles that are used primarily as CAS over A2A, extremely popular premium vehicles, or other vehicles popular with noobs. Eg: I have a F3D with a 1.0 air k/s and 1.5 K/D, yet it’s rated as purple relative to other F3D players because nobody uses it to kill planes.
As for player stats, even in your own example he has a 2.27 KPS against players, which is a top1% scoreline, even if they kill a ton of AI. It’s likely many of the other examples you are thinking of are also included genuinely decent players who happened to kill a lot of AI, rather than players who got incredibly good SR1 just off of AI kills.
It’s not about trying too hard, knowing die is important, which is why I still don’t understand the bit about "whether I’m playing well or not " that doesn’t tell you that, it just says that, as it happens, you’re getting kills.
Some guy sent me some lovely fanmail over my “wallhack” that enabled me to track him perfectly trough the cloud cover (my radar in ACM mode). Granted I hit a disgusting deflection shot as we crossed blind, but that was pure luck.
But joke aside, the mere existence of CBT meta highlight how piss poor most players are that they can’t even bother to attempt a killshot from the get go, and the millisecond a tank is hard to disable, it’s “invincible”…