The REAL Abrams Problem

Ok, so we’ve got to do something about the whole Abrams tank series and some other NATO tanks.
First of all, the Abrams is such a easy target to kill and its not a skill issue on my part.

I am going to use the “best” variant for today’s example which is the M1A2SEPV2 or just M1V2. The M1V2 has major weak spots compared to other tanks such as the T90 and Leopard tanks. The lower hull, turret ring, and gun mantle. Sure most tanks have similar weak spots but they are really hard to hit and can be easily covered up by bushes.

Secondly the Abrams is one of the only modern mbts to have its turret basket modeled in. So if you are hit in the turret ring and somehow survive, you cant even do anything to counter because your turret is fixed and your engine is dead.

And thirdly, the turret ring (again). The Abrams irl is designed to shatter apfsds rounds. But in game, it does not. So what’s up with that???

I got more info on the turret ring thanks to Profile - TBomb69 - War Thunder — official forum and Profile - Lolman345 - War Thunder — official forum and you can see their thread here: Abrams front glacis not shattering apfsds-t and turret ring inaccuracies.

So in conclusion, what I would like changed is to have ALL tanks to have fully modeled turret baskets and have the Abrams shatter apfsds rounds. That will require you to aim abit more carefully but that’s ok.
But what do you think?

Do you want all tanks to have its turret basket fully modeled like the Abrams?
  • Yes
  • No
0 voters
Should the Abrams have its turret ring shatter certain apfsds rounds?
  • Yes
  • No
0 voters
And with these changes, do you want the brs of the Abrams to go up?
  • Yes (please specify)
  • No
0 voters

Thanks for your time.

Also make sure you check some other of my posts!

ps: why doesn’t the 30cal on the M1A2SEPV2 on the turret left of the remotely controlled 50cal work? Its modeled but doesn’t shoot?

3 Likes

The lack of turret basket for other tanks is something I really hope gaijin fixes in the future

5 Likes

crazy

even more crazy

i know right, gaijin better lock in

more like your focusing only on the abram rather then on the whole game.

You open a can of worms with this stuff. The Abrams UFP would become penetrable to even 105 DM23.

Personally, the new modules should be removed from tanks. They reward bad shots and punish good ones by absorbing spall.

This would also fix the only problem with the Abrams without having to change much of anything to its armor. Your UFP would still bounce rounds because of Gaijin’s terrible APFSDS modelling, your LFP sides with fuel tanks would no longer be weakspots, and your LFP area without fuel tanks didnt really kill the thing consistently anyway. Thus, the only good weakspot would be the turret ring, which is relatively small and can be covered with bushes.

Turret ring could get an armor buff so it can absorb autocannons.

5 Likes

The turret ring should not be able to shatter projectiles, at least from high calibers, with the right sources and if balance is possible, this should be considered, which I agree that will substantially increase Abrams’ survivability, but you’ll have to consider some other variables; War Thunder matches are supposed to he symmetric, Vyacheslav Bulannikov mentioned at some point (if I’m not wrong) that War Thunder is supposed to be symmetrical, the game will be more and more realistic though on slow paces with balance in mind, hopefully. If the proposed changes to the Abrams main battle tank is implemented, a slightly abrupt battle rating of some vehicles may take effect, which will, not surely though, negatively affect the balance of the game.

Which you’re stating that the community should not have the voice to change the game, remember that the additional modules were a community consensus, there was a poll and the majority voted in favor. No additional modules benefits bad shots and punishes good ones, if you aim correctly at a critical part of the vehicle, a critical damage is more than certain to be given.

2 Likes

american players angry that tank is modelled correct? nah couldnt be

5 Likes

well its not, look at the files

1 Like

at lease we can agree that al tanks should have modeled turret baskets right?

Yes. We shall agree upon fair treatment for all nations, which is what have been done through the years, there are exceptions like Type 10, Leclerc, Merkava and Ariete but this doesn’t exclude that those vehicles recieved any new additional modules (e.g. bustle autoloaders).

eh? Leopards, 80s, 90s have it too. I dont recall Challengers have it but its still not the only.
Baskets are en route to be modelled to any other MBT, and honestly i believe they should only stay at leopard 2s and STRVs. Other MBTs dont show such a survivability after penetration anyway.

yes, AGAINST LIGHTLY ARMORED AFV WITH HIGH SURVIVABILITY.
When they developed the new module system, the main goal was to make 2s38, PUMA, BMP-3, Wolfpack and other huge cardboard boxes less survivable. Thus was and still is a problem ingame, because instead of modelling the new modules for the purpose people voted them devs add them to machinery that already was KINDA okay with damage. Yes, some tanks and some shots are troublesome, but honestly the AFV problem was and is much more serious than the MBT problem.

The first thing we need to do is finally implement a spall liner and real DU armor. And most importantly, make the Abrams’ multilayer armor a reality. Especially the turret sides. They use the same multilayer armor as the front, but it can be penetrated at any angle. And most importantly, the gun mantlet on the latest Abras tanks should finally be fixed. It shouldn’t be 200mm. According to all documents and facts, it’s at least 500mm. There are even photos to prove it. All bug reports have been provided to the gaijins.

1 Like

its only natural as its thinner.


This is not correct.

Leopard yes, but T series have only autoloader implemented, not turret basket right now. Their turret drives are still relatively microscopic.

1 Like

It isnt.

Is it?

1 Like

the autoloader is literally its basket, why.

Not in game right now so i cant check but AFAIK T-series as well as chinese ZTZs still miss some features that make “outer shell” of autoloader carousels, which results in hits into the carousel to disable autoloader but not turret rotation.

These were planned to be introduced but gaijin said they will do them all at once.

Why Leo2s and Abrams couldnt wait with the rest is mystery.

1 Like