The rank 3 requirement is nonsense!

The requirement to play vehicles of rank 3 or above to complete events is absolute nonsense.

Especially for the holiday events or now the new monthly decal events.

  1. A lot of iconic vehicles are “locked” behind rank 2 and are therefore useless for any event. Vehicles like the early Shermans, the Panzer IVs and the early T-34, to list some examples.

  2. New players are excluded from the events.
    I know it does not take a lot to get to rank 3, but it would be a shame to exclude some players of getting some cool looking decals

For normal events, like the F-5 one right now, I understand the limitation, as it hinderes experienced players from seal-clubbing the lower ranks

(although the experienced players can still sealclub, because the BRs in rank 2 and 3 are all over the place and overlapping (M24, some of the Shermans…); also the modifier is lower anyways.)

The rank 3 requirement should be dropped, especially for the holiday and decal events.

Edit: Highlighted some of the important things in this post, since a lot seemed to have missed it.

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New players are all at prem br lol

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I really love a well reasoned argument!

No, they are not. You can use them either along with a rank 3 vehicle or an event vehicle.

New free players are excluded. Too bad…
But usually, they don’t even know about these events.

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I don’t know what you read, but it doesn’t seem like you read my post.
FYI the reasoning comes right after the first two sentences.

Yes they are.

In GroundRB I would have to uptier the tanks I want to play with by at least .3 BR, making then immediately less effective.
Or I would have to bring a rank 3 aircraft of the same BR. But that means I would have to J out of my tank on purpose and get into the plane, just for the match to count… Wild suggestion.
Not to mention, some tasks are also bound to a specific type of vehicle and not just mission score. So if you don’t play a rank 3, goodbye progress.

And how should that work in AirRB? I only got 1 plane to fly with.

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If you were allowed to do event tasks with tier 1 and 2 vehicles, they would be insanely easy for experienced players.
They are meant to be a challenge. Not to mention the issue of seal clubbing.

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the BR of rank 2 in one tech tree is the same as the BR of rank 3 in another. So I could just play as example Sweden 3.0 at rank 3 and still sealclub.

Also the modifier for rank 1-3 is already the lowest there is. Yes, a good player will have a higher score in a lower BR than at a higher BR, but that is mitigated by the x0.8 modifier in mission score for Ground events.

Also I primarily meant events like the holiday events and the new monthly decals. Since there isn’t really a challenge (complete 3 matches for holiday decals) or a vehicle as a reward, I think rank 1 and 2 should also be able to participate in these events.

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I think it makes sense.

I have been playing some Rank II matches lately because I am doing my duty in feeding new souls to The Snail, so I naturally come down there to play with my friends…

And the majority of the matches result on me getting 8-15 kills (3,600+ score points per match) with relative ease as I fool around with them. I am not even a good player- but still, this is what happens when someone who has been playing this game for 11 years or half their lifespan dives in a rank mostly comprised of newer players.

Yeah, it’s fine for us to play lower BRs if we are accompanying newer friends, or even if we just happen to enjoy those vehicles- it does not generally pose much of a problem at a smaller scale, even though it’s still not a very nice experience for the new/lower level players who have to deal with it.

But now imagine if you could get these events on Rank II. Thousands of veterans would flock to sweat to curbstomp and sealclub on the lower BRs of this rank in order to farm easy score points for the events. It would make the game virtually unplayable for the newer players down there trying to learn and grind.

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That is not entirely true, since we also have higher multipliers for higher ranks.

Since you need to grind for mission score, tier 7-8 is the best for 2 reasons, higher multiplier, and you get said score faster on average than lower ranks because these high tier matches are often very short. Unless one sucks at high tier matches.

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Allowing Rank II vehicles in SIM might be a good incentive to get players in to Sim Ground (I say ground as its a bit more accessible than Air)

A lot of iconic vehicles are “locked” behind rank 2 and are therefore useless for any event. Vehicles like the early Shermans, the Panzer IVs and the early T-34, to list some examples.

So, I don’t know if this in an intentional feature or an oversight but the process is as follows. Russian Rank II T-34s at BR 4.0 can be used, so long as you use a Rank III 4.0 vehicle like the
SU-152.

Unfortunately the Panzer IVs are harder to use as German Rank III 3.7 vehicles are premium (KV-2, B.PzIV J).

Generally speaking there are work arounds and the exclusion is for the benefit of Rank I only, with Rank II essentially being the buffer from 2.3 - 3.3.

When you consider the number of Japanese, Chinese and Italian Chaffees compared to US Chaffees, it’s easy to see who’s grinding the events and battlepass. I occaisionally play my event vehicles at Rank I to speed up my event progress and it’s very onesided if the enemy team doesn’t have puppy kickers of their own.

For the ‘Mission Score’ events, pages of history, event vehicle tasks etc. As long as you use a Rank III vehicle in that Mission the score counts toward the objective.

The rank 3 requirement should be dropped, especially for the holiday and decal events.

For Decal Events sure, for the rest Rank II would be clogged with puppy kickers.

