The Pantsir SM-SV is Simply Too Strong, Russian Bias as Clear as Day

This is simply crazy

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Unironically the inverse happens here a lot on the forums too. So I dont see a medium happening anytime soon.

Especially given current events, all anyone has been doing is just saying how “bad” Russias stuff is with nothing but video evidence and thats it

Selective hearing. They were everywhere. It all faded when people found out the SLM was beyond mid though.

It would be too large for the game’s current environment in the same way we couldn’t go ahead and add an SA-3. It’s not about performance.

Pantsir’s PESA would fold to any remotely decent jammer.

Which loses it the ability to effectively lead or engage multiple targets. Gigantic capability loss.

Can’t do this without the TR.

The pantsir can do something every “new multi-vehicle SAM” can’t, which is reliably work because gaijin actually cares about it and bothers to implement fixes.

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Well at least DCS players will actually take the time to figure out how to fight different SAMS instead of just saying “damn cant fly or play CAS anymore”

When it comes to WarThunder, instead of people even accepting the fact something has its strengths and trying to come up with different tactics. They want a nerf because it ruins the flow of CAS, despite CAS being having gotten advanced loadouts that always had the edge over everybody.

At least Air players have understood the concept of MAD and understand at a certain range or distance theyve been fired on, theres no defeating the missile or a trade is likely to happen.

God forbid players say there has to be a way to nerf the concept.

Coming from the perspective of someone who plays DCS, the IRIS-T there just kills you. I use a flare program of 4 bursts of 4 flares 0.25 seconds apart to defeat it sometimes. It is an entirely different thing and the way to “fight” it is to lob AGM-88s until it dies. This does not reflect behaviour in WT in the slightest. Pantsir on the other hand is relatively non-threatening because everyone is running jammers and anti radiation weapons. Again does not reflect WT in the slightest.

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It’s a skill issue . . . people can’t play CAS . . .The anti-air is good, as is the Pantsir, but the Pantsir has always been easy to take out. The problem is that almost no one wants to take the time to learn how to play CAS.

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The ai in general also seem to love prioritizing the player over the fired munitions and tend to be slow to react for whatever reason.

Well, its engagmemt range versus what everyone else has is considerably laughable in that envrionment, since as you said, everyones running jammers, electronic warfare etc. its only purpose is protecting the SAMS in its current iteration

In the video I posted above, he quite literally mentioned tactics in DCS that WarThunder players had to devolop braincells to figure out.

And thats spamming dumb rockets that introduces radar clutter, or having multiple aircraft attempt to engage targets at once that can overwhelm the system.

Apparently to the average WarThunder player CAS is a 1 man job.

Theres times in ground CAS wipes the floor because theres always more then 1 aircraft up, especially if theyre coming from opposing directions

The AI has a fixed OODA loop of like 8 seconds. It sucks but hey what can you do.

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Yeah… a human operator would be more effective at that rate lmao

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Even on your own, it’s easy to take out a Pantsir, in War Thunder, it’s easy to take out any anti-aircraft unit on your own, because it’s on its own and always on the defensive. But War Thunder players just want missiles that are really fast against ground targets; as for understanding how things actually work, nobody’s interested.

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WarThunder audience is too casual yet they want almost or near-too identicallity in weapon preformance and controls and somehow expect to not have too put in at least the bare minimum compared to the amount of effort a DCS pilot has to put in to learning.

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You mean those kinds of missiles that only 2 tech trees have access to? One of which has the by far broadest lineup of viable top tier SPAA?

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International forum my man, most Russians aren’t here. The RU forum is filled with hardcore Russian believers. Russians suffering from Kvass patriotism. ‘Квасной патриотизм’ as it is said in Russian.

And you’re trying to equate players being biased to devs. Devs are supposed to be neutral, not nerf vehicles because they feel like it, then reject every bug report because the documentation clash with their belief.

‘nothing but video evidence’. lol.
Anyway, talking about current conflicts is actively punished on this forum. You’ll get banned by mods if you do that.

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Nobody is…?

And this doesnt pertain strictly to current, but past. Because I notice a lot of people love to only refrence videos as a source of a vehicles performance

The Ru forum is half-full of Russia haters. And what kind of kvass patriotism is this? This is the first I’ve heard of it

The RU forum is a mixed bag. It has some haters but also its fair share of Ura patriots. There’s not much in between when I check it.

Квасной патриотизм is blind fanaticism toward anything that is Russian. It’s not a super common expression, but you’ll see it in newspapers, books, etc. Most Russians understand that expression.

Yeah? Do only KH-38s take out anti-aircraft systems??

Yes, many people use video footage, and many don’t understand how physics works; others do understand it but choose to ignore the physics in order to justify their views in the game , people forget that War Thunder is a game focused on realism