You really got to keep in mind that there are many other ways to help you team rather than just getting kills.
Also there are many ways a player can die, not just at the hands of another player, like crashing by accident, J’ing out, getting kicked out of a game because of bad connection (Or you computer dying, though maybe that’s just me)
Have I really explained myself so poorly? I was asking what is basically a math question (is KPS positive sum or not), so why are you telling me about teamwork? 😅
These all reward the closest enemy with a kill now (although they bug out sometimes)
Is something like thing happens frequent enough that it actually affects the statistic? lmao
KPS is a very weak metric in war thunder
… Are you being intentionally dense to troll me?
KPS in war thunder doesnt mean a positive sum of PVP
Whats trolling about that?
Read a dictionary and stop wasting my time.
I kill 1 human 10 AI and die once in war thunder 11-1 KD
Any other game 1- 1
Oh my fucking god that is not what I was talking about. Why are you trying to participate in a conversation you do not understand? Are you 12 years old?
My original comment was a response to the observation that the average KPS of War Thunder players is 0.76. I was wondering whether this average would really change much even if the playerbase improved, because in a scenario where the level of the playerbase rises dramatically, the maximum achievable KPS is probably 1. This is because usually, KPS is not positive sum in War Thunder.
Example. We are playing Air RB. I crit an enemy and get severe damage, then you shoot him and finish him off. The way it works then is that we both get a kill, even though only one enemy died; one death has generated two kills, a positive sum. Shared kills, revive mechanics etc are present in other games, but in WT, at least in ground there are no shared kills, and there are no revive mechanics anywhere. This means that the bulk of the KPS we do see is not positive sum, so if you were to equalise the playerbase, you would just get that 0.76 closer to 1. It’s not gonna be possible for the average to go above 1.
This was what was being discussed. You can take your opinions about the value of KPS elsewhere, I did not ask you for them and they have nothing to do with what was originally fundamentally a math question. Thank you and have a nice day.
All that is pointless when AI is included in the count for airRB
It would dramatically drop without AI.
Maximum achievable is way over 1 when theres 20 AI flying about
The stats get fudged even more as AI ground kills also count
Your question is an impossibility in war thunder…whatts hard to understand?
I don’t fly, but if they put human-controller-player kills and AI/bot kills in the same basket, then the KD/KPS is worthless lol
IIRC while viewing ingame profile you can see the % of bots on someones kills with vehicle.
When looking at someone’s profile you can filter by mode and you’ll get separate counts for AI kills and player kills, genius. If you want to check someone’s real KPS it will take you literally a second. So once again, you are contributing nothing to the topic I was discussing with others yesterday. Stop replying to me with non pertinent considerations, thanks.
Where do you see that ?
Ingame ?
Im just looking at Statshark and can’t find it.

AI is not included in the monthly stats
And you can really just watch player replays if you suspect them of farming AI
I love you like a brother now
Correct.
Screen shot where i can remove AI kills from my total
?
It includes every AI kill as the game just adds +1 AI ot not
Only seen it seperate on end game screen and even then…a lot of times it still wrongly adds the AI to player kill count. Which doesnt really matter anyway as its just a +1 to total air kills