The Super Etendard situation

This topic is a discussion about the Super étendard, about his BR and armament.
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a bit of history first:
I’ve created this discussion to try to move things about the super étendard; it is an 11.0BR (in GRB) and 10.3BR (in air RB) naval and ground attack aircraft, with a k/d in march 2026 of .48 in ARB; a very bad one. It is considered by some to be one of the worst plane of the BR bracket.
The Super Étendard is a French carrier-based strike aircraft developed by Dassault Aviation in the 1970s as an evolution of the earlier Étendard IV. Designed for naval aviation, it served with the French Navy for decades and saw combat use in multiple conflicts, most notably during the Falklands War and later operations in the Middle East. In service, its lethality depended on mission profile: it proved effective in anti-ship strikes when equipped with guided munitions, while in ground-attack roles its impact varied based on target type, defenses, and available precision weaponry. It was used with Magic missiles for self defense against aerial menaces, with R550 Magic 1’s then 2’s.

In War Thunder, the Super Étendard is presented as a strike-oriented jet with a flexible loadout reflecting its real-world capabilities. It can be equipped with conventional unguided ordnance such as dumb bombs and rocket pods, as well as more advanced guided weaponry including up to four GBU laser-guided bombs or two AS-30L missiles. For self-defense, it may carry up to two Magic 1 air-to-air missiles. Additionally, it has access to countermeasure pods, enhancing its survivability in contested environments.

Statement of it's usability is ground RB.

In GRB, the Super Etendard sits at 11.0, 0.3 BR under the AV-8NA, Mirage 2000D-R1, Su-39/su-25T, Harrier T10.
All those are waybetter options, because thy have JDAMs, F&F, or very good anti tank missiles, all thoses in large quantity.
This shows that in terms of armament, it is just not the best option, the Mirage 2000D-R5 being just .3 over with the same 2 missiles, a thermal targeting pd, with all axpect and IRCCM missiles, an afterburner, and more A-G munitions.
The AS-30L are as well ewtremely bad in even the slightest uptier, facing FlaRakRad, OTOMATICs, Pantsir, ItO90’s, ADATS, and Tor-M1’s; all those can very easely intercept the incoming AS30, being slow, big, and with the white smoke trail buring for a couple seconds, very noticeable at the launch.
Once thoses intercepted, you can’t do anything; you only have GBU’s, clearly obsolete against those high-BR SPAA’s.

Even a smart 2S6 or Osa player, knowing that the radar can’t lock the AS30 but in IRST can, will intercept it. The good side of the AS-30L is the 11km range that let you shoot just outside the range of the same BR SPAA, if it is not an uptier; a slightly retard with the launch will make you enter the killzone of 2S6 that you see by 10 at the BR since it is freely given.
For the anti-air capability, the magic A are not useful against an enemy knowing your presence; and the rear aspect will take you all the time to get behind it, and very close ( less than 2km). As as the radar, that can not spots flying targets; not only useless, but if you don’t stop it, it will give your postion to any plane with an RWR.

Statement of it's usability is air RB.

In ARB, the Super Etendard is honeslty useless; the only good side is having 140 countermeasures if you use the pods and a good RWR. In turn rate, it get a bit competitive if you get in a low speed dogfight with it’s good flaps; but other than that, the low quantity of armament is bad; you can’t farm AI, the AS-30’s are very bad at taking out the boats with the damage models, the Magic 1’s are just useless since you can see missiles and enemies; it has to be shot from behind, on a plane that don’t get any flares or haven’t seen/heared you coming. And the guns are very obsoletes; DEFA’s are found on 8.3 jets. The radar is still useless, since it can’t lock anything, and naval tagets are shown on the map and visualy.

What should be done ?
At first, give it R550 magic 2; it was widely used on this aircraft since it got accpeted into services, at the end of the 80’s, and was equiped until the end of the Super Etendard, in 2015-2018. They weren’t added at first, probably because of the BR compression that is now solved.
We should give him GBU-49 as well; they were widely used in 2008 in the Héraclès operation and against the Islamic state in 2015. It would be fun to have a somewhat toptier L-JDAM on a “bad for it’s BR” jet.
If those aren’t added, I would consider it to be lowered to 10.7. AS-30L wouldn’t be overly OP since they are already present at both BR from the Jaguar E (10.3) and A (10.7). That would make the Super Etendard not suffer against the Pantsir-S1 that is 12.0.
For the Air-RB, not much can be done, since it wasn’t been thought to be a part of air-to-air combat, and fall in the same category of the Su-25 and A-10. But still worse, with worst weapons and way less air-to-ground and worst air-to-air weapons as the A-10 and Su-25 that still are very dangerous to approach.

Thanks for the long read session, I’m more than open for the comments, and I’m curious to hear your point of view on it.