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Lmao so true i met like 10 clickbait today and they all level 8-18
I ask one of them why they said they like the abrams and they cant grind the new jet event

Rank III minimum is a very good mechanic that separe players from abusing lower levels in completing those events faster, lower tiers would be infested of broken event and premium vehicles.

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This was me when i first started the game. I think the first event i noticed and tried to get was the c2a1 mexas but if i recall i either was absolute trash, or i didnt have the time to finish it.

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Your statement was deliberately nonspecific:

You defend:

Well, then you tell birds they can’t fly. I am doing exactly that many a time. I’ll be doing it, when I finish this post.

Less effective isn’t the same as useless. And you don’t have to uptier IF you bring a suitable event vehicle along in your lineup. Read the event description for this!

Events are not tied to air RB usually. A vehicle isn’t useless for a multi mode event, if it can’t be used effectively in one mode. (else tanks are useless for air RB too)

As I implied, your argument isn’t well reasoned.

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The only issue as it stands is Rank 3 for monthly decals becomes an issue if there is a catch to it ex: Japan Rank III Light tanks. The big issue is either the M41 or M24. That’s it.

Apologies but I don’t quite understand what you mean? Something like “you can’t do naval tasks with china”?

No, I mean is that the requirement right now: KIll 50 rank III tanks while using a light tank. However Japan at the moment only has 2 light tanks of Rank III BR. It makes it a pain.

While I did not have time for a lot of gaming lately,

It should absolutely be removed for sim game modes.

Ground sim:

Self-evident. You do NOT get to pick what BR you’re playing that day. If you don’t care for weird modern gizmos, you might end up rolling rank 1/rank 2 tanks as your only options for a few days and get locked out at no fault of your own.

Air sim:

While you CAN pick your BR there, you cannot with a straight face tell me it’s easier to earn score in a plane that:

  1. Has terrible sights, often telescopic but the very least no gyroscopic aid or a complex sight but just a circle or crosshair
  2. Flies at 350-400 km/h on a good day in level flight.
  3. Has a non-existent rear visibility
  4. Has no trim
  5. Has peashooters with bad ballistics for guns
  6. Canopy is full of support frames giving even more blindspots

over a plane that:

  1. Has trim
  2. Has 20mm cannons or tons of 50 cals
  3. Bubble canopy
  4. Gyroscopic gunsight or a complex design that aids deflection shooting
  5. Top speed around 500-600 km/h depending of turnfighter or BnZer.
  6. Simpler MEC if using it (e.g: auto prop pitch, auto gears)

Much less a plane with:

  1. Guided munition
  2. mach 1+ top speed
  3. SAS
  4. Radar gunsight (if implemented right)
  5. Radar for spotting.

Even though your opponents deal with the same issues, the much slower travel time and longer time-to-kill means fewer kills per unit time even if you perform at the same relative skill to your enemy.

On top of this, Rank 1/rank 2 planes in air sim I feel are anything but seal clubbing. It’s seal-clubbing to take out a BR10+ plane as all the premiums are there and people flock to it due to lack of left-turning tendencies to flying and radar making.

And new players going into sim, barring past air sim experience, will get whacked for a good 24 hours or so until it clicks regardless of what BR they fly (and flying at rank I and II will be inherently harder due to lack of trim, proper gunsights and terrible canopy). So arguing we cannot get event participation for daring fly our hellcats and wildcats, early spitfires, messerschmidts and whatnot because it’d be seal-clubbing is irrelevant.

Even looking at the same rough plane model you can see how rank I/rank II variants are worse/harder to fly than later models.

F4U-4: Bubble canopy, perfect visibility all around and handles like a dream.
F4U-1: No rear visibility

F6F/5: Terrible visibility, no radar, peashooters (rank II)
F6F/-5N: Weird handling due to off-center weight (trimmable), has radar, terrible visibility, hammer of god guns. (rank III)

Another hilarious air sim thing:

P-51-C-10: 4.0 rank II
P-51 (cannonstang): 4.0 rank III.

The seal-clubbing argument works for air RB maybe but for the love of god please remove it from ground and air sims.

As a bonus point, I doubt all the zombers and abusers who ruin ju-288 and 10.0 lobbies for event farming will bother us at rank I/II levels because hoo boy, if you thought the fighters are sluggish at this bracket the bombers are a whole another deal!

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It’s Rank III and above. Plenty of good light tanks to knock it out.

Also, the requirement is sorta bugged now. Any Japanese vehicle (I’m assuming Rank III and above) works. Got mine done unknowingly when I was using one of my Type 90s.

Where do I find that? Isn’t it China?

Realistically, this argument can’t even stand up for the fact that new players who are willing to indulge in this event and even know about it in the first place (very small pool) Usually are going to have rank 3 vehicles. Not to mention, if you’re playing the event you’d have a rank 3 vehicle by the end of the day if you aren’t horrible at the game, and if that is the case, they won’t even want to do the event. It prevents seal clubbing and doesn’t keep new players from getting the events, as rank 3 vehicles are attainable within around a day