The Pantsir SM-SV is Simply Too Strong, Russian Bias as Clear as Day

Why does that look like m163 had a baby with r2d2

It doesn’t have missiles and will still be limited to some extent but it’ll still be less broken than the panstir and honestly on par if they actually include the automated targeting system. Panstir was 100% a spaa russia didn’t need and players didn’t want for only one nation.

Precisely, Pantsir will just treat ARMs like any other missile with zero downsides. Nations with limited ammunition will bear the brunt of HARMs. Russian teams, as usual, are the least affected.

We really need mixed battles at this point, there is no saving top tier.

  1. I was also being fired at by an F-15, so no. Stop assuming so much.

  2. You weren’t even there. If @ItsOnyy doesn’t lie about it, he can confirm it. Hell, two people were streaming us testing the new LDIRCM helis.

  3. The IRIS literally nuked every munition I fired off. Somehow including a cold glide bomb.

Oh, so it’s a custom. Even better.

That’s really your defense? The pitiful state of honest arguments now adays…

Wasn’t notching that, but continue to prove to me that all psn players are toxic.

As I just told someone, I was notching an F-15, while the bigger threat was the IRIS.

Still amazed the IRIS killed me so far away, while I was flying away.

Another reason that these game devs and the community are not intelligent enough to balance this kind of game. Either CAS is way to strong due to gaijin being incompetent or SPAA is broken OP like it is now because the community cries endlessly about CAS. It is all so tiresome. I miss 2020 meta.

these 2 vehicles have by themselves completely ruined 13.0 for me. Given Like large part of that is using stuff like Z10ME but it was fairly balanced before that against Pantsirs and other AA systems.

If the SM SV player is diligent there’s nothing you can do.

BMPT meanwhile is a monster at any BR, there’s no point and click, and most MBT’s get shredded, I laughed earlier in a Merkava 9.7 facing one since it actually struggled to penetrate me for first time ever. almost never experienced that.

In my opinion to start to fix both of these,

BMPT should get its turret jammed when ERA in turret is hit and assumingly it gets all shrapneled and nasty/blocked up in there I cannot imagine it turns smoothly after that or at least heavily damages the turret mechanism.

SM SV, needs its accuracy vs small missiles lowered if nothing else, so its interception rate isn’t 100% because right now it really feels like it is.

Meanwhile other AA systems struggle to hit a single drone.

They struggle because theyre weapons arent set up to hit something st 0.9km 1km away from their radar versus the vehicle that is designed too do that, so the Pantsirs hit rate being better makes sense.

And if you wanna apply nuance to a hit rate of one vehicle, youd have to do it universally for all.

You provide 0 honest points. All of your points are experimentally faulty or just a complete lie. And you expect a honest answer? Spare me a jobless title, I’m not here to argue with you. Looking at your points it’s just enough to tell that they’re complete bull and everyone who played IRIS-T or against it fully understands it.
Have you played ARB during the fox-3 meta? At 14-16 miles SLM missile has an energy of a dried up fish stick. You can double wiggle and then go into another engagement right away. Situation with it’s energy loss is so bad that every time a plane I’m engaging makes a turn exceeding 30 degrees - I’m launching a new missile at him so it would have enough energy for a chase. Munition interception situation is even worse. First yea it can intercept a kh-38 sometimes and the interception rate is better than with mi-28. Is it 100%? No. Is it at least 50%? No. Frankly you don’t even really know which missile your rockets are locked onto right now since the markings and missiles themselves are so bugged. Locking onto each other, a hyperspace and a god himself. The mi-28 interception rate is not 0% as well, but it’s lower than 5. I’d say in general out of 48 launched missiles maybe 1 will hit the target, maybe 0. There’s no pattern, there’s no being sure. A cold bomb though is the only target that it can reliably hit, lol.

As I said, this was originally late 2024 before any of the SAMS were added.

Any of which SAMs in late '24?

Feb 27, 2023

Tried playing ground sim a while back, we were getting spawncamped by russian CAS, tried spawning an f15, got shot down by 2 buk players on spawn, tried spawning the adats and i immediately got killed by kh38mts before i could even get a lock because they were directly over us

First person mode - the same outcome.

Do you work for Gaijin have Russian bots made it to the forums?

Yes CAS has always been strong I mentioned this 200+ posts up.
But each nation had a chance, be it a helicopter or jet. Some Nations had better missiles Kh-29 and AGM-65 vs dumb bombs on a Phantom or the odd Laser guided bomb.

Gaijin smashed the unspoken agreement with the Kh-38…No Kh-38 mt no need for the sams we have now. Then came ASSM, SPICE, BRIMSTONE CAS was elevated over SAMs.

So we have gimped systems IRIS-T, NASAAMs, Skysabre and SAMP-T.
While Pantsir SV is added with no drawbacks and as you have seen ingame and in multiple videos is breaking the balance of the game.

We have this post, we have a BMP-T post, we have an Mi-28 LMUR post. Whats the connection…

Put them in the spawns and indestructible objects that will only shoot drones and munitions.