This topic will go more and probably correct me on some points about the variants of the Super-Etendard.

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I don’t think this is true.
You can fire those missiles outside of the range of most AA, turn 90 degres and kill them.
In my experience most players try to go for the plane instead of the easy kill missile.

To our luck those are extremly rare.

But i ageee it sits at a tough BR where puting it further down isn’t really a good option but using it isn’t either since the Mirage 2000 on 11.3 is one of the most busted planes in the game (and nobody talks about it).

what? so every missile is useless just because they can be avoided with countermeasures or maneuvers? its probably the best missile at 10.3 on a non terrible airframe and you get so many countermeasures

you dont have to shoot at someone that doesnt get flares (though there are a lot of them) just shoot it while the enemy is distracted its pretty basic missile usage

theyre also found on 14.0 jets, theyre great guns if you know how to use them (plus the defa 553 is earliest found on the super etendard (though im not sure the differences between the defas)

what were you planning on using it for anyway, it just gives away your position

and have it put to like 11.7? no thanks maybe on like a super etendard (late) or something

the chinese f104g exists

its not great stock ultimately and the magics are a rank 4 modification but once you’ve gotten them and some of the engine upgrades its an excellent multirole plane

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no idea how it is in grb, but I feel the 11.0 is probably an artifact of pre-OSA times, and with the A-6E being 10.7 with more GBUs…

though with my experience in the AMX I can maybe understand it

at least it can be used with the jaguar now ig

its probably the best missile at 10.3 on a non terrible airframe and you get so many countermeasures

There still are loads of gun run at this BR since everyone don’t often have more than 2 or 4 missiles, and since it turn pretty dawn bad, with a bit of experience it is not fr from an easy kill. And for better missiles ? 30G’s all aspect missiles are disponible at lower or the same BR in 7 or 8 nations.
Just a part of thoses:
R-60M/MK:
-10.3 on su-25 and 25K, 11.0 on loads of mig-21 in germany, USSR and Finland,
-all Su-22/Su-17M4 have 6* R-60MK at 11.0
AIM-9L:
-10.3 on the A-10, 10.7,
-on the A-6,
-Buccaneer S2 at 10.7
-11.0 on the sweden F-5,
-11.0 on some first gen AV-8’s,
-10.7 on the british HAWK 200’ s,
-11.0 on the AJS-37

Well it’s harder in GRB when you can see in red eny enemies and all missiles as long as thy burn teir fuel

In end game or in Sim it is very usefull when the crew isn’t maxed. And not lany people have gigantic 2m wide screen foreyeballmaxxing the whole map

The lastest variant is the one with the sea radar and sligt better avionics, aka the one in game (SEM variant, for Super-Etendard Modernised. The SUE has an air-to-air radar, same as on early Mirage I think)
And I think since it doesn’t turn well, and isn’t made to turn well, all aspoect missiles wouldn’t be a destroying addition,(I mean not much would be, since the BMPT update)

Without talking about the poor italians haha

Good stats BTW, I don’t think I got some as good. But mine won’t be relevant since I think I’ve used it like 2 or 3 times in ARB and 4-5 times in sim.

Edit : here’s mine, but I mostly played it a long time ago, BR wasn’t the same. And there was no S1 I think (i don’t really now, I re-discovered the SEM a couple weeks ago


)

yep but after turning with a good speed and good altitude to get the 11km range, you will get in a 9-9,5km radius of the target, exposing yourself to trouble. And the sniper pod being not so good, you will need to do a weird move, being exposing your belly to them since it has a longer vertical range, and this will affect your RWR that won’t show anythings.

Amen.
but when they do they are not-touchable. So we need to get into very close CAS, exposing yourself to those insane 30mm tunguska canon or the fox2 such as the Strella. But I’ve been exploring this kind of gameplay, I would say you have a bit more of 1/2 chances to get alive after that, if the pod don’t lose lock and there isn’t 200 SPAA’s. We see that often with the free 2 slots given at 8.~+ BR.

Just for info, we have two Etendard in game, the first one is a Etendard IV M and the second one is a Super Etendard standard 4 (could also be called Super Etendard Modernise but this name is used for every Super Etendard after the standard 1). These are 2 really different aircraft.

As for the radar, the Etendard IV M have access to the Aida radar and the Super Etendard have access to the Anémone (witch should have a air to air research mode at least and a air to air TWS at best in addition to it’s current air to sea mode)

For the Super Etendard weapon loadout, it could carry Magic 2 irl, but I would rather prefer not having them since it would just overtier the plane to 11.3. If they want to add a variant with Magic they could just add a Super Etendard Standard 5.

