What? I mean to say that now Jing out usually (but not always) rewards the nearest opponent with a kill, and that of course will be reflected on stats too.
?
i mean it kinda did, the all-time KpS was 0.613 and the latest monthly KpS became 0.762, though it is still very low imo
nothing im just being stupid
You all need a different angle for air. The difference between yellow rating and blue is AI kills.
So a player trys hard. Kills no actual players for 50 games but does kill loads of ground/ air AI every match= one of the best players in the game according to the stats.
Same stats that are used to argue balancing. What am I missing here?
I asked this before but it apparently doesn’t notify you when I quote a quote someone made of your post,
But are you referring to something like this
Fairly sure those are all AI kills in ARB, not CAS in GRB as I use the Reaper at that BR.
this is just fly in, drop bomb, die or RTB, repeat.
Exactly. Iv never seen AI stats be used like this in any other PVP game
And then GJ balance using stats. Players post their stats or others and in air its all pretty much garbage.
Id love to know why GJ choose to have AI included in the total count
It’s literally as handheld as a premium jet gets, you have 6 great ARH missiles, 4 top tier IR missiles, great airframe, good CM count, serviceable radar, great BR, incredibly easy matchmaker since you fight cattle in other su-30s all the time…
There is no skill issue to be had since the plane has no real flaws for it’s BR
Spinning apple or no breakfast, questions for the ages
This topic evolved like a LazerPig video:
- Started about player skill and game mechanics;
- 3 hours of debate;
- Math;
- Feet lovers and AI;
- Someones balls (?);
- Back to player skills.
It’s missing the add for GamerSups tho, or that other game with boats (iykyk…)
Cant have proper debate without balls.
That’s not even mentioning K/D padding with only taking favorable engagements/ airfield camping etc. I decided to try it in my Yak-15 to see what I could do if I really sweated… 64 games… 6.6 K/D all player kills… now most of those are spawn camping CAS in GRB, but you would not know that if I didn’t tell you.
But if even a pretty average player like me can pad to a +6 K/D with a little effort the publicly available stats are pretty worthless.
Based post
It’s not only this… The stats are a very generic comparison when it comes to players general scores.
We don’t always play “fighters” for example in ARB. Others play strike fighters, others play bombers in the mix. Those alone can mess up your stats. I think those that play GRB and play planes those stats pass in RB planes as well.
Others play enough to spade a plane/tank etc. and proceed to the next (especially when grinding planes, for tanks and line ups they may wait till they get a line up properly) and that may lower KDRs as well.
I’ll give you a personal example, somewhere back in time i used my F-100D for bombtrack. It had 1/3 KD/R … then at some point i revisited the plane and play it as fighter,spaded (why not) …and it came to 1:1 . So when i played it fighter it had 3/1 KD/R.
Now with NE and SAMs/SPAAs you may see weird things…most people die more to SAMs than players!!! And we die a lot more to SAMs than players. My A-7H and Mirage F.1CG are ONLY played in NE mode and i’ve died a lot to SAMs are practically destroyed in stats…
And let’s not forget not everything is top tier and there are people that do good in props but not in jets, yet they play jets .And not because “someone” plays with a competitive mentality , all of us play with that mindset all the time. Others played the plane when it was in a bad spot …
Sure there are examples of “guarantee” bad players , but they have to be big red flag examples…
And from now on, with NE involved , stats are going to get crazy…
Bad (or even good) players should be punished for making mistakes, that’s called dying.
You shouldn’t be rewarded for playing horribly
Gaijin really needs to separate statistics.
Plane stats were already being screwed over by grb
i’d rather have better enemies to have more interesting fights
Bad teams and bad enemies suck
The degradation of team quality (and player intelligence) needs to be studied atp.
It’s insane how many people misunderstand the simplest things
Simple, notice how I mention I hate Enemy CAS? It means I hate only enemy CAS, not friendly CAS because I’m a hypocrite.
I only hate Friendly CAS if I get screwed over by a dude using ARMs that didn’t check if they weren’t firing at a friendly or not. Besides, I don’t just play Russia, I play Italy, Britain and sometimes Sweden it was my main nation I played

