The Problems With Damage Models In War Thunder

Damage models and by extension severe damage in air are not in a good place. Players should not be afforded the chance to spam their loadouts in a flatspin after comprehensively losing an engagement. Not only that but we have airframes tanking top down missiles whilst multipathing, or just completely failing to defeat a missile through a notch and tanking the hit with only a crit or sometimes even less. This unpredictability and inconsistency is leading to an incredibly unsatisfying experience where even if you do everything β€˜right’ you can still end up being punished

The Problems With Damage Models In War Thunder

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+1

I agree to everything said in the post as well as the video. We need to get more eyes on this thread so that it starts building traction on the forums as well.

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Everything seems to be outdated in War thunder now.