The rambling about J7W1 of a very clearly not sane person

the j7w1 doesn’t need an airspawn, it needs it’s historical flight model, which is similar to that of the I225 we had before most planes got a massive instructor castration (mistaken as compression)

Is I-225 worth it nowadays? What are its strengths? I have never really played it seriously and don’t want to learn everyrhing the hard way haha.

With J7W it’s more obvious, since it just sucks.

It climbs like a rocket, it really likes vertical manouvers and if you can whip the flaps you can turn very well.

I-225 is just more mig-3, touch the deck and you die.

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The plane is great (flew it about a year ago, but within a day, max 2) - superstrong at high to very high altitude, very good climb, excellent low speed turn and firepower, very high rip speed. I decided to test it as i met in very short succession (3 or 4 matches) a lot of them murdering my Ki-84 or A7M2 teammates.

I sucked in it (8 matches, 6:3 kills, 50% WR) as the high speed (=~ 500 kmph plus) control stiffening / compression kills my standard play style of very high speed merge, dodging the head-on and turn directly into the enemy’s turning circle or high speed BnZ attacks.

Besides that: All of those matches were decided by Yak-3 spam. Either they stomped everything within the initial / first merge or they died, so there was either no enemy left or all of them went after me.

I watched then the replays of the previous matches in which is noticed them smoking my JP mates - always the same: Using very good climb at higher alt, dragging one or two above 8 km and setting up very low speed energy traps with way too small firing windows for me with my potato aim in 1 vs 2 or 1 vs 3 fights.

In other words: If you have patience and the balls to energy trap A7M2s - strongly recommended.

Fun fact: I killed some time ago an I-225 trying to pitch up to me, kill shot at 11,8 km alt… 😂

It definitely needs an airspawn, it was meant as an interceptor and should get the airspawn like other interceptors

the plane doesn’t compress, the instructor castrates it. Pulling up full real control solves this issue. And trimming it helps you reach 10g’s.

I like the plane but the flaps are very unreliable and if you lose them you’re basically dead enough for sea furies to turn inside you.

I disagree - i fly with a Hotas on Xbox with SFC with disabled instructor (i keep autotrimm, torque, and disable the individual sliders).

idk, yesterday in a match I came out of a dive pulling 7g’s at 700-800 IAS using manual contol even if the trim was set to -15 cause yknw the controls are bugged. I set trim with Alt Mouse wheel to kinda match the real trim of an aircraft, worked first while interfering with throttle, then it didn’t interfere with throttle and worked as I wanted for a couple of times, then it stopped working regardless of the keybinds.

Gaijin moments😂

Besides that - hidden as imho off-topic:

They fiddle with flight models at will, randomly and (ofc) without mentioning it -so i have no doubt that the FM of the I-225 a year ago (when i flew it last time) might be different to today.

Example:

I revisited the PM-1 a few months ago - one of the easiest aircraft to delete Yak-3s in the past - and immediately noticed that the plane became way stiffer at higher speeds which killed (similar to the I-225) my standard “opening” of a fight. This does not look like an accident. Every long-term PM-1 pilot will confirm this nerf…