Regarding the GBU 49, this variant of the Super Etendard just can’t carry it, it is a weapon that is only available on the Standard 5 (the Standard 5 add the Damoclès targeting pod and a gps system that allows it to carry and fire this bomb)

Finally, lets just say that the only weapons that the plane is really lacking is the Exocet

For more information on the Etendard family

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Magic IIs would increase its BR from 10.3 to 11.3. That is why they werent added. It would totally kill this aircraft in air modes.

These would be fine given the 11.0 GRB BR already.

This is true on an aircraft level, but there is loads that could be done on a gamemode level to fix ARB and even ASB for ground attackers

at 10.3 and below, theyre only on subsonic airframes

its really not that bad, you bleed speed a bit, but youre in the best category of you can outturn anyone faster than you and you can outspeed anyone who can outturn you

my expereince in the super etendard is limited to arb so i wouldnt know

AS30L has an 11km range limit (with sufficient speed and altitude). This it sits right below the ADATS, ITO and flack rad ranges of 12km. It’s also well within the 16km range of the pantsir. The étendard facing pantsir is indeed quite nonsensical.
However AS30L are extremely potent against lower BR vehicles

Been playing the mirage recently. My AS30 get shot down about what, 10-20% of the time by 2S6 and OSA ? More rarely by roland as well. Tho I don’t remember the last time an otomatic successfully defended against me.

Overall, I do agree that the Étendard should go to 10.7 GRB, especially with the lack of magic 2. It would still sit at BR where most country have SAM to at least destroy the AS30L quite easily, while not having the étendard in BR range of SAM it just can’t do anything about

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What BR is the Indian jaguar ? 11.3 ? The SeM is quite a bit worse, so it would probably end up at 11.0 then ?
Which would be pretty horrible balance wise. I’m a sucker for magic 2, but having 10.0 or even 10.3 facing them isn’t any fun.
I’m happy with the current Air RB rating. I thing it should go down just one notch in ground RB tho. 12.0 is pantsir territory - no subsonic jets should be within its range imo. Or have it go up as it should have gone since the day it was introduced

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Im operating in the same mindset as 10.3 being the hard minimum BR for all-aspect IR, or 13.0 being the lowest BR for AMRAAM.

Whilst yes, the Su-25BM does operate at 11.0 with R-73… It is soviet… so… I just guessed it would probably end up at 11.3.

It has the same issue as a lot of ground attackers. The aircraft themselves are “fine” but the context they are operating in sucks. I hold much the same opinion for aircraft like the Buc S2. Great aircraft, fits 9.3 just fine… in theory. But in practice… the gamemode isnt there for it to actually… do anything.

Yeah. Does seem rather steep to me too, but alas… Gaijin

Or just more the Pantsir up, but alas… Gaijin

The étendard has the benefit of basically having the best non afterburning engine in the game, outperforming even some other afterburning planes found at like 9.0-10.0 BR. It’s also pretty fast, tho you won’t break any record. This added with its decent « dogfight » FM often makes it not worthwhile to get stuck in a dogfight. Hence why I don’t think 10.3 is that much of a problem. I also don’t think 10.0 would be game changer either way. Magic 1s are as much a problem for 9.0 than they are for 9.3 - and not much more of a problem than say r60.
Overall, in air RB it’s mid, and will remain mid whatever you do with it.

In ground, it’s both mid and overshadowed by the excellent Mirage 2000D-R1. 10.7 would make it more worthwhile - tho at the expense of the Jaguar. But then again, France doesn’t have a lineup at 10.7 - appart from the leopard 2A4.
My « 11.0 » lineup this has been upgraded to 11.3 for the mirage, and even with changes to the SeM, I’ll stick to this

Edit : alternatively for ground they could remove the AS30L, keep the 6 GBU loadout and drop it to 10.3. I don’t know if this would be overpowered - I don’t know if other planes have the same CAS capability with also a usable Flight model at this BR, but I do think there’s maybe some cards to play here

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10.3 with 6gbu is probably too low, keep in mind that the AMX is 11.0, and super etendard is a much better platform

AMX is also over tiered imo. It does have pythons tho no ? Which are significantly better than Magic 1 overall

they have aim 9L, still as a cas the super etendard is simply better, the engine of the amx is anemic compared to the SM, still 10.3 is simply flar too low, most if not all cas with gbu has been uptiered, at 10.3, nothing really offers anything similar to 6 laser guided gbus, not to mention that 10.3 sams has no hope against it, even the tunguska can be out range easily by these.

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9Ls for the TT one. MAA-1s for the Premium (which are a side-grade to 9Ls)

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Also because of those it gets uptiered to 11.3 in GRB

Oh damn, never noticed, Ive only played it in ASB and GSB. Yeah, that is really really dumb. You would never use the AMX A-1A over the RET8

Wrong, just learn to use them

Yeah no you lost me there, that argument straight up doesn’t make any sense.
And the DEFAs are awesome, I’ll die on that hill